Player Matchup

Skadi
Skadi
MrAlex0806XD
Skadi
Level 66
God Stats
6W - 11L
1,332 SR
Queue Stats
150W - 152L
1,403 Elo+
Party 2
Sylvanus
Sylvanus
MrSovietPriest
Sylvanus
Level 120
God Stats
1W - 0L
1,655 SR
Queue Stats
46W - 43L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Oliv Sin
Nu Wa
Level 122
God Stats
71W - 55L
1,549 SR
Queue Stats
259W - 265L
1,394 Elo+
Solo
Maui
Maui
Peibol_03
Maui
Level 87
God Stats
1W - 2L
1,184 SR
Queue Stats
207W - 199L
1,409 Elo+
Party 2
Guan Yu
Guan Yu
WaxyDig94
Guan Yu
Level 100
God Stats
5W - 2L
1,400 SR
Queue Stats
52W - 53L
1,395 Elo+
Party 1
Team Averages
Level 99
1,424 SR
1,404 Elo+

VS

Team Averages
Level 105
1,345 SR
1,374 Elo+
Sol
Sol
DAVE LIFAEN
Sol
Level 159
God Stats
185W - 162L
1,492 SR
Queue Stats
509W - 515L
1,462 Elo+
Solo
Chiron
Chiron
H2888
Chiron
Level 84
God Stats
7W - 10L
1,436 SR
Queue Stats
243W - 214L
1,467 Elo+
Solo
Yemoja
Yemoja
TuttiFrutti1860
Yemoja
Level 33
God Stats
0W - 3L
1,158 SR
Queue Stats
6W - 18L
1,182 Elo+
Solo
Awilix
Awilix
camaroncillo007
Awilix
Level 123
God Stats
10W - 9L
1,451 SR
Queue Stats
141W - 155L
1,365 Elo+
Party 3
Osiris
Osiris
vitox53
Osiris
Level 126
God Stats
0W - 2L
1,188 SR
Queue Stats
83W - 93L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 2
11,867
494
10,289
15,832
6,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
19
7 / 2 / 9
12,623
526
19,340
24,743
17,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Oliv Sin
Nu Wa
19
7 / 3 / 7
12,319
513
22,316
9,251
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maui
17
3 / 0 / 7
10,649
444
5,074
13,837
17,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
WaxyDig94
Guan Yu
19
7 / 0 / 6
12,499
521
17,838
20,954
32,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
10,240
427
13,217
16,855
6,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
H2888
Chiron
18
3 / 5 / 4
12,168
507
14,667
17,641
6,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 4 / 2
8,423
351
3,590
17,957
6,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
3 / 4 / 3
12,235
510
11,729
23,642
9,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
vitox53
Osiris
16
0 / 8 / 1
10,234
426
7,673
23,073
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
25
Kills
8
8
Deaths
25
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Chiron
H2888
Chiron
3
5
4
1
W
1
3
2
0.67
W
Sylvanus
7
2
9
5.75
W
Nu Wa
Oliv Sin
Nu Wa
7
3
7
3.5
W
Maui
3
0
7
6.5
L
0
4
2
0.25
W
Guan Yu
WaxyDig94
Guan Yu
7
0
6
10
L
3
4
3
1.13
L
Osiris
vitox53
Osiris
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,857
Damage
50,876
84,617
Taken
99,168
77,472
Mitigated
38,876
34,731
Healing
26,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,217
3,409
0
7,566
16,855
6,249
0
8,332
8,202
97,229
8,440
L
Chiron
H2888
Chiron
14,667
4,240
612
3,428
17,641
6,406
369
6,631
10,853
0
92,273
W
10,289
4,615
0
728
15,832
6,697
0
1,714
14,118
0
122,293
W
Sylvanus
19,340
5,771
3,462
13,787
24,743
17,523
1,405
5,923
18,820
88,821
25,337
W
Nu Wa
Oliv Sin
Nu Wa
22,316
4,145
0
1,827
9,251
4,021
1,634
1,878
7,373
97,779
0
W
Maui
5,074
1,002
827
2,253
13,837
17,040
41
2,717
11,120
52,517
0
L
3,590
1,033
2,463
4,537
17,957
6,799
210
11,586
6,371
27,515
0
W
Guan Yu
WaxyDig94
Guan Yu
17,838
746
2,020
9,827
20,954
32,191
1,610
4,358
16,596
0
87,350
L
11,729
5,210
0
2,718
23,642
9,184
0
9,627
13,777
0
128,407
L
Osiris
vitox53
Osiris
7,673
2,138
155
4,749
23,073
10,238
751
8,299
13,744
0
76,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
53,300
675
Minions Killed
679
0
Camps Cleared
0
2,203,484
Distance Traveled
2,186,913
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,240
427
154
6
0
426,992
3
L
Chiron
12,168
507
165
7
0
386,470
0
W
Skadi
11,867
494
182
8
0
398,099
6
W
Sylvanus
12,623
526
154
6
0
441,060
9
W
Nu Wa
12,319
513
143
6
0
456,307
0
W
Maui
10,649
444
81
3
0
443,952
0
L
Yemoja
8,423
351
51
2
0
392,210
3
W
Guan Yu
12,499
521
115
5
0
464,066
1
L
Awilix
12,235
510
178
7
0
514,364
4
L
Osiris
10,234
426
131
5
0
466,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role