Player Matchup

Izanami
Izanami
AckermanV_V
Izanami
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,427 Elo+
Solo
Achilles
Achilles
ESCJ1314
Achilles
Level 45
God Stats
3W - 2L
1,760 SR
Queue Stats
117W - 152L
1,273 Elo+
Solo
Sun Wukong
Sun Wukong
HussainBolt00
Sun Wukong
Level 89
God Stats
12W - 5L
1,775 SR
Queue Stats
299W - 261L
1,352 Elo+
Solo
Arachne
Arachne
dowzon
Arachne
Level 107
God Stats
8W - 10L
1,502 SR
Queue Stats
14W - 21L
1,328 Elo+
Solo
Hades
Hades
poisonGummiBear
Hades
Level 62
God Stats
6W - 2L
1,378 SR
Queue Stats
14W - 8L
1,390 Elo+
Solo
Team Averages
Level 77
1,583 SR
1,354 Elo+

VS

Team Averages
Level 57
1,392 SR
1,136 Elo+
Serqet
Serqet
Denimur
Serqet
Level 104
God Stats
1W - 1L
1,751 SR
Queue Stats
254W - 288L
1,333 Elo+
Party 1
Fafnir
Fafnir
Luiogro234443
Fafnir
Level 39
God Stats
4W - 12L
1,266 SR
Queue Stats
16W - 48L
1,124 Elo+
Party 1
Kukulkan
Kukulkan
Oo ADA WONG oO
Kukulkan
Level 54
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 3L
1,136 Elo+
Solo
Guan Yu
Guan Yu
Ray231091
Guan Yu
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
36W - 64L
1,265 Elo+
Party 1
Chernobog
Chernobog
joelbropro0911
Chernobog
Level 25
God Stats
0W - 2L
985 SR
Queue Stats
2W - 18L
820 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AckermanV_V
Izanami
17
5 / 2 / 8
11,378
474
17,342
17,460
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ESCJ1314
Achilles
19
1 / 3 / 1
12,585
524
8,574
19,507
18,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
HussainBolt00
Sun Wukong
17
4 / 1 / 12
11,968
499
12,809
17,800
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
dowzon
Arachne
18
5 / 1 / 3
11,962
498
9,691
20,914
8,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 7
12,036
502
20,971
14,996
10,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Denimur
Serqet
15
2 / 5 / 0
9,659
402
5,698
23,473
11,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 2
9,388
391
7,235
27,721
40,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
14
0 / 2 / 1
9,125
380
6,192
5,439
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Ray231091
Guan Yu
17
4 / 2 / 0
10,918
455
15,443
19,136
14,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
joelbropro0911
Chernobog
11
0 / 9 / 2
7,773
324
7,435
21,739
9,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
22
Kills
7
7
Deaths
23
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
AckermanV_V
Izanami
5
2
8
4.5
L
Serqet
Denimur
Serqet
2
5
0
0.4
W
Achilles
ESCJ1314
Achilles
1
3
1
0.5
W
Sun Wukong
HussainBolt00
Sun Wukong
4
1
12
10
L
1
5
2
0.4
L
Kukulkan
0
2
1
0.25
L
Guan Yu
Ray231091
Guan Yu
4
2
0
2
W
Arachne
dowzon
Arachne
5
1
3
6.5
L
Chernobog
joelbropro0911
Chernobog
0
9
2
0.11
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,387
Damage
42,003
90,677
Taken
97,508
65,575
Mitigated
77,810
50,444
Healing
24,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AckermanV_V
Izanami
17,342
12,834
0
7,132
17,460
7,069
2,338
3,680
13,261
0
77,012
L
Serqet
Denimur
Serqet
5,698
1,502
0
3,420
23,473
11,027
0
4,959
18,366
0
79,917
W
Achilles
ESCJ1314
Achilles
8,574
2,405
0
9,836
19,507
18,126
177
0
18,504
0
94,437
W
Sun Wukong
HussainBolt00
Sun Wukong
12,809
2,619
0
3,682
17,800
21,415
908
4,143
13,403
0
53,046
L
7,235
3,105
744
4,273
27,721
40,355
200
6,519
21,202
25,079
0
L
Kukulkan
6,192
520
376
1,187
5,439
2,247
323
1,456
3,983
67,424
0
L
Guan Yu
Ray231091
Guan Yu
15,443
4,576
60
8,985
19,136
14,708
0
1,482
16,529
0
72,733
W
Arachne
dowzon
Arachne
9,691
6,276
1,033
15,105
20,914
8,782
2,768
2,437
18,262
0
99,965
L
Chernobog
joelbropro0911
Chernobog
7,435
3,522
1,135
4,391
21,739
9,473
308
6,555
15,184
0
46,460
W
20,971
2,904
1,009
12,647
14,996
10,183
1,368
3,167
11,465
80,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,929
Gold Earned
46,863
586
Minions Killed
436
0
Camps Cleared
0
2,179,145
Distance Traveled
2,157,757
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,378
474
106
4
0
387,120
0
L
Serqet
9,659
402
107
4
0
434,824
0
W
Achilles
12,585
524
166
7
0
465,113
3
W
Sun Wukong
11,968
499
51
2
0
445,593
0
L
Fafnir
9,388
391
33
1
0
420,559
5
L
Kukulkan
9,125
380
114
5
0
424,486
7
L
Guan Yu
10,918
455
123
5
0
476,039
4
W
Arachne
11,962
498
150
6
0
436,328
0
L
Chernobog
7,773
324
59
2
0
401,849
2
W
Hades
12,036
502
113
5
0
444,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role