Player Matchup

Hercules
Hercules
RageEngage
Hercules
Level 69
God Stats
1W - 2L
1,328 SR
Queue Stats
9W - 21L
1,383 Elo+
Party 2
Merlin
Merlin
RuggedChin
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,532 Elo+
Party 2
Neith
Neith
xayeitzmikex
Neith
Level 36
God Stats
1W - 2L
1,283 SR
Queue Stats
23W - 67L
1,172 Elo+
Solo
Team Averages
Level 53
1,371 SR
1,362 Elo+

VS

Team Averages
Level 84
1,450 SR
1,531 Elo+
King Arthur
King Arthur
FuzzyToucan
King Arthur
Level 142
God Stats
4W - 3L
1,459 SR
Queue Stats
11W - 13L
1,465 Elo+
Party 1
Achilles
Achilles
PhoamyNut
Achilles
Level 24
God Stats
2W - 0L
1,352 SR
Queue Stats
2W - 0L
1,645 Elo+
Party 1
Yu Huang
Yu Huang
Voisardian
Yu Huang
Level 85
God Stats
3W - 0L
1,540 SR
Queue Stats
13W - 16L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RageEngage
Hercules
20
5 / 3 / 7
17,157
686
21,249
37,380
35,654
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
RuggedChin
Merlin
20
6 / 9 / 4
17,579
703
32,006
20,557
11,107
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 2 / 2
11,735
469
0
2,509
545

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FuzzyToucan
King Arthur
20
7 / 3 / 3
17,580
703
17,697
29,317
46,771
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
PhoamyNut
Achilles
19
2 / 4 / 9
15,474
619
12,162
22,717
24,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
Voisardian
Yu Huang
20
5 / 6 / 7
18,254
730
23,048
25,817
14,715
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
11
Kills
14
14
Deaths
13
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FuzzyToucan
King Arthur
7
3
3
2.83
W
Achilles
PhoamyNut
Achilles
2
4
9
1.63
L
Hercules
RageEngage
Hercules
5
3
7
2.83
L
Merlin
RuggedChin
Merlin
6
9
4
0.89
W
Yu Huang
Voisardian
Yu Huang
5
6
7
1.42
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,255
Damage
52,907
60,446
Taken
77,851
47,306
Mitigated
86,263
21,007
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FuzzyToucan
King Arthur
17,697
194
392
2,981
29,317
46,771
8
11,387
17,828
132
70,921
W
Achilles
PhoamyNut
Achilles
12,162
3,916
0
3,961
22,717
24,777
468
9,012
11,747
0
53,481
L
Hercules
RageEngage
Hercules
21,249
6,109
0
20,731
37,380
35,654
1,458
14,683
21,960
0
68,067
L
Merlin
RuggedChin
Merlin
32,006
1,193
0
276
20,557
11,107
0
6,854
13,208
110,310
0
W
Yu Huang
Voisardian
Yu Huang
23,048
3,144
593
6,073
25,817
14,715
2,075
12,021
13,705
137,183
0
L
0
0
0
0
2,509
545
0
1,972
479
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
51,308
219
Minions Killed
325
0
Camps Cleared
0
829,508
Distance Traveled
1,236,933
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
17,580
703
73
3
0
461,540
2
W
Achilles
15,474
619
48
2
0
423,268
1
L
Hercules
17,157
686
69
3
0
475,333
2
L
Merlin
17,579
703
150
6
0
354,003
3
W
Yu Huang
18,254
730
204
8
0
352,125
1
L
Neith
11,735
469
0
0
0
172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role