Player Matchup

Chiron
Chiron
Dimoleontas_1
Chiron
Level 128
God Stats
6W - 2L
1,660 SR
Queue Stats
496W - 530L
1,402 Elo+
Solo
Izanami
Izanami
JrPotato
Izanami
Level 126
God Stats
1W - 2L
1,777 SR
Queue Stats
120W - 94L
1,613 Elo+
Party 1
Tyr
Tyr
KrabGod
Tyr
Level 89
God Stats
1W - 0L
1,516 SR
Queue Stats
13W - 7L
1,444 Elo+
Party 1
Fenrir
Fenrir
PrimalRaindrop
Fenrir
Level 123
God Stats
2W - 1L
1,603 SR
Queue Stats
131W - 101L
1,619 Elo+
Party 1
Sun Wukong
Sun Wukong
SoncTheHooHog
Sun Wukong
Level 155
God Stats
2W - 0L
1,855 SR
Queue Stats
192W - 164L
1,592 Elo+
Party 1
Team Averages
Level 124
1,682 SR
1,534 Elo+

VS

Team Averages
Level 103
1,432 SR
1,414 Elo+
Cernunnos
Cernunnos
GodlyH
Cernunnos
Level 44
God Stats
0W - 2L
1,299 SR
Queue Stats
112W - 151L
1,438 Elo+
Solo
Bellona
Bellona
HOLLA PAPZILLA
Bellona
Level 160
God Stats
5W - 10L
1,328 SR
Queue Stats
416W - 437L
1,453 Elo+
Solo
Agni
Agni
ImperatriceNoth
Agni
Level 160
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 22L
1,226 Elo+
Solo
Yu Huang
Yu Huang
fifty5delta
Yu Huang
Level 103
God Stats
6W - 1L
1,965 SR
Queue Stats
509W - 517L
1,511 Elo+
Solo
Thanatos
Thanatos
luckyckaz
Thanatos
Level 48
God Stats
0W - 4L
1,256 SR
Queue Stats
118W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 19
13,040
767
17,293
14,812
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
JrPotato
Izanami
19
5 / 7 / 19
12,431
731
18,333
19,935
9,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
20
9 / 4 / 20
13,032
767
17,847
30,128
40,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

20
15 / 7 / 10
14,172
834
14,569
24,082
22,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
SoncTheHooHog
Sun Wukong
20
3 / 4 / 24
12,778
752
26,141
29,247
31,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GodlyH
Cernunnos
16
1 / 5 / 14
10,885
640
7,745
13,028
6,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 14
12,367
727
12,893
30,346
45,097
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 8 / 8
11,308
665
27,244
18,397
10,720
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
fifty5delta
Yu Huang
20
10 / 7 / 5
14,358
845
34,932
20,088
13,318
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Thanatos
luckyckaz
Thanatos
16
2 / 11 / 8
10,499
618
6,823
21,533
12,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
72
36
Kills
23
24
Deaths
36
92
Assists
49
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
L
Cernunnos
GodlyH
Cernunnos
1
5
14
1.6
L
2
5
14
1.8
L
8
8
8
1.5
W
Izanami
JrPotato
Izanami
5
7
19
2.07
W
Tyr
9
4
20
4.75
W
15
7
10
2.86
W
Sun Wukong
SoncTheHooHog
Sun Wukong
3
4
24
3.75
L
Yu Huang
fifty5delta
Yu Huang
10
7
5
1.79
L
Thanatos
luckyckaz
Thanatos
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,183
Damage
89,637
118,204
Taken
103,392
110,188
Mitigated
88,802
43,876
Healing
25,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,293
7,984
1,293
4,342
14,812
7,089
1,885
10,195
4,617
34
46,430
L
Cernunnos
GodlyH
Cernunnos
7,745
3,801
573
1,589
13,028
6,901
760
54
12,974
0
16,863
L
12,893
3,533
4,300
7,489
30,346
45,097
0
34
30,312
2,527
23,446
L
27,244
1,075
1,565
2,156
18,397
10,720
30
50
18,347
38,975
0
W
Izanami
JrPotato
Izanami
18,333
11,982
5,199
4,641
19,935
9,382
3,902
12,263
7,672
0
48,339
W
Tyr
17,847
3,577
2,035
6,451
30,128
40,400
810
13,055
16,337
0
27,913
W
14,569
2,306
2,806
2,826
24,082
22,089
1,782
13,315
10,569
156
20,397
W
Sun Wukong
SoncTheHooHog
Sun Wukong
26,141
2,857
2,585
11,698
29,247
31,228
1,211
14,011
13,716
0
43,375
L
Yu Huang
fifty5delta
Yu Huang
34,932
3,500
452
1,459
20,088
13,318
840
52
20,036
64,080
0
L
Thanatos
luckyckaz
Thanatos
6,823
1,093
766
5,070
21,533
12,766
0
0
21,533
0
15,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,453
Gold Earned
59,417
178
Minions Killed
154
0
Camps Cleared
0
1,593,943
Distance Traveled
1,195,451
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,040
767
67
4
0
293,210
0
L
Cernunnos
10,885
640
27
2
0
131,041
0
L
Bellona
12,367
727
24
1
0
305,480
0
L
Agni
11,308
665
23
1
0
235,849
0
W
Izanami
12,431
731
62
4
0
270,647
0
W
Tyr
13,032
767
21
1
0
336,347
0
W
Fenrir
14,172
834
7
0
0
320,414
3
W
Sun Wukong
12,778
752
21
1
0
373,325
1
L
Yu Huang
14,358
845
64
4
0
251,638
1
L
Thanatos
10,499
618
16
1
0
271,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role