Player Matchup

Ganesha
Ganesha
BoG_DarkAssasin
Ganesha
Level 160
God Stats
3W - 1L
1,704 SR
Queue Stats
41W - 41L
1,531 Elo+
Party 1
Discordia
Discordia
JoelgottaGlizzy
Discordia
Level 15
God Stats
1W - 1L
1,256 SR
Queue Stats
10W - 4L
1,546 Elo+
Party 1
Lancelot
Lancelot
Kaohukai
Lancelot
Level 68
God Stats
1W - 2L
1,226 SR
Queue Stats
60W - 44L
1,538 Elo+
Party 1
Neith
Neith
Neumo1
Neith
Level 6
God Stats
1W - 0L
1,241 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nike
Nike
RezCastor
Nike
Level 12
God Stats
2W - 0L
1,823 SR
Queue Stats
9W - 4L
1,546 Elo+
Party 1
Team Averages
Level 52
1,450 SR
1,532 Elo+

VS

Team Averages
Level 94
1,484 SR
1,471 Elo+
Ra
Ra
 
Ra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BSL95
Geb
Level 103
God Stats
9W - 12L
1,464 SR
Queue Stats
315W - 323L
1,516 Elo+
Solo
King Arthur
King Arthur
MercenaryStyle
King Arthur
Level 119
God Stats
5W - 9L
1,397 SR
Queue Stats
424W - 440L
1,470 Elo+
Party 2
Cupid
Cupid
Mildbill56
Cupid
Level 117
God Stats
40W - 34L
1,578 SR
Queue Stats
252W - 202L
1,571 Elo+
Solo
Mercury
Mercury
facundoso
Mercury
Level 38
God Stats
12W - 10L
1,481 SR
Queue Stats
29W - 43L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,037
549
2,550
6,931
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
JoelgottaGlizzy
Discordia
12
1 / 1 / 1
6,555
596
2,308
3,512
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
Kaohukai
Lancelot
9
2 / 4 / 0
5,609
510
3,202
9,254
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Neumo1
Neith
9
0 / 6 / 1
5,005
455
2,871
5,961
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
11
2 / 0 / 1
6,392
581
5,260
7,578
4,624
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 1 / 0
6,119
556
274
4,156
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
BSL95
Geb
9
1 / 1 / 6
6,486
590
3,869
8,014
5,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
MercenaryStyle
King Arthur
12
2 / 2 / 0
6,951
632
4,804
8,894
8,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
12
7 / 0 / 1
7,296
663
6,466
7,226
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
facundoso
Mercury
5
0 / 3 / 1
4,615
420
721
4,890
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
11
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Geb
BSL95
Geb
1
1
6
4
W
1
0
1
1.5
W
Discordia
JoelgottaGlizzy
Discordia
1
1
1
1.5
W
Lancelot
Kaohukai
Lancelot
2
4
0
0.5
L
King Arthur
MercenaryStyle
King Arthur
2
2
0
1
L
Cupid
7
0
1
7.5
W
Neith
Neumo1
Neith
0
6
1
0.08
W
Nike
2
0
1
2.5
L
Mercury
facundoso
Mercury
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,191
Damage
16,134
33,236
Taken
33,180
15,952
Mitigated
19,450
7,344
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
274
0
107
1,795
4,156
1,538
1,068
386
3,770
45,296
0
L
Geb
BSL95
Geb
3,869
816
0
2,367
8,014
5,423
0
1,564
6,450
15,230
6,889
W
2,550
691
0
2,551
6,931
4,630
0
972
5,959
26,018
0
W
Discordia
JoelgottaGlizzy
Discordia
2,308
585
0
750
3,512
1,310
0
69
3,443
55,804
0
W
Lancelot
Kaohukai
Lancelot
3,202
1,203
0
3,422
9,254
3,392
0
102
9,152
0
31,306
L
King Arthur
MercenaryStyle
King Arthur
4,804
351
0
1,740
8,894
8,142
0
563
8,331
0
46,619
L
Cupid
6,466
4,978
323
5,389
7,226
2,904
284
1,148
6,078
0
48,101
W
Neith
Neumo1
Neith
2,871
1,661
0
147
5,961
1,996
0
1,416
4,545
0
16,339
W
Nike
5,260
1,256
0
474
7,578
4,624
1,072
459
7,119
0
47,191
L
Mercury
facundoso
Mercury
721
349
0
255
4,890
1,443
0
1,197
3,693
0
15,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,598
Gold Earned
31,467
332
Minions Killed
317
0
Camps Cleared
0
1,102,837
Distance Traveled
956,556
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,119
556
81
7
0
162,927
2
L
Geb
6,486
590
30
3
0
224,589
3
W
Ganesha
6,037
549
3
0
0
231,305
2
W
Discordia
6,555
596
112
10
0
202,150
4
W
Lancelot
5,609
510
75
7
0
259,429
3
L
King Arthur
6,951
632
92
8
0
227,526
6
L
Cupid
7,296
663
91
8
0
208,238
2
W
Neith
5,005
455
67
6
0
185,587
0
W
Nike
6,392
581
75
7
0
224,366
0
L
Mercury
4,615
420
23
2
0
133,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role