Player Matchup

Izanami
Izanami
K1 Lomano
Izanami
Level 38
God Stats
10W - 18L
1,301 SR
Queue Stats
163W - 194L
1,453 Elo+
Solo
Hercules
Hercules
Zasudark98
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 146L
1,339 Elo+
Solo
Chernobog
Chernobog
Zen Zoso Solo
Chernobog
Level 148
God Stats
71W - 57L
1,492 SR
Queue Stats
690W - 692L
1,380 Elo+
Solo
Jormungandr
Jormungandr
ogYungCloud
Jormungandr
Level 119
God Stats
24W - 18L
1,553 SR
Queue Stats
351W - 372L
1,386 Elo+
Solo
Scylla
Scylla
xI CursedMan Ix
Scylla
Level 86
God Stats
1W - 1L
1,258 SR
Queue Stats
13W - 7L
1,401 Elo+
Solo
Team Averages
Level 92
1,421 SR
1,392 Elo+

VS

Team Averages
Level 40
1,498 SR
1,317 Elo+
Lancelot
Lancelot
EL_CHAPO_9000
Lancelot
Level 86
God Stats
1W - 2L
1,490 SR
Queue Stats
117W - 122L
1,320 Elo+
Party 1
Osiris
Osiris
MeliodasNotOP
Osiris
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 41L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
comorbid3030
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 2
Neith
Neith
cptn_uakirk28
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 78L
1,342 Elo+
Party 1
Loki
Loki
gl1tch_247
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K1 Lomano
Izanami
13
1 / 1 / 2
7,793
487
4,544
10,115
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Zasudark98
Hercules
13
1 / 0 / 1
7,835
490
8,096
15,431
13,240
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
Zen Zoso Solo
Chernobog
13
3 / 0 / 1
7,547
472
5,253
8,195
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
ogYungCloud
Jormungandr
12
1 / 1 / 4
7,772
486
6,400
9,906
8,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 0 / 5
8,119
507
10,066
3,440
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EL_CHAPO_9000
Lancelot
11
0 / 1 / 0
6,683
418
4,815
11,743
4,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 2 / 0
8,107
507
12,551
14,040
14,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
comorbid3030
Cthulhu
9
0 / 1 / 0
6,425
402
1,700
11,138
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 2 / 0
8,092
506
6,969
10,848
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
6,441
403
2,102
6,961
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
9
Kills
2
2
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
EL_CHAPO_9000
Lancelot
0
1
0
0
W
Izanami
K1 Lomano
Izanami
1
1
2
2
L
0
2
0
0
W
Hercules
Zasudark98
Hercules
1
0
1
1.5
W
Chernobog
Zen Zoso Solo
Chernobog
3
0
1
3.5
L
Cthulhu
comorbid3030
Cthulhu
0
1
0
0
L
2
2
0
1
L
0
3
1
0.17
W
Jormungandr
ogYungCloud
Jormungandr
1
1
4
3
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,359
Damage
28,137
47,087
Taken
54,730
30,773
Mitigated
35,496
17,508
Healing
17,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
EL_CHAPO_9000
Lancelot
4,815
392
0
3,742
11,743
4,750
0
2,808
8,935
0
43,501
W
Izanami
K1 Lomano
Izanami
4,544
1,729
0
3,986
10,115
4,286
513
0
10,115
0
64,045
L
12,551
5,947
0
8,143
14,040
14,828
480
349
13,691
0
72,957
W
Hercules
Zasudark98
Hercules
8,096
4,063
0
5,416
15,431
13,240
0
0
15,431
0
45,489
W
Chernobog
Zen Zoso Solo
Chernobog
5,253
3,202
0
5,134
8,195
3,358
0
306
7,889
0
50,908
L
Cthulhu
comorbid3030
Cthulhu
1,700
118
14
1,559
11,138
8,795
0
6,353
4,741
23,251
0
L
6,969
2,306
0
3,478
10,848
4,145
770
3,427
6,942
0
65,606
L
2,102
202
0
647
6,961
2,978
0
3,272
3,689
0
24,037
W
Jormungandr
ogYungCloud
Jormungandr
6,400
1,161
0
1,158
9,906
8,564
669
446
9,460
45,258
3,190
W
10,066
1,219
0
1,814
3,440
1,325
0
948
2,492
48,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
35,748
426
Minions Killed
362
0
Camps Cleared
0
1,541,413
Distance Traveled
1,531,350
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,683
418
70
4
0
345,219
0
W
Izanami
7,793
487
117
7
0
304,252
5
L
Osiris
8,107
507
115
7
0
315,872
4
W
Hercules
7,835
490
76
5
0
297,381
14
W
Chernobog
7,547
472
80
5
0
338,231
1
L
Cthulhu
6,425
402
33
2
0
287,889
6
L
Neith
8,092
506
106
7
0
294,867
0
L
Loki
6,441
403
38
2
0
287,503
0
W
Jormungandr
7,772
486
72
5
0
287,960
1
W
Scylla
8,119
507
81
5
0
313,589
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role