Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaAppleJuice
Sylvanus
Level 116
God Stats
15W - 9L
1,616 SR
Queue Stats
473W - 439L
1,516 Elo+
Party 1
Olorun
Olorun
bihahnga
Olorun
Level 80
God Stats
15W - 9L
1,558 SR
Queue Stats
391W - 392L
1,517 Elo+
Party 1
Izanami
Izanami
calisoki117
Izanami
Level 70
God Stats
16W - 9L
1,576 SR
Queue Stats
162W - 146L
1,534 Elo+
Solo
Baron Samedi
Baron Samedi
jtklipka
Baron Samedi
Level 82
God Stats
76W - 56L
1,604 SR
Queue Stats
251W - 271L
1,503 Elo+
Solo
Team Averages
Level 93
1,571 SR
1,514 Elo+

VS

Team Averages
Level 119
1,496 SR
1,454 Elo+
Lancelot
Lancelot
AlexizTexass
Lancelot
Level 83
God Stats
4W - 6L
1,417 SR
Queue Stats
96W - 95L
1,492 Elo+
Solo
Merlin
Merlin
KawaiiNoodz_
Merlin
Level 116
God Stats
36W - 33L
1,565 SR
Queue Stats
616W - 615L
1,541 Elo+
Solo
Izanami
Izanami
MrAceNova
Izanami
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,435 Elo+
Party 2
Atlas
Atlas
MrWrite_Nawfside
Atlas
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,408 Elo+
Party 2
Nike
Nike
xGUTTA-GUTTAx
Nike
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 177L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 0 / 1
6,505
651
2,099
4,647
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
DaAppleJuice
Sylvanus
11
4 / 0 / 2
6,433
643
4,594
9,071
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
bihahnga
Olorun
9
2 / 0 / 0
5,720
572
2,861
4,136
2,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
calisoki117
Izanami
10
2 / 0 / 3
5,840
584
5,840
5,221
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
jtklipka
Baron Samedi
9
1 / 0 / 4
5,732
573
3,957
5,757
2,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlexizTexass
Lancelot
7
0 / 4 / 0
4,460
446
3,143
9,416
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
10
0 / 1 / 0
5,206
521
2,458
3,267
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
MrAceNova
Izanami
7
0 / 2 / 0
4,373
437
2,410
5,550
1,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,828
483
2,672
7,924
4,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 1 / 0
5,090
509
2,599
6,634
3,469
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
10
Kills
0
0
Deaths
10
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
1
1.5
L
Lancelot
AlexizTexass
Lancelot
0
4
0
0
W
Sylvanus
DaAppleJuice
Sylvanus
4
0
2
5
L
Merlin
0
1
0
0
L
Izanami
MrAceNova
Izanami
0
2
0
0
L
0
2
0
0
W
Olorun
bihahnga
Olorun
2
0
0
2
W
Izanami
calisoki117
Izanami
2
0
3
3.5
W
Baron Samedi
jtklipka
Baron Samedi
1
0
4
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
13,282
28,832
Taken
32,791
13,654
Mitigated
14,071
16,344
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,099
31
284
3,065
4,647
1,782
0
1,875
2,772
42,042
0
L
Lancelot
AlexizTexass
Lancelot
3,143
1,036
0
790
9,416
3,364
0
3,806
5,610
0
30,653
W
Sylvanus
DaAppleJuice
Sylvanus
4,594
1,496
617
4,471
9,071
5,399
24
789
8,282
32,518
13,510
L
Merlin
2,458
281
0
745
3,267
1,283
0
1,962
1,305
34,170
0
L
Izanami
MrAceNova
Izanami
2,410
1,668
0
1,721
5,550
1,651
0
1,767
3,783
0
28,619
L
2,672
1,043
0
2,192
7,924
4,304
0
2,575
5,349
13,178
0
W
Olorun
bihahnga
Olorun
2,861
1,483
0
1,608
4,136
2,031
108
0
4,136
26,059
2,955
W
Izanami
calisoki117
Izanami
5,840
3,246
0
2,800
5,221
1,805
214
1,576
3,645
0
48,202
W
Baron Samedi
jtklipka
Baron Samedi
3,957
596
796
2,703
5,757
2,637
0
890
4,867
18,138
3,063
L
2,599
444
0
250
6,634
3,469
188
2,020
4,614
0
32,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,230
Gold Earned
23,957
364
Minions Killed
232
0
Camps Cleared
0
959,325
Distance Traveled
937,840
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,505
651
98
10
0
202,902
3
L
Lancelot
4,460
446
49
5
0
233,644
3
W
Sylvanus
6,433
643
89
9
0
208,720
1
L
Merlin
5,206
521
54
5
0
165,231
0
L
Izanami
4,373
437
45
5
0
165,746
0
L
Atlas
4,828
483
21
2
0
171,202
2
W
Olorun
5,720
572
59
6
0
192,220
3
W
Izanami
5,840
584
85
9
0
190,720
3
W
Baron Samedi
5,732
573
33
3
0
164,763
1
L
Nike
5,090
509
63
6
0
202,017
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role