Player Matchup

Chaac
Chaac
ArGePo
Chaac
Level 81
God Stats
36W - 16L
1,685 SR
Queue Stats
299W - 151L
1,656 Elo+
Party 2
Thor
Thor
Duklaust
Thor
Level 59
God Stats
1W - 1L
1,499 SR
Queue Stats
6W - 8L
1,438 Elo+
Solo
Chronos
Chronos
GeMiGu14
Chronos
Level 145
God Stats
12W - 6L
1,704 SR
Queue Stats
257W - 114L
1,678 Elo+
Party 2
Atlas
Atlas
donsor
Atlas
Level 160
God Stats
68W - 74L
1,558 SR
Queue Stats
387W - 358L
1,616 Elo+
Party 3
Sylvanus
Sylvanus
yosaul
Sylvanus
Level 149
God Stats
55W - 32L
1,614 SR
Queue Stats
264W - 227L
1,634 Elo+
Party 3
Team Averages
Level 119
1,612 SR
1,604 Elo+

VS

Team Averages
Level 141
1,565 SR
1,645 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
BR0WN
Cernunnos
Level 160
God Stats
20W - 5L
1,848 SR
Queue Stats
1,783W - 456L
1,954 Elo+
Party 1
Chang'e
Chang'e
Xarа
Chang'e
Level 153
God Stats
13W - 1L
1,983 SR
Queue Stats
246W - 36L
1,996 Elo+
Party 1
Xing Tian
Xing Tian
dannythedestroy
Xing Tian
Level 147
God Stats
1W - 2L
1,104 SR
Queue Stats
90W - 88L
1,486 Elo+
Party 4
Gilgamesh
Gilgamesh
danw97
Gilgamesh
Level 87
God Stats
1W - 2L
1,391 SR
Queue Stats
3W - 5L
1,288 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArGePo
Chaac
14
0 / 2 / 3
7,110
711
8,205
11,141
9,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
12
1 / 4 / 0
6,852
685
2,532
8,348
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
GeMiGu14
Chronos
14
0 / 3 / 3
7,046
705
8,980
9,068
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
donsor
Atlas
12
0 / 4 / 3
6,814
681
5,615
13,776
11,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
yosaul
Sylvanus
13
2 / 3 / 1
7,362
736
6,394
10,543
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
7 / 1 / 6
8,549
855
13,571
10,763
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
BR0WN
Cernunnos
17
3 / 0 / 10
8,919
892
11,752
9,250
4,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Xarа
Chang'e
16
5 / 0 / 7
8,531
853
9,511
8,450
3,899
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
dannythedestroy
Xing Tian
13
1 / 1 / 6
7,060
706
7,134
8,468
4,743
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
danw97
Gilgamesh
13
0 / 1 / 5
7,473
747
3,061
7,812
6,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
3
Kills
16
16
Deaths
3
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
7
1
6
10
L
Chaac
ArGePo
Chaac
0
2
3
0.75
W
Cernunnos
BR0WN
Cernunnos
3
0
10
8
L
Thor
1
4
0
0.25
L
Chronos
GeMiGu14
Chronos
0
3
3
0.5
W
Chang'e
Xarа
Chang'e
5
0
7
8.5
W
Xing Tian
dannythedestroy
Xing Tian
1
1
6
4
W
Gilgamesh
danw97
Gilgamesh
0
1
5
2.5
L
Atlas
donsor
Atlas
0
4
3
0.38
L
Sylvanus
yosaul
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,726
Damage
45,029
52,876
Taken
44,743
37,388
Mitigated
27,102
14,092
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
13,571
4,881
0
1,809
10,763
7,309
0
5,199
5,441
0
33,110
L
Chaac
ArGePo
Chaac
8,205
898
261
2,639
11,141
9,089
0
4,077
6,884
0
32,066
W
Cernunnos
BR0WN
Cernunnos
11,752
5,900
0
3,932
9,250
4,675
1,001
3,095
6,133
0
41,879
L
Thor
2,532
0
0
343
8,348
4,576
0
2,017
6,104
0
14,084
L
Chronos
GeMiGu14
Chronos
8,980
1,650
101
1,461
9,068
3,427
134
2,313
6,528
28,671
0
W
Chang'e
Xarа
Chang'e
9,511
335
3,483
3,985
8,450
3,899
118
3,952
4,372
38,696
0
W
Xing Tian
dannythedestroy
Xing Tian
7,134
525
0
1,468
8,468
4,743
0
4,634
3,698
18,884
0
W
Gilgamesh
danw97
Gilgamesh
3,061
540
1,586
1,882
7,812
6,476
876
3,602
4,110
0
10,657
L
Atlas
donsor
Atlas
5,615
2,181
0
1,371
13,776
11,809
0
4,761
8,899
14,930
0
L
Sylvanus
yosaul
Sylvanus
6,394
1,091
3,634
4,282
10,543
8,487
0
3,477
7,027
13,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
40,532
178
Minions Killed
254
0
Camps Cleared
0
1,017,469
Distance Traveled
1,073,194
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,549
855
49
5
0
210,714
0
L
Chaac
7,110
711
62
6
0
225,809
4
W
Cernunnos
8,919
892
83
8
0
217,375
3
L
Thor
6,852
685
31
3
0
178,360
4
L
Chronos
7,046
705
57
6
0
208,486
0
W
Chang'e
8,531
853
78
8
0
212,089
1
W
Xing Tian
7,060
706
23
2
0
221,318
0
W
Gilgamesh
7,473
747
21
2
0
211,698
0
L
Atlas
6,814
681
17
2
0
204,361
3
L
Sylvanus
7,362
736
11
1
0
200,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role