Player Matchup

Cerberus
Cerberus
Carkk
Cerberus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,570 Elo+
Party 1
Janus
Janus
DooubleGraphics
Janus
Level 131
God Stats
19W - 30L
1,450 SR
Queue Stats
166W - 288L
1,388 Elo+
Solo
Izanami
Izanami
Wohpee
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,570 Elo+
Party 1
Team Averages
Level 100
1,483 SR
1,509 Elo+

VS

Team Averages
Level 85
1,591 SR
1,507 Elo+
Arachne
Arachne
KyleCaution
Arachne
Level 101
God Stats
50W - 30L
1,623 SR
Queue Stats
324W - 421L
1,548 Elo+
Solo
Jing Wei
Jing Wei
sackro14
Jing Wei
Level 65
God Stats
11W - 8L
1,647 SR
Queue Stats
67W - 77L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
uki0211
Baron Samedi
Level 89
God Stats
50W - 45L
1,502 SR
Queue Stats
688W - 941L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Carkk
Cerberus
13
0 / 2 / 2
8,765
674
4,596
19,056
24,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
1 / 3 / 1
8,836
680
5,942
9,333
4,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Wohpee
Izanami
14
1 / 4 / 0
8,411
647
8,568
10,517
6,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
KyleCaution
Arachne
15
4 / 1 / 4
10,279
791
9,194
13,510
13,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
sackro14
Jing Wei
16
3 / 1 / 5
10,000
769
11,587
9,214
4,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
uki0211
Baron Samedi
15
2 / 0 / 6
9,541
734
14,172
7,528
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
9
9
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Carkk
Cerberus
0
2
2
0.5
L
1
3
1
0.5
W
Arachne
KyleCaution
Arachne
4
1
4
6
L
Izanami
Wohpee
Izanami
1
4
0
0.25
W
Jing Wei
sackro14
Jing Wei
3
1
5
5.5
W
Baron Samedi
uki0211
Baron Samedi
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,106
Damage
34,953
38,906
Taken
30,252
35,512
Mitigated
21,603
11,409
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Carkk
Cerberus
4,596
166
0
7,898
19,056
24,736
0
7,685
11,371
16,881
0
L
5,942
266
0
2,066
9,333
4,735
0
3,128
6,205
48,694
0
W
Arachne
KyleCaution
Arachne
9,194
5,952
1,892
5,167
13,510
13,167
83
4,676
8,834
0
23,962
L
Izanami
Wohpee
Izanami
8,568
4,507
0
1,445
10,517
6,041
0
3,378
7,139
0
36,603
W
Jing Wei
sackro14
Jing Wei
11,587
9,189
26
1,578
9,214
4,212
1,422
2,695
6,519
0
58,201
W
Baron Samedi
uki0211
Baron Samedi
14,172
548
1,593
2,480
7,528
4,224
252
3,300
4,228
49,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,012
Gold Earned
29,820
226
Minions Killed
188
0
Camps Cleared
0
688,863
Distance Traveled
785,272
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,765
674
67
5
0
251,136
2
L
Janus
8,836
680
91
7
0
220,412
0
W
Arachne
10,279
791
24
2
0
272,793
4
L
Izanami
8,411
647
68
5
0
217,315
4
W
Jing Wei
10,000
769
87
7
0
253,492
1
W
Baron Samedi
9,541
734
77
6
0
258,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role