Player Matchup

Nemesis
Nemesis
AvidShoe5608006
Nemesis
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
9W - 11L
1,388 Elo+
Party 2
Izanami
Izanami
King7ped
Izanami
Level 128
God Stats
5W - 7L
1,409 SR
Queue Stats
163W - 188L
1,420 Elo+
Party 2
Chaac
Chaac
MAMYLODOCE
Chaac
Level 107
God Stats
1W - 3L
1,306 SR
Queue Stats
37W - 38L
1,428 Elo+
Party 2
Nike
Nike
eduPR780
Nike
Level 108
God Stats
2W - 5L
1,417 SR
Queue Stats
225W - 286L
1,396 Elo+
Party 2
Hel
Hel
krizzz738
Hel
Level 35
God Stats
0W - 1L
1,274 SR
Queue Stats
9W - 10L
1,519 Elo+
Solo
Team Averages
Level 77
1,381 SR
1,430 Elo+

VS

Team Averages
Level 82
1,525 SR
1,414 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Otakuzera
Bacchus
Level 27
God Stats
9W - 10L
1,371 SR
Queue Stats
96W - 125L
1,279 Elo+
Party 1
Ra
Ra
XboxDeCasa1114
Ra
Level 120
God Stats
94W - 122L
1,451 SR
Queue Stats
305W - 349L
1,422 Elo+
Solo
King Arthur
King Arthur
javi010004
King Arthur
Level 67
God Stats
2W - 1L
1,467 SR
Queue Stats
157W - 169L
1,350 Elo+
Solo
Nemesis
Nemesis
maaffei
Nemesis
Level 135
God Stats
6W - 2L
1,837 SR
Queue Stats
31W - 24L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
10,257
513
9,145
18,930
9,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
King7ped
Izanami
15
1 / 9 / 1
9,192
460
10,454
18,226
9,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
14
0 / 7 / 2
8,903
445
11,082
18,430
14,442
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nike
12
1 / 5 / 2
7,830
392
5,976
17,402
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 3 / 1
8,234
412
7,489
9,035
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
13 / 3 / 5
11,988
599
24,171
18,804
7,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Otakuzera
Bacchus
14
1 / 1 / 15
9,904
495
7,443
12,353
15,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 0 / 3
10,246
512
6,239
9,678
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
javi010004
King Arthur
15
2 / 1 / 8
9,952
498
10,049
19,761
19,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
maaffei
Nemesis
18
9 / 1 / 1
11,505
575
13,160
16,983
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
25
25
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
13
3
5
5.17
L
3
1
2
4
L
Izanami
King7ped
Izanami
1
9
1
0.17
L
Chaac
0
7
2
0.14
W
Bacchus
Otakuzera
Bacchus
1
1
15
8.5
W
0
0
3
1.5
L
Nike
1
5
2
0.4
W
King Arthur
javi010004
King Arthur
2
1
8
6
L
0
3
1
0.17
W
Nemesis
maaffei
Nemesis
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
61,062
82,023
Taken
77,579
50,430
Mitigated
54,252
15,561
Healing
17,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,171
12,341
0
4,516
18,804
7,774
2,218
723
17,646
0
91,467
L
9,145
5,029
0
2,748
18,930
9,576
0
1,353
17,577
0
79,661
L
Izanami
King7ped
Izanami
10,454
6,773
0
3,416
18,226
9,049
3,493
2,128
16,098
0
76,976
L
Chaac
11,082
1,964
0
3,045
18,430
14,442
201
2,892
15,538
0
65,243
W
Bacchus
Otakuzera
Bacchus
7,443
730
0
1,619
12,353
15,282
0
1,379
10,814
23,225
0
W
6,239
622
1,549
5,322
9,678
4,196
2,871
1,878
6,758
94,461
0
L
Nike
5,976
578
0
1,693
17,402
13,516
0
4,454
12,948
0
26,078
W
King Arthur
javi010004
King Arthur
10,049
1,207
0
2,880
19,761
19,106
152
3,059
16,487
0
59,736
L
7,489
427
1,051
3,608
9,035
3,847
0
2,855
6,180
53,718
0
W
Nemesis
maaffei
Nemesis
13,160
6,954
0
1,740
16,983
7,894
0
688
16,254
0
108,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,416
Gold Earned
53,595
508
Minions Killed
544
0
Camps Cleared
0
1,784,965
Distance Traveled
1,900,142
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,988
599
105
5
0
326,923
4
L
Nemesis
10,257
513
134
7
0
446,194
4
L
Izanami
9,192
460
123
6
0
297,140
2
L
Chaac
8,903
445
114
6
0
317,675
6
W
Bacchus
9,904
495
32
2
0
380,465
2
W
Ra
10,246
512
152
8
0
377,038
1
L
Nike
7,830
392
33
2
0
389,458
1
W
King Arthur
9,952
498
111
6
0
385,617
5
L
Hel
8,234
412
104
5
0
334,498
4
W
Nemesis
11,505
575
144
7
0
430,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role