Player Matchup

Janus
Janus
Chr0nik k1ngs
Janus
Level 125
God Stats
3W - 3L
1,536 SR
Queue Stats
110W - 111L
1,447 Elo+
Party 1
Chang'e
Chang'e
EZWheelie
Chang'e
Level 67
God Stats
2W - 3L
1,417 SR
Queue Stats
83W - 86L
1,473 Elo+
Party 1
Achilles
Achilles
EmotionalBrush5
Achilles
Level 96
God Stats
1W - 3L
1,332 SR
Queue Stats
173W - 149L
1,540 Elo+
Solo
Bastet
Bastet
masterflecha
Bastet
Level 139
God Stats
4W - 3L
1,556 SR
Queue Stats
109W - 114L
1,461 Elo+
Solo
Cernunnos
Cernunnos
pimpington
Cernunnos
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,525 Elo+
Solo
Team Averages
Level 113
1,468 SR
1,489 Elo+

VS

Team Averages
Level 93
1,401 SR
1,522 Elo+
Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CptBigShmeat
King Arthur
Level 84
God Stats
6W - 4L
1,473 SR
Queue Stats
323W - 333L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
ISitWhenIPee
Zhong Kui
Level 148
God Stats
2W - 1L
1,266 SR
Queue Stats
71W - 60L
1,501 Elo+
Solo
Bellona
Bellona
MouthChoker
Bellona
Level 46
God Stats
1W - 0L
1,205 SR
Queue Stats
134W - 129L
1,520 Elo+
Party 2
Agni
Agni
david39344
Agni
Level 67
God Stats
8W - 4L
1,559 SR
Queue Stats
252W - 299L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 10
10,775
718
21,537
9,301
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
EZWheelie
Chang'e
16
2 / 2 / 6
9,048
603
12,077
16,375
7,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
17
4 / 5 / 7
9,632
642
11,865
21,790
29,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
11
0 / 3 / 5
7,676
512
7,686
9,288
3,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
pimpington
Cernunnos
18
6 / 4 / 6
10,438
696
15,787
17,737
9,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
4 / 0 / 10
11,171
745
14,388
9,513
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
CptBigShmeat
King Arthur
19
6 / 3 / 9
11,112
741
15,401
21,625
27,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
ISitWhenIPee
Zhong Kui
15
0 / 5 / 10
9,288
619
11,723
17,556
14,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
MouthChoker
Bellona
16
2 / 3 / 10
9,755
650
14,725
24,637
26,738
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 7
10,197
680
11,529
9,360
4,995
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
12
Kills
15
15
Deaths
12
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
0
10
9
L
0
1
10
5
W
King Arthur
CptBigShmeat
King Arthur
6
3
9
3.5
L
Chang'e
EZWheelie
Chang'e
2
2
6
2.5
L
Achilles
4
5
7
1.5
W
Zhong Kui
ISitWhenIPee
Zhong Kui
0
5
10
1
W
Bellona
MouthChoker
Bellona
2
3
10
2.33
W
3
1
7
6.5
L
Bastet
0
3
5
0.83
L
Cernunnos
pimpington
Cernunnos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,952
Damage
67,766
74,491
Taken
82,691
54,856
Mitigated
79,425
40,011
Healing
35,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,388
1,100
10,065
3,228
9,513
5,485
667
4,017
5,414
41,667
0
L
21,537
950
3,573
2,611
9,301
4,873
0
4,952
4,349
53,313
0
W
King Arthur
CptBigShmeat
King Arthur
15,401
914
4,513
3,134
21,625
27,856
0
7,597
13,571
0
30,420
L
Chang'e
EZWheelie
Chang'e
12,077
759
13,064
8,936
16,375
7,683
0
8,018
8,357
21,828
0
L
Achilles
11,865
1,874
1,397
3,922
21,790
29,389
0
10,741
11,049
0
21,515
W
Zhong Kui
ISitWhenIPee
Zhong Kui
11,723
994
748
2,030
17,556
14,351
754
6,166
11,025
23,545
0
W
Bellona
MouthChoker
Bellona
14,725
1,919
2,113
3,809
24,637
26,738
661
11,742
12,258
0
18,647
W
11,529
479
3,614
2,375
9,360
4,995
62
3,980
5,378
28,627
0
L
Bastet
7,686
1,676
1,287
1,858
9,288
3,896
0
3,131
6,157
0
10,438
L
Cernunnos
pimpington
Cernunnos
15,787
6,981
0
3,363
17,737
9,015
0
10,798
6,939
0
31,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,569
Gold Earned
51,523
166
Minions Killed
199
0
Camps Cleared
0
1,337,729
Distance Traveled
1,423,448
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,171
745
87
6
0
330,310
1
L
Janus
10,775
718
88
6
0
284,968
1
W
King Arthur
11,112
741
28
2
0
268,477
5
L
Chang'e
9,048
603
21
1
0
307,338
0
L
Achilles
9,632
642
16
1
0
276,224
0
W
Zhong Kui
9,288
619
42
3
0
237,189
6
W
Bellona
9,755
650
13
1
0
296,707
0
W
Agni
10,197
680
29
2
0
290,765
1
L
Bastet
7,676
512
6
0
0
210,982
2
L
Cernunnos
10,438
696
35
2
0
258,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role