Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BlackOne000
Ares
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 102L
1,385 Elo+
Party 1
Tiamat
Tiamat
Gyhda
Tiamat
Level 104
God Stats
4W - 3L
1,514 SR
Queue Stats
324W - 308L
1,462 Elo+
Party 1
King Arthur
King Arthur
RedScares
King Arthur
Level 155
God Stats
8W - 13L
1,586 SR
Queue Stats
529W - 536L
1,469 Elo+
Party 1
Charybdis
Charybdis
slayersss
Charybdis
Level 66
God Stats
4W - 5L
1,239 SR
Queue Stats
187W - 197L
1,460 Elo+
Party 1
Team Averages
Level 112
1,468 SR
1,455 Elo+

VS

Team Averages
Level 92
1,473 SR
1,410 Elo+
Freya
Freya
Antiworld
Freya
Level 160
God Stats
1W - 2L
1,448 SR
Queue Stats
384W - 392L
1,443 Elo+
Solo
Ah Puch
Ah Puch
D-am1ien
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 32L
1,326 Elo+
Solo
Merlin
Merlin
Lolekei
Merlin
Level 96
God Stats
1W - 2L
1,290 SR
Queue Stats
117W - 123L
1,405 Elo+
Solo
Vamana
Vamana
The_Porsch
Vamana
Level 109
God Stats
9W - 8L
1,534 SR
Queue Stats
839W - 888L
1,453 Elo+
Solo
Chaac
Chaac
annunaki_cat2
Chaac
Level 65
God Stats
9W - 4L
1,595 SR
Queue Stats
335W - 377L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
9 / 1 / 7
10,399
867
16,888
10,035
5,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 5
7,686
641
1,752
9,597
7,405
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Gyhda
Tiamat
15
1 / 2 / 9
8,799
733
7,833
8,736
5,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RedScares
King Arthur
18
3 / 1 / 13
9,797
816
9,383
20,182
13,810
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
slayersss
Charybdis
18
4 / 2 / 9
10,169
847
8,416
12,077
5,929
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Antiworld
Freya
1
0 / 0 / 0
3,212
268
0
0
0
Ah Puch
D-am1ien
Ah Puch
15
0 / 4 / 3
8,108
676
5,185
9,682
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Lolekei
Merlin
16
1 / 5 / 4
9,088
757
12,569
10,286
4,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
The_Porsch
Vamana
14
3 / 4 / 3
8,276
690
8,893
13,001
9,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 5
8,983
749
14,625
14,891
13,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
17
Kills
6
9
Deaths
17
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
9
1
7
12.5
L
Freya
Antiworld
Freya
0
0
0
0
W
0
3
5
0.83
L
Ah Puch
D-am1ien
Ah Puch
0
4
3
0.38
W
Tiamat
Gyhda
Tiamat
1
2
9
2.75
L
Merlin
Lolekei
Merlin
1
5
4
0.6
W
King Arthur
RedScares
King Arthur
3
1
13
9.5
L
Vamana
The_Porsch
Vamana
3
4
3
1.13
L
2
4
5
1.13
W
Charybdis
slayersss
Charybdis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,272
Damage
41,272
60,627
Taken
47,860
38,434
Mitigated
31,354
26,140
Healing
13,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,888
3,879
5,415
2,896
10,035
5,836
721
2,095
7,940
0
23,762
L
Freya
Antiworld
Freya
0
0
0
0
0
0
0
0
0
0
0
W
1,752
134
0
0
9,597
7,405
364
1,937
7,660
2,548
0
L
Ah Puch
D-am1ien
Ah Puch
5,185
43
82
1,717
9,682
3,725
215
1,159
8,523
14,041
0
W
Tiamat
Gyhda
Tiamat
7,833
754
1,952
2,484
8,736
5,454
1,287
3,518
5,218
19,355
0
L
Merlin
Lolekei
Merlin
12,569
1,001
239
1,244
10,286
4,504
636
1,144
9,142
31,191
0
W
King Arthur
RedScares
King Arthur
9,383
899
1,261
7,656
20,182
13,810
159
7,219
12,963
0
27,784
L
Vamana
The_Porsch
Vamana
8,893
5,451
691
3,606
13,001
9,970
500
2,590
10,411
0
15,353
L
14,625
923
705
5,448
14,891
13,155
90
4,692
10,199
0
25,714
W
Charybdis
slayersss
Charybdis
8,416
4,180
1,132
3,344
12,077
5,929
2,410
2,985
9,092
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,850
Gold Earned
37,667
134
Minions Killed
106
0
Camps Cleared
0
1,055,130
Distance Traveled
678,442
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,399
867
23
2
0
248,525
3
L
Freya
3,212
268
0
0
0
0
0
W
Ares
7,686
641
4
0
0
182,442
0
L
Ah Puch
8,108
676
28
2
0
147,509
0
W
Tiamat
8,799
733
38
3
0
170,436
0
L
Merlin
9,088
757
50
4
0
191,871
1
W
King Arthur
9,797
816
26
2
0
233,822
1
L
Vamana
8,276
690
11
1
0
166,033
0
L
Chaac
8,983
749
17
1
0
173,029
0
W
Charybdis
10,169
847
43
4
0
219,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role