Player Matchup

Ymir
Ymir
Humanboi
Ymir
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,596 Elo+
Party 1
Bellona
Bellona
Lyxsane
Bellona
Level 47
God Stats
9W - 10L
1,587 SR
Queue Stats
88W - 75L
1,532 Elo+
Solo
Pele
Pele
TheLoliRancher
Pele
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 36L
1,233 Elo+
Party 2
Jing Wei
Jing Wei
Tutyderfalke
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,594 Elo+
Party 1
Zeus
Zeus
oli540
Zeus
Level 15
God Stats
2W - 9L
1,430 SR
Queue Stats
4W - 23L
1,141 Elo+
Party 2
Team Averages
Level 34
1,503 SR
1,419 Elo+

VS

Team Averages
Level 56
1,516 SR
1,415 Elo+
Poseidon
Poseidon
 
Poseidon
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Quiles24
Izanami
Level 87
God Stats
19W - 14L
1,590 SR
Queue Stats
88W - 78L
1,436 Elo+
Solo
Lancelot
Lancelot
justAnoob101
Lancelot
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,293 Elo+
Party 4
Zeus
Zeus
xXDeStRoYeR_ACE
Zeus
Level 106
God Stats
3W - 2L
1,492 SR
Queue Stats
116W - 159L
1,346 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 8 / 1
7,319
407
2,670
19,896
16,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Lyxsane
Bellona
17
4 / 0 / 2
10,185
566
6,062
8,155
8,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
3 / 8 / 1
8,436
469
7,681
17,052
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
Tutyderfalke
Jing Wei
12
1 / 9 / 3
7,983
444
10,976
18,428
6,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
oli540
Zeus
12
0 / 4 / 3
7,862
437
5,377
11,694
4,224
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
12 / 3 / 8
11,067
615
22,417
19,833
6,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
 
Cupid
16
9 / 1 / 10
10,917
607
15,249
13,126
5,315
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Quiles24
Izanami
17
0 / 1 / 2
10,851
603
2,991
9,935
4,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
justAnoob101
Lancelot
16
3 / 3 / 4
10,370
576
5,417
9,696
4,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 6
10,931
607
8,257
6,711
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
59
9
Kills
29
29
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
12
3
8
5.33
W
Cupid
 
Cupid
9
1
10
14
L
Ymir
1
8
1
0.19
L
Bellona
Lyxsane
Bellona
4
0
2
5
W
Izanami
Quiles24
Izanami
0
1
2
1
L
3
8
1
0.44
L
Jing Wei
Tutyderfalke
Jing Wei
1
9
3
0.28
W
Lancelot
justAnoob101
Lancelot
3
3
4
1.67
L
Zeus
oli540
Zeus
0
4
3
0.38
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,766
Damage
54,331
75,225
Taken
59,301
41,590
Mitigated
23,323
13,307
Healing
23,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
22,417
4,790
0
11,383
19,833
6,338
386
4,037
15,796
100,165
2,956
W
Cupid
 
Cupid
15,249
9,084
518
6,946
13,126
5,315
1,132
1,966
11,160
0
69,776
L
Ymir
2,670
553
0
1,086
19,896
16,446
261
8,489
11,378
16,146
0
L
Bellona
Lyxsane
Bellona
6,062
1,898
0
3,497
8,155
8,195
0
0
8,155
0
71,772
W
Izanami
Quiles24
Izanami
2,991
2,196
0
3,654
9,935
4,314
2,994
481
9,454
0
96,424
L
7,681
1,995
0
1,492
17,052
6,184
0
6,028
10,940
33
58,749
L
Jing Wei
Tutyderfalke
Jing Wei
10,976
7,025
0
4,794
18,428
6,541
3,051
11,282
7,008
0
59,757
W
Lancelot
justAnoob101
Lancelot
5,417
1,067
0
55
9,696
4,972
248
1,207
8,489
0
82,096
L
Zeus
oli540
Zeus
5,377
978
113
2,325
11,694
4,224
210
3,990
7,523
42,789
0
W
8,257
1,193
0
1,044
6,711
2,384
1,405
1,329
5,382
69,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
54,136
428
Minions Killed
595
0
Camps Cleared
0
1,638,848
Distance Traveled
1,850,030
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,067
615
100
6
0
348,956
3
W
Cupid
10,917
607
66
4
0
344,808
0
L
Ymir
7,319
407
21
1
0
333,052
6
L
Bellona
10,185
566
138
8
0
318,921
0
W
Izanami
10,851
603
184
10
0
365,393
0
L
Pele
8,436
469
83
5
0
378,620
5
L
Jing Wei
7,983
444
104
6
0
314,157
4
W
Lancelot
10,370
576
125
7
0
433,921
0
L
Zeus
7,862
437
82
5
0
294,098
1
W
Zeus
10,931
607
120
7
0
356,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role