Player Matchup

Nemesis
Nemesis
CrankyAJM
Nemesis
Level 127
God Stats
0W - 3L
1,270 SR
Queue Stats
58W - 94L
1,374 Elo+
Party 2
Izanami
Izanami
StMarysK_
Izanami
Level 106
God Stats
23W - 16L
1,566 SR
Queue Stats
154W - 177L
1,394 Elo+
Solo
Maui
Maui
UND3ADKING89
Maui
Level 64
God Stats
5W - 5L
1,373 SR
Queue Stats
42W - 68L
1,362 Elo+
Party 2
Lancelot
Lancelot
XdavidzitoX3948
Lancelot
Level 79
God Stats
27W - 32L
1,502 SR
Queue Stats
108W - 125L
1,400 Elo+
Solo
Danzaburou
Danzaburou
magentoligts
Danzaburou
Level 150
God Stats
1W - 4L
1,106 SR
Queue Stats
55W - 54L
1,518 Elo+
Solo
Team Averages
Level 105
1,363 SR
1,410 Elo+

VS

Team Averages
Level 119
1,516 SR
1,441 Elo+
Maui
Maui
BigDaddyEli
Maui
Level 156
God Stats
4W - 9L
1,292 SR
Queue Stats
335W - 362L
1,426 Elo+
Party 1
Fenrir
Fenrir
ChilledOutMauw
Fenrir
Level 143
God Stats
5W - 3L
1,608 SR
Queue Stats
137W - 142L
1,486 Elo+
Solo
King Arthur
King Arthur
Drágores
King Arthur
Level 76
God Stats
4W - 3L
1,782 SR
Queue Stats
292W - 319L
1,420 Elo+
Solo
Hachiman
Hachiman
HZE Zero
Hachiman
Level 64
God Stats
4W - 2L
1,272 SR
Queue Stats
11W - 9L
1,467 Elo+
Party 1
Poseidon
Poseidon
PocketSmurf45
Poseidon
Level 158
God Stats
6W - 2L
1,627 SR
Queue Stats
182W - 219L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrankyAJM
Nemesis
18
5 / 11 / 2
11,452
440
17,004
30,455
15,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
StMarysK_
Izanami
19
7 / 8 / 2
13,011
500
27,709
25,098
13,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 2 / 1
7,145
275
342
5,175
4,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
9
2 / 3 / 1
8,608
331
4,369
8,569
3,252
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
magentoligts
Danzaburou
20
7 / 8 / 5
13,034
501
28,450
31,181
16,548
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 17
13,763
529
13,537
30,395
40,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
10 / 4 / 7
14,434
555
13,482
26,142
25,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Drágores
King Arthur
20
7 / 0 / 14
14,593
561
21,055
35,768
33,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
HZE Zero
Hachiman
19
6 / 5 / 5
13,189
507
10,441
16,408
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
PocketSmurf45
Poseidon
19
6 / 9 / 6
13,598
523
17,926
20,622
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
81
21
Kills
32
32
Deaths
22
11
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
4
17
2.88
W
10
4
7
3.38
L
Nemesis
CrankyAJM
Nemesis
5
11
2
0.55
W
King Arthur
Drágores
King Arthur
7
0
14
14
W
Hachiman
HZE Zero
Hachiman
6
5
5
1.7
W
Poseidon
PocketSmurf45
Poseidon
6
9
6
1
L
Izanami
StMarysK_
Izanami
7
8
2
1
L
0
2
1
0.25
L
Lancelot
2
3
1
0.83
L
Danzaburou
magentoligts
Danzaburou
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,874
Damage
76,441
100,478
Taken
129,335
52,491
Mitigated
113,372
29,796
Healing
39,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,537
3,455
0
4,707
30,395
40,455
2,160
1,362
29,033
78,411
18,217
W
13,482
2,064
0
11,332
26,142
25,762
215
1,697
24,445
0
123,259
L
Nemesis
CrankyAJM
Nemesis
17,004
8,357
0
7,341
30,455
15,317
0
12,751
17,704
0
57,685
W
King Arthur
Drágores
King Arthur
21,055
3,128
0
13,170
35,768
33,024
2,219
0
35,768
0
87,585
W
Hachiman
HZE Zero
Hachiman
10,441
7,202
0
6,870
16,408
6,539
5,574
1,365
15,043
0
73,407
W
Poseidon
PocketSmurf45
Poseidon
17,926
3,274
337
3,449
20,622
7,592
6,686
0
20,622
105,995
0
L
Izanami
StMarysK_
Izanami
27,709
18,972
0
7,307
25,098
13,242
0
9,577
15,521
0
130,348
L
342
251
0
0
5,175
4,132
0
1,615
3,560
3,878
0
L
Lancelot
4,369
1,238
0
2,209
8,569
3,252
0
0
8,569
0
30,556
L
Danzaburou
magentoligts
Danzaburou
28,450
12,884
0
12,939
31,181
16,548
762
8,261
22,920
0
122,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
69,577
512
Minions Killed
709
0
Camps Cleared
0
1,510,114
Distance Traveled
2,362,412
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,763
529
162
6
0
459,370
6
W
Fenrir
14,434
555
143
6
0
488,974
0
L
Nemesis
11,452
440
74
3
0
474,368
0
W
King Arthur
14,593
561
143
6
0
523,715
5
W
Hachiman
13,189
507
96
4
0
467,161
7
W
Poseidon
13,598
523
165
6
0
423,192
6
L
Izanami
13,011
500
196
8
0
390,782
3
L
Maui
7,145
275
3
0
0
47,936
0
L
Lancelot
8,608
331
64
2
0
190,940
2
L
Danzaburou
13,034
501
175
7
0
406,088
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role