Player Matchup

Sylvanus
Sylvanus
Byda806vid98
Sylvanus
Level 156
God Stats
0W - 1L
1,466 SR
Queue Stats
204W - 233L
1,380 Elo+
Solo
King Arthur
King Arthur
Celeste_Fenris
King Arthur
Level 129
God Stats
10W - 12L
1,529 SR
Queue Stats
217W - 220L
1,476 Elo+
Solo
Thanatos
Thanatos
Warriors__Anubis
Thanatos
Level 75
God Stats
4W - 10L
1,352 SR
Queue Stats
291W - 315L
1,423 Elo+
Party 3
Izanami
Izanami
Warriors__Hoorus
Izanami
Level 60
God Stats
16W - 16L
1,524 SR
Queue Stats
77W - 93L
1,376 Elo+
Party 3
Poseidon
Poseidon
theheadrest-
Poseidon
Level 89
God Stats
1W - 2L
1,391 SR
Queue Stats
180W - 182L
1,460 Elo+
Solo
Team Averages
Level 102
1,452 SR
1,423 Elo+

VS

Team Averages
Level 111
1,359 SR
1,420 Elo+
Sobek
Sobek
ItsJulii23
Sobek
Level 88
God Stats
1W - 3L
1,112 SR
Queue Stats
207W - 233L
1,451 Elo+
Party 1
Sylvanus
Sylvanus
Luzifer03
Sylvanus
Level 96
God Stats
4W - 7L
1,302 SR
Queue Stats
355W - 383L
1,379 Elo+
Solo
Neith
Neith
Pegaso452002
Neith
Level 88
God Stats
2W - 3L
1,365 SR
Queue Stats
205W - 221L
1,470 Elo+
Party 1
He Bo
He Bo
cjmofo
He Bo
Level 155
God Stats
11W - 14L
1,414 SR
Queue Stats
178W - 204L
1,381 Elo+
Party 2
Horus
Horus
johnboy85
Horus
Level 128
God Stats
18W - 11L
1,603 SR
Queue Stats
122W - 150L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Byda806vid98
Sylvanus
10
0 / 0 / 1
6,603
413
6,913
13,989
12,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Celeste_Fenris
King Arthur
13
0 / 2 / 0
7,679
480
6,965
16,244
11,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 0
7,157
447
3,999
16,745
7,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 6 / 1
6,733
421
7,024
11,847
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
theheadrest-
Poseidon
12
0 / 5 / 0
7,011
438
3,140
11,632
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 1 / 8
7,728
483
4,145
14,042
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Luzifer03
Sylvanus
14
3 / 0 / 7
8,474
530
9,818
12,009
7,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 4
8,673
542
14,241
6,702
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
cjmofo
He Bo
16
7 / 0 / 4
9,731
608
11,252
5,347
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
johnboy85
Horus
14
1 / 0 / 1
8,300
519
10,087
12,005
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
19
19
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Byda806vid98
Sylvanus
0
0
1
0.5
L
King Arthur
Celeste_Fenris
King Arthur
0
2
0
0
W
Sobek
0
1
8
4
W
Sylvanus
Luzifer03
Sylvanus
3
0
7
6.5
W
8
0
4
10
L
1
6
0
0.17
L
0
6
1
0.08
W
He Bo
cjmofo
He Bo
7
0
4
9
W
Horus
johnboy85
Horus
1
0
1
1.5
L
Poseidon
theheadrest-
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,041
Damage
49,543
70,457
Taken
50,105
40,251
Mitigated
37,565
20,036
Healing
26,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Byda806vid98
Sylvanus
6,913
2,571
1,005
4,440
13,989
12,178
0
4,292
9,587
25,241
1,205
L
King Arthur
Celeste_Fenris
King Arthur
6,965
618
0
4,002
16,244
11,002
0
2,002
13,068
9,116
52,813
W
Sobek
4,145
410
0
4,783
14,042
12,276
237
3,046
10,996
19,264
2,965
W
Sylvanus
Luzifer03
Sylvanus
9,818
2,172
3,164
7,762
12,009
7,792
286
3,292
8,717
47,991
17,320
W
14,241
5,573
0
3,271
6,702
3,298
1,272
2,387
4,315
0
59,313
L
3,999
484
0
8,088
16,745
7,999
0
6,817
9,671
0
48,417
L
7,024
5,335
0
2,271
11,847
4,214
1,930
3,820
7,937
0
50,289
W
He Bo
cjmofo
He Bo
11,252
760
0
3,002
5,347
2,167
0
1,197
4,150
85,956
0
W
Horus
johnboy85
Horus
10,087
5,081
305
4,445
12,005
12,032
102
1,480
10,525
0
55,570
L
Poseidon
theheadrest-
Poseidon
3,140
181
0
230
11,632
4,858
0
6,267
5,121
54,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
42,906
410
Minions Killed
483
0
Camps Cleared
0
1,366,592
Distance Traveled
1,518,965
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,603
413
47
3
0
270,450
1
L
King Arthur
7,679
480
106
7
0
276,798
1
W
Sobek
7,728
483
40
3
0
332,940
5
W
Sylvanus
8,474
530
101
6
0
305,613
1
W
Neith
8,673
542
92
6
0
282,821
4
L
Thanatos
7,157
447
80
5
0
285,646
0
L
Izanami
6,733
421
83
5
0
247,978
3
W
He Bo
9,731
608
148
9
0
327,245
3
W
Horus
8,300
519
102
6
0
270,346
1
L
Poseidon
7,011
438
94
6
0
285,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role