Player Matchup

Khepri
Khepri
Emhu
Khepri
Level 27
God Stats
9W - 20L
1,367 SR
Queue Stats
18W - 40L
1,323 Elo+
Party 2
Atlas
Atlas
SEzzrie
Atlas
Level 89
God Stats
6W - 8L
1,494 SR
Queue Stats
230W - 240L
1,454 Elo+
Solo
Chang'e
Chang'e
Talystord
Chang'e
Level 66
God Stats
5W - 8L
1,563 SR
Queue Stats
46W - 41L
1,469 Elo+
Solo
Rama
Rama
V0rtigan
Rama
Level 80
God Stats
1W - 2L
1,267 SR
Queue Stats
241W - 245L
1,473 Elo+
Party 2
Thanatos
Thanatos
death225
Thanatos
Level 126
God Stats
4W - 2L
1,477 SR
Queue Stats
109W - 110L
1,390 Elo+
Solo
Team Averages
Level 78
1,434 SR
1,422 Elo+

VS

Team Averages
Level 43
1,335 SR
1,426 Elo+
Cabrakan
Cabrakan
BURNBL4Z3
Cabrakan
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
44W - 53L
1,412 Elo+
Party 1
Mulan
Mulan
FatBoiClique
Mulan
Level 49
God Stats
0W - 4L
1,164 SR
Queue Stats
80W - 78L
1,449 Elo+
Solo
Anubis
Anubis
Havanaunana
Anubis
Level 97
God Stats
1W - 5L
1,397 SR
Queue Stats
42W - 46L
1,446 Elo+
Party 1
Thor
Thor
MadeInOhio
Thor
Level 28
God Stats
2W - 4L
1,291 SR
Queue Stats
102W - 120L
1,436 Elo+
Party 1
Neith
Neith
nachoski2004444
Neith
Level 21
God Stats
5W - 5L
1,546 SR
Queue Stats
28W - 41L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Emhu
Khepri
15
1 / 0 / 11
9,708
539
4,985
10,352
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
SEzzrie
Atlas
17
5 / 1 / 6
10,757
598
15,085
13,183
12,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Talystord
Chang'e
14
3 / 3 / 3
8,824
490
12,911
17,089
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
6 / 1 / 6
9,498
528
14,504
10,427
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
death225
Thanatos
17
10 / 4 / 4
10,298
572
10,101
17,322
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BURNBL4Z3
Cabrakan
12
0 / 4 / 1
7,244
402
3,016
15,282
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 7 / 0
8,893
494
7,727
18,595
7,597
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
16
5 / 3 / 2
10,118
562
16,357
16,215
8,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 3
8,097
450
8,607
15,911
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 5 / 0
6,591
366
6,531
12,652
4,443
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
25
Kills
9
9
Deaths
25
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BURNBL4Z3
Cabrakan
0
4
1
0.13
W
Khepri
Emhu
Khepri
1
0
11
6.5
L
1
7
0
0.14
L
Anubis
5
3
2
2
L
2
6
3
0.58
W
Atlas
SEzzrie
Atlas
5
1
6
8
W
Chang'e
Talystord
Chang'e
3
3
3
1.5
W
Rama
6
1
6
9
W
Thanatos
death225
Thanatos
10
4
4
3
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,586
Damage
42,238
68,373
Taken
78,655
44,044
Mitigated
42,639
37,895
Healing
18,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BURNBL4Z3
Cabrakan
3,016
488
0
1,674
15,282
16,176
0
2,920
12,349
20,277
0
W
Khepri
Emhu
Khepri
4,985
545
0
2,709
10,352
13,033
220
2,667
7,685
29,976
0
L
7,727
1,844
0
3,688
18,595
7,597
0
11,184
6,813
0
57,641
L
Anubis
16,357
1,260
0
9,687
16,215
8,369
144
10,498
5,685
89,890
0
L
8,607
1,864
0
500
15,911
6,054
0
5,549
10,211
0
70,965
W
Atlas
SEzzrie
Atlas
15,085
5,230
0
3,253
13,183
12,074
357
818
12,365
72,522
0
W
Chang'e
Talystord
Chang'e
12,911
1,021
1,118
8,152
17,089
5,427
116
10,131
6,958
69,335
0
W
Rama
14,504
13,155
0
7,213
10,427
5,145
3,056
524
9,903
0
82,598
W
Thanatos
death225
Thanatos
10,101
1,975
0
15,450
17,322
8,365
348
5,233
12,089
0
65,001
L
6,531
2,529
0
3,237
12,652
4,443
0
2,036
10,616
0
41,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,085
Gold Earned
40,943
525
Minions Killed
451
0
Camps Cleared
0
1,668,099
Distance Traveled
1,642,456
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,244
402
28
2
0
341,424
3
W
Khepri
9,708
539
46
3
0
341,281
3
L
Mulan
8,893
494
121
7
0
324,996
1
L
Anubis
10,118
562
148
8
0
322,118
5
L
Thor
8,097
450
95
5
0
352,906
1
W
Atlas
10,757
598
161
9
0
326,081
0
W
Chang'e
8,824
490
101
6
0
314,605
8
W
Rama
9,498
528
125
7
0
298,782
6
W
Thanatos
10,298
572
92
5
0
387,350
3
L
Neith
6,591
366
59
3
0
301,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role