Player Matchup

Cliodhna
Cliodhna
Exodiasxgdd
Cliodhna
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 47L
1,328 Elo+
Party 2
Odin
Odin
Tayrik_77
Odin
Level 35
God Stats
1W - 4L
1,149 SR
Queue Stats
51W - 64L
1,321 Elo+
Party 2
Zeus
Zeus
Tiagocolim
Zeus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,272 Elo+
Party 3
Chiron
Chiron
migue21
Chiron
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 94L
1,323 Elo+
Party 3
Jormungandr
Jormungandr
miguel_21228
Jormungandr
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 106L
1,304 Elo+
Party 3
Team Averages
Level 37
1,430 SR
1,310 Elo+

VS

Team Averages
Level 80
1,573 SR
1,446 Elo+
Guan Yu
Guan Yu
Highlifewess
Guan Yu
Level 138
God Stats
2W - 1L
1,598 SR
Queue Stats
110W - 101L
1,476 Elo+
Party 1
Ymir
Ymir
Mr-BluePing
Ymir
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 49L
1,399 Elo+
Party 1
Anhur
Anhur
YT_CrepPay_BE
Anhur
Level 29
God Stats
3W - 1L
1,743 SR
Queue Stats
14W - 17L
1,450 Elo+
Party 1
Bakasura
Bakasura
ale_ssio_13
Bakasura
Level 69
God Stats
35W - 39L
1,457 SR
Queue Stats
83W - 86L
1,394 Elo+
Solo
Anubis
Anubis
blundzz
Anubis
Level 137
God Stats
6W - 3L
1,567 SR
Queue Stats
187W - 175L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Exodiasxgdd
Cliodhna
14
2 / 5 / 1
8,257
459
5,737
15,396
5,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
14
1 / 2 / 0
8,246
458
2,855
8,670
6,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 1
7,697
428
5,701
13,515
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
migue21
Chiron
11
1 / 5 / 3
7,114
395
10,150
13,543
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
miguel_21228
Jormungandr
12
1 / 4 / 3
8,138
452
6,414
15,266
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Highlifewess
Guan Yu
16
8 / 3 / 2
10,353
575
9,934
17,299
22,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
1 / 2 / 9
9,041
502
3,329
13,657
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 2 / 3
9,586
533
5,538
11,435
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ale_ssio_13
Bakasura
15
3 / 1 / 5
9,648
536
6,822
13,222
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
blundzz
Anubis
17
8 / 0 / 8
10,821
601
18,011
12,737
7,385
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
24
24
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Exodiasxgdd
Cliodhna
2
5
1
0.5
W
Guan Yu
Highlifewess
Guan Yu
8
3
2
3
W
1
2
9
2.75
L
Odin
1
2
0
0.5
L
1
8
1
0.19
W
4
2
3
2.75
W
Bakasura
ale_ssio_13
Bakasura
3
1
5
5.5
W
Anubis
blundzz
Anubis
8
0
8
12
L
Chiron
migue21
Chiron
1
5
3
0.5
L
Jormungandr
miguel_21228
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,857
Damage
43,634
66,390
Taken
68,350
34,472
Mitigated
53,939
16,268
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Exodiasxgdd
Cliodhna
5,737
990
0
5,336
15,396
5,536
0
2,540
11,932
0
65,935
W
Guan Yu
Highlifewess
Guan Yu
9,934
1,678
617
6,678
17,299
22,291
215
1,986
15,313
30
65,700
W
3,329
1,236
0
3,135
13,657
13,650
0
3,534
10,123
27,120
0
L
Odin
2,855
586
0
250
8,670
6,203
0
612
7,447
8,557
42,430
L
5,701
890
0
1,485
13,515
3,501
192
6,174
7,193
47,569
0
W
5,538
2,179
0
6,277
11,435
4,796
1,254
2,181
9,254
0
71,058
W
Bakasura
ale_ssio_13
Bakasura
6,822
4,379
0
3,165
13,222
5,817
2,212
1,827
11,395
0
58,832
W
Anubis
blundzz
Anubis
18,011
1,340
0
9,650
12,737
7,385
0
3,531
9,206
98,318
0
L
Chiron
migue21
Chiron
10,150
5,406
1,161
5,396
13,543
4,062
37
6,423
6,833
0
37,989
L
Jormungandr
miguel_21228
Jormungandr
6,414
1,904
0
2,640
15,266
15,170
0
5,844
8,928
46,920
1,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
49,449
398
Minions Killed
521
0
Camps Cleared
0
1,685,454
Distance Traveled
1,724,900
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,257
459
97
5
0
373,898
3
W
Guan Yu
10,353
575
101
6
0
371,539
4
W
Ymir
9,041
502
45
3
0
319,700
4
L
Odin
8,246
458
101
6
0
344,412
4
L
Zeus
7,697
428
68
4
0
285,812
0
W
Anhur
9,586
533
118
7
0
312,810
4
W
Bakasura
9,648
536
117
7
0
382,902
2
W
Anubis
10,821
601
140
8
0
337,949
0
L
Chiron
7,114
395
54
3
0
344,586
5
L
Jormungandr
8,138
452
78
4
0
336,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role