Player Matchup

Chang'e
Chang'e
SavingAgentP
Chang'e
Level 67
God Stats
3W - 3L
1,614 SR
Queue Stats
151W - 118L
1,713 Elo+
Party 1
Vamana
Vamana
ThatGuy101010
Vamana
Level 68
God Stats
4W - 0L
1,774 SR
Queue Stats
148W - 116L
1,713 Elo+
Party 1
Set
Set
trey3455
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,841 Elo+
Party 1
Team Averages
Level 51
1,629 SR
1,755 Elo+

VS

Team Averages
Level 106
1,364 SR
1,369 Elo+
Ares
Ares
KingofMars627
Ares
Level 121
God Stats
0W - 2L
1,327 SR
Queue Stats
37W - 48L
1,406 Elo+
Party 2
Bakasura
Bakasura
Slushysaurus
Bakasura
Level 148
God Stats
1W - 2L
1,361 SR
Queue Stats
92W - 92L
1,430 Elo+
Party 2
Persephone
Persephone
suaviii5112
Persephone
Level 49
God Stats
1W - 3L
1,405 SR
Queue Stats
16W - 30L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SavingAgentP
Chang'e
15
9 / 1 / 11
10,353
863
15,133
10,108
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
3 / 1 / 17
10,696
891
10,676
18,780
16,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 2 / 9
9,733
811
13,767
13,136
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
8,128
677
6,612
21,009
19,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Slushysaurus
Bakasura
12
1 / 7 / 3
7,798
650
10,099
15,246
10,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
suaviii5112
Persephone
13
2 / 5 / 1
8,281
690
8,273
10,904
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
20
Kills
4
4
Deaths
19
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Chang'e
SavingAgentP
Chang'e
9
1
11
14.5
L
Bakasura
Slushysaurus
Bakasura
1
7
3
0.36
W
3
1
17
11.5
L
Persephone
suaviii5112
Persephone
2
5
1
0.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
24,984
42,024
Taken
47,159
26,734
Mitigated
34,382
22,766
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,612
652
1,370
3,480
21,009
19,036
0
6,197
14,812
16,038
0
W
Chang'e
SavingAgentP
Chang'e
15,133
1,015
4,658
5,851
10,108
3,886
1,404
3,619
5,732
51,101
0
L
Bakasura
Slushysaurus
Bakasura
10,099
5,257
0
1,791
15,246
10,756
0
5,989
9,257
0
19,935
W
10,676
5,887
2,000
7,167
18,780
16,849
755
6,844
10,151
0
37,090
L
Persephone
suaviii5112
Persephone
8,273
664
0
1,078
10,904
4,590
0
3,336
7,563
30,002
0
W
13,767
7,634
0
3,090
13,136
5,999
926
4,897
7,139
0
35,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
24,207
154
Minions Killed
92
0
Camps Cleared
0
679,175
Distance Traveled
626,753
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,128
677
10
1
0
192,223
2
W
Chang'e
10,353
863
67
6
0
231,255
0
L
Bakasura
7,798
650
47
4
0
229,377
1
W
Vamana
10,696
891
56
5
0
229,024
1
L
Persephone
8,281
690
35
3
0
205,153
5
W
Set
9,733
811
31
3
0
218,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role