Player Matchup

Chiron
Chiron
Gold IV
BraXonSC
Chiron
Gold IV
Level 105
God Stats
1W - 5L
1,349 SR
Queue Stats
35W - 50L
1,394 MMR
Solo
Mulan
Mulan
Bronze III
Dakotalg
Mulan
Bronze III
Level 159
God Stats
2W - 3L
1,645 SR
Queue Stats
7W - 17L
1,558 MMR
Solo
Thor
Thor
Gold III
JuggernautNBK
Thor
Gold III
Level 144
God Stats
3W - 2L
1,518 SR
Queue Stats
214W - 213L
1,513 MMR
Solo
Scylla
Scylla
Gold III
NotMishter
Scylla
Gold III
Level 128
God Stats
4W - 2L
1,416 SR
Queue Stats
48W - 45L
1,456 MMR
Solo
Sobek
Sobek
Gold IV
Voltrex242
Sobek
Gold IV
Level 144
God Stats
5W - 4L
1,551 SR
Queue Stats
558W - 549L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,496 SR
1,478 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,547 SR
1,498 MMR
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Bronze V
Str1ker19
Ymir
Bronze V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,452 MMR
Solo
Chang'e
Chang'e
Silver III
damiannicolas
Chang'e
Silver III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,555 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
willnar1
Ao Kuang
Gold II
Level 139
God Stats
9W - 8L
1,734 SR
Queue Stats
372W - 378L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BraXonSC
Chiron
6
2 / 0 / 2
3,826
638
3,408
3,278
831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
Dakotalg
Mulan
6
2 / 0 / 0
3,765
628
887
3,270
1,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
1 / 1 / 0
4,172
695
2,848
3,914
1,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
NotMishter
Scylla
8
1 / 0 / 0
4,404
734
1,608
1,549
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sobek
6
0 / 1 / 4
3,922
654
1,923
5,803
2,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliGuan YuVulcanSusanoCernunnos

VS

Bans
IshtarAwilixDa JiCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
7
1 / 1 / 0
4,030
672
2,041
4,694
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
 
Hachiman
6
0 / 2 / 1
3,536
589
3,398
3,579
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
4
0 / 2 / 0
3,317
553
1,370
4,067
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
7
0 / 1 / 0
4,004
667
519
2,958
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
willnar1
Ao Kuang
7
1 / 0 / 0
3,847
641
507
2,636
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
6
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
0
1
L
Hachiman
 
Hachiman
0
2
1
0.25
W
Chiron
BraXonSC
Chiron
2
0
2
3
W
Mulan
Dakotalg
Mulan
2
0
0
2
W
1
1
0
1
W
Scylla
NotMishter
Scylla
1
0
0
1
L
Ymir
0
2
0
0
W
Sobek
0
1
4
2
L
Chang'e
0
1
0
0
L
Ao Kuang
willnar1
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,674
Damage
7,835
17,814
Taken
17,934
6,830
Mitigated
5,640
8,229
Healing
5,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,041
415
0
1,898
4,694
1,295
0
0
4,694
0
16,912
L
Hachiman
 
Hachiman
3,398
2,213
0
795
3,579
810
0
650
2,929
0
18,414
W
Chiron
BraXonSC
Chiron
3,408
1,888
272
1,126
3,278
831
312
332
2,946
0
19,951
W
Mulan
Dakotalg
Mulan
887
288
0
2,133
3,270
1,210
0
70
3,200
0
15,315
W
2,848
783
0
985
3,914
1,804
0
266
3,648
0
23,626
W
Scylla
NotMishter
Scylla
1,608
581
0
730
1,549
489
0
630
919
29,173
0
L
Ymir
1,370
493
0
948
4,067
1,828
0
826
3,241
6,761
0
W
Sobek
1,923
290
765
2,218
5,803
2,496
216
1,098
4,705
7,099
1,575
L
Chang'e
519
0
38
1,473
2,958
1,019
105
1,608
1,350
23,313
0
L
Ao Kuang
willnar1
Ao Kuang
507
166
0
659
2,636
688
0
0
2,636
18,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,089
Gold Earned
18,734
185
Minions Killed
171
0
Camps Cleared
0
554,735
Distance Traveled
588,974
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,030
672
35
6
0
129,826
0
L
Hachiman
3,536
589
34
6
0
107,458
0
W
Chiron
3,826
638
32
5
0
102,917
1
W
Mulan
3,765
628
34
6
0
120,646
3
W
Thor
4,172
695
54
9
0
105,494
3
W
Scylla
4,404
734
54
9
0
114,240
1
L
Ymir
3,317
553
7
1
0
84,199
1
W
Sobek
3,922
654
11
2
0
111,438
2
L
Chang'e
4,004
667
49
8
0
124,953
2
L
Ao Kuang
3,847
641
46
8
0
142,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role