Player Matchup

Poseidon
Poseidon
Platinum I
Coookie323
Poseidon
Platinum I
Level 84
God Stats
8W - 11L
1,482 SR
Queue Stats
51W - 48L
2,252 MMR
Party 1
Chiron
Chiron
Platinum V
RedEyeX32
Chiron
Platinum V
Level 138
God Stats
4W - 5L
1,605 SR
Queue Stats
109W - 113L
1,827 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
Torridest9
Kuzenbo
Platinum V
Level 128
God Stats
9W - 6L
1,597 SR
Queue Stats
71W - 60L
1,725 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,561 SR
1,935 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,546 SR
1,468 MMR
Horus
Horus
Silver I
 
Horus
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Bronze IV
StylezzXO
Hera
Bronze IV
Level 89
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 9L
1,592 MMR
Solo
Medusa
Medusa
Gold V
Trevinho14
Medusa
Gold V
Level 147
God Stats
3W - 6L
1,436 SR
Queue Stats
56W - 68L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coookie323
Poseidon
17
6 / 3 / 4
12,047
803
13,431
11,194
4,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
RedEyeX32
Chiron
17
3 / 3 / 5
11,414
761
9,958
16,581
7,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Torridest9
Kuzenbo
17
2 / 3 / 9
10,991
733
13,305
17,898
17,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AtlasGebAchillesChaacAh Muzen Cab

VS

Bans
VulcanAresShivaGaneshaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
1 / 3 / 5
10,937
729
9,293
19,166
23,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
15
4 / 5 / 4
10,799
720
14,481
13,103
6,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Trevinho14
Medusa
17
4 / 4 / 3
10,957
730
14,670
16,069
8,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
11
Kills
9
9
Deaths
12
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
3
5
1.17
W
Poseidon
Coookie323
Poseidon
6
3
4
2.67
W
Chiron
RedEyeX32
Chiron
3
3
5
1.83
L
Hera
4
5
4
1.2
W
Kuzenbo
Torridest9
Kuzenbo
2
3
9
2.17
L
Medusa
Trevinho14
Medusa
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,694
Damage
38,444
45,673
Taken
48,338
29,900
Mitigated
38,091
9,655
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,293
4,032
3,631
9,492
19,166
23,440
20
8,980
9,179
0
21,177
W
Poseidon
Coookie323
Poseidon
13,431
1,513
0
1,682
11,194
4,385
830
3,532
7,662
51,350
0
W
Chiron
RedEyeX32
Chiron
9,958
2,433
1,095
4,155
16,581
7,614
1,122
7,237
9,343
0
64,000
L
Hera
14,481
3,656
0
550
13,103
6,302
332
8,042
4,292
51,688
0
W
Kuzenbo
Torridest9
Kuzenbo
13,305
2,720
0
2,723
17,898
17,901
450
3,733
14,165
18,496
0
L
Medusa
Trevinho14
Medusa
14,670
5,389
0
1,995
16,069
8,349
1,269
7,762
7,839
0
68,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
32,693
186
Minions Killed
193
0
Camps Cleared
0
872,322
Distance Traveled
794,179
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,937
729
14
1
0
280,308
3
W
Poseidon
12,047
803
78
5
0
288,251
4
W
Chiron
11,414
761
92
6
0
295,791
5
L
Hera
10,799
720
70
5
0
250,222
4
W
Kuzenbo
10,991
733
16
1
0
288,280
2
L
Medusa
10,957
730
109
7
0
263,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role