Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Clapze
Izanami
Level 75
God Stats
0W - 3L
1,386 SR
Queue Stats
85W - 73L
1,354 Elo+
Solo
Persephone
Persephone
courrtneey
Persephone
Level 89
God Stats
82W - 80L
1,433 SR
Queue Stats
301W - 306L
1,312 Elo+
Party 2
Poseidon
Poseidon
imknaga
Poseidon
Level 88
God Stats
9W - 5L
1,837 SR
Queue Stats
512W - 521L
1,419 Elo+
Solo
He Bo
He Bo
yktvCa
He Bo
Level 79
God Stats
0W - 2L
1,273 SR
Queue Stats
294W - 340L
1,323 Elo+
Party 2
Team Averages
Level 91
1,486 SR
1,382 Elo+

VS

Team Averages
Level 104
1,465 SR
1,368 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ITriggered
Loki
Level 62
God Stats
5W - 9L
1,414 SR
Queue Stats
182W - 210L
1,339 Elo+
Solo
Ra
Ra
NSP_BudHarvest
Ra
Level 109
God Stats
26W - 20L
1,457 SR
Queue Stats
178W - 187L
1,307 Elo+
Party 1
Izanami
Izanami
NSP_Optik
Izanami
Level 132
God Stats
7W - 3L
1,478 SR
Queue Stats
62W - 48L
1,337 Elo+
Party 1
Merlin
Merlin
playsaves3
Merlin
Level 89
God Stats
129W - 118L
1,475 SR
Queue Stats
133W - 118L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
4 / 5 / 2
8,296
553
6,750
10,459
5,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Clapze
Izanami
10
1 / 5 / 2
6,310
421
8,746
11,405
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
courrtneey
Persephone
13
1 / 1 / 1
8,052
537
5,256
4,669
1,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
imknaga
Poseidon
9
0 / 7 / 2
6,428
429
6,918
10,464
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
yktvCa
He Bo
14
1 / 3 / 0
8,173
545
6,469
8,931
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 1 / 10
8,284
552
7,619
18,555
15,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
10 / 0 / 1
9,424
628
6,966
8,737
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 2 / 2
7,622
508
1,823
6,806
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
NSP_Optik
Izanami
13
6 / 3 / 5
8,104
540
10,222
13,253
4,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
playsaves3
Merlin
14
3 / 1 / 1
8,711
581
4,429
7,578
3,518
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
21
21
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
5
2
1
W
Ymir
 
Ymir
2
1
10
7
L
Izanami
Clapze
Izanami
1
5
2
0.4
W
10
0
1
10.5
W
0
2
2
0.5
W
Izanami
NSP_Optik
Izanami
6
3
5
2.83
L
Persephone
courrtneey
Persephone
1
1
1
1.5
L
Poseidon
imknaga
Poseidon
0
7
2
0.14
W
Merlin
playsaves3
Merlin
3
1
1
3.5
L
He Bo
yktvCa
He Bo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,139
Damage
31,059
45,928
Taken
54,929
18,503
Mitigated
30,029
9,343
Healing
22,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,750
1,223
0
1,922
10,459
5,091
0
939
9,520
0
56,660
W
Ymir
 
Ymir
7,619
1,903
2,880
8,161
18,555
15,548
302
4,566
13,989
25,229
1,851
L
Izanami
Clapze
Izanami
8,746
5,267
0
1,645
11,405
3,884
0
4,342
7,063
0
43,117
W
6,966
1,371
0
808
8,737
3,453
0
789
7,893
0
65,738
W
1,823
36
80
1,996
6,806
2,666
820
3,388
3,250
51,082
0
W
Izanami
NSP_Optik
Izanami
10,222
5,550
0
4,908
13,253
4,844
2,103
3,417
9,782
0
69,871
L
Persephone
courrtneey
Persephone
5,256
108
0
1,163
4,669
1,838
0
1,697
2,971
56,168
0
L
Poseidon
imknaga
Poseidon
6,918
1,846
139
1,030
10,464
4,080
0
2,358
8,106
28,592
0
W
Merlin
playsaves3
Merlin
4,429
488
0
3,200
7,578
3,518
3,050
6,206
1,372
59,728
0
L
He Bo
yktvCa
He Bo
6,469
516
0
3,444
8,931
3,610
0
4,262
4,669
61,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,259
Gold Earned
42,145
401
Minions Killed
450
0
Camps Cleared
0
1,308,265
Distance Traveled
1,479,710
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,296
553
89
6
0
317,252
1
W
Ymir
8,284
552
41
3
0
285,051
1
L
Izanami
6,310
421
50
3
0
247,854
0
W
Loki
9,424
628
113
8
0
349,738
7
W
Ra
7,622
508
100
7
0
302,716
5
W
Izanami
8,104
540
104
7
0
255,188
1
L
Persephone
8,052
537
100
7
0
234,152
0
L
Poseidon
6,428
429
40
3
0
241,160
0
W
Merlin
8,711
581
92
6
0
287,017
7
L
He Bo
8,173
545
122
8
0
267,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role