Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BuddyNotBud
Cerberus
Level 146
God Stats
1W - 2L
1,231 SR
Queue Stats
136W - 120L
1,495 Elo+
Party 2
Sol
Sol
Eisbhan
Sol
Level 126
God Stats
9W - 3L
1,709 SR
Queue Stats
466W - 435L
1,544 Elo+
Solo
Chernobog
Chernobog
ZaKatttack_33
Chernobog
Level 129
God Stats
22W - 16L
1,587 SR
Queue Stats
166W - 145L
1,487 Elo+
Party 2
Ra
Ra
bigbroham88
Ra
Level 125
God Stats
4W - 5L
1,644 SR
Queue Stats
84W - 81L
1,556 Elo+
Solo
Team Averages
Level 130
1,534 SR
1,517 Elo+

VS

Team Averages
Level 108
1,507 SR
1,523 Elo+
Cernunnos
Cernunnos
Crspys
Cernunnos
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 130L
1,600 Elo+
Solo
Loki
Loki
DesignFury
Loki
Level 122
God Stats
0W - 4L
1,252 SR
Queue Stats
58W - 73L
1,491 Elo+
Party 1
Mulan
Mulan
Leeky papi
Mulan
Level 104
God Stats
3W - 3L
1,334 SR
Queue Stats
31W - 31L
1,540 Elo+
Party 1
Ra
Ra
The Snag God
Ra
Level 68
God Stats
4W - 5L
1,443 SR
Queue Stats
54W - 67L
1,463 Elo+
Party 1
Fafnir
Fafnir
lilant529
Fafnir
Level 160
God Stats
8W - 2L
2,006 SR
Queue Stats
193W - 199L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 4 / 7
10,738
565
13,585
19,152
10,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
BuddyNotBud
Cerberus
15
1 / 1 / 11
8,840
465
10,007
18,303
15,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
18
7 / 1 / 6
11,341
597
16,289
20,798
10,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ZaKatttack_33
Chernobog
18
2 / 0 / 10
10,737
565
15,797
16,773
7,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 8
9,961
524
9,758
10,974
5,127
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crspys
Cernunnos
15
0 / 5 / 1
9,018
475
8,644
18,624
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 4 / 3
9,928
523
12,314
18,206
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
16
1 / 5 / 2
9,944
523
17,193
20,533
17,829
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 5 / 1
9,920
522
12,794
17,213
7,489
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
lilant529
Fafnir
13
0 / 3 / 5
8,067
425
6,581
16,939
20,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
20
Kills
9
9
Deaths
22
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
4
7
3.13
W
Cerberus
BuddyNotBud
Cerberus
1
1
11
6.5
L
Cernunnos
Crspys
Cernunnos
0
5
1
0.1
L
3
4
3
1.13
W
Sol
7
1
6
10
L
Mulan
1
5
2
0.4
L
5
5
1
1.1
W
Chernobog
ZaKatttack_33
Chernobog
2
0
10
7
W
1
3
8
1.67
L
Fafnir
lilant529
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,436
Damage
57,526
86,000
Taken
91,515
48,599
Mitigated
59,956
44,767
Healing
33,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
13,585
4,191
0
6,842
19,152
10,120
0
4,114
15,038
0
75,244
W
Cerberus
BuddyNotBud
Cerberus
10,007
349
757
5,266
18,303
15,184
0
7,023
11,280
42,664
0
L
Cernunnos
Crspys
Cernunnos
8,644
3,545
0
8,490
18,624
6,770
25
3,042
15,274
0
87,482
L
12,314
2,709
0
6,334
18,206
6,985
0
6,338
11,625
0
89,034
W
Sol
16,289
5,105
0
15,876
20,798
10,700
1,450
2,068
18,730
89,704
0
L
Mulan
17,193
1,792
0
5,967
20,533
17,829
0
10,609
9,839
0
81,521
L
12,794
1,318
1,842
8,430
17,213
7,489
489
6,700
9,967
106,357
0
W
Chernobog
ZaKatttack_33
Chernobog
15,797
10,188
0
11,829
16,773
7,468
174
2,714
14,059
0
110,104
W
9,758
710
1,263
2,934
10,974
5,127
874
3,148
7,826
93,587
0
L
Fafnir
lilant529
Fafnir
6,581
1,876
190
2,386
16,939
20,883
15
7,644
8,756
19,100
2,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
46,877
692
Minions Killed
582
0
Camps Cleared
0
1,796,081
Distance Traveled
1,785,752
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,738
565
108
6
0
365,978
3
W
Cerberus
8,840
465
112
6
0
398,781
3
L
Cernunnos
9,018
475
124
7
0
324,930
3
L
Loki
9,928
523
130
7
0
418,619
2
W
Sol
11,341
597
163
9
0
322,315
5
L
Mulan
9,944
523
134
7
0
341,990
1
L
Ra
9,920
522
156
8
0
370,818
6
W
Chernobog
10,737
565
169
9
0
341,889
2
W
Ra
9,961
524
140
7
0
367,118
7
L
Fafnir
8,067
425
38
2
0
329,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role