Player Matchup

Gilgamesh
Gilgamesh
Coneboi7
Gilgamesh
Level 128
God Stats
10W - 10L
1,544 SR
Queue Stats
237W - 194L
1,496 Elo+
Party 1
Olorun
Olorun
LowlyFloof
Olorun
Level 45
God Stats
15W - 1L
1,884 SR
Queue Stats
61W - 55L
1,515 Elo+
Party 1
Ares
Ares
ThwartgraphoWo
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,617 Elo+
Party 1
Team Averages
Level 62
1,643 SR
1,543 Elo+

VS

Team Averages
Level 76
1,379 SR
1,389 Elo+
Anubis
Anubis
 
Anubis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
GodMuffinxD
Ymir
Level 44
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 31L
1,258 Elo+
Solo
Arachne
Arachne
jonasrts
Arachne
Level 96
God Stats
3W - 3L
1,326 SR
Queue Stats
30W - 40L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Coneboi7
Gilgamesh
13
1 / 1 / 7
8,613
861
6,150
10,147
8,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
LowlyFloof
Olorun
15
5 / 0 / 3
8,876
888
5,830
4,340
2,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 1 / 6
7,815
782
4,742
9,929
7,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 5 / 1
6,925
693
4,636
7,232
4,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 0 / 0
5,779
578
569
2,115
1,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
jonasrts
Arachne
13
2 / 3 / 0
7,298
730
5,866
9,508
5,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
2
2
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
1
0.1
W
Gilgamesh
Coneboi7
Gilgamesh
1
1
7
4.5
L
0
0
0
0
W
Olorun
LowlyFloof
Olorun
5
0
3
6.5
W
2
1
6
5
L
Arachne
jonasrts
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
11,071
24,416
Taken
18,855
18,802
Mitigated
11,398
8,022
Healing
2,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,636
381
0
810
7,232
4,278
0
4,758
2,474
26,702
0
W
Gilgamesh
Coneboi7
Gilgamesh
6,150
2,308
1,689
2,061
10,147
8,793
0
3,131
6,871
0
29,132
L
569
243
0
477
2,115
1,161
0
1,138
977
2,263
0
W
Olorun
LowlyFloof
Olorun
5,830
2,900
765
2,106
4,340
2,274
1,878
1,349
2,991
33,443
4,289
W
4,742
848
0
1,401
9,929
7,735
542
790
9,139
19,887
0
L
Arachne
jonasrts
Arachne
5,866
3,934
0
1,421
9,508
5,959
0
4,020
5,488
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
20,002
171
Minions Killed
90
0
Camps Cleared
0
539,849
Distance Traveled
425,987
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,925
693
58
6
0
155,488
3
W
Gilgamesh
8,613
861
52
5
0
196,279
0
L
Ymir
5,779
578
2
0
0
49,613
1
W
Olorun
8,876
888
85
9
0
155,385
0
W
Ares
7,815
782
34
3
0
188,185
1
L
Arachne
7,298
730
30
3
0
220,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role