Player Matchup

Bellona
Bellona
Perryk
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Party 1
Odin
Odin
erazox94
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 1
Guan Yu
Guan Yu
garland21
Guan Yu
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,495 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,330 Elo+

VS

Team Averages
Level 83
1,490 SR
1,570 Elo+
Izanami
Izanami
Bewabuitenlander
Izanami
Level 25
God Stats
1W - 1L
1,228 SR
Queue Stats
27W - 5L
1,684 Elo+
Party 2
Merlin
Merlin
LowRezRimaux
Merlin
Level 144
God Stats
1W - 0L
1,801 SR
Queue Stats
146W - 104L
1,656 Elo+
Party 2
Chaac
Chaac
Totovics
Chaac
Level 81
God Stats
68W - 89L
1,441 SR
Queue Stats
506W - 651L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Perryk
Bellona
9
2 / 5 / 1
6,269
697
5,762
9,447
6,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
10
1 / 2 / 2
6,657
740
1,863
9,487
8,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
garland21
Guan Yu
10
0 / 3 / 1
5,666
630
3,517
9,181
5,429
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 6
7,521
836
8,432
4,642
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
13
5 / 2 / 5
7,748
861
6,657
6,058
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Totovics
Chaac
11
1 / 0 / 6
6,533
726
5,151
6,009
6,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
10
10
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Merlin
5
2
5
3.75
L
Bellona
Perryk
Bellona
2
5
1
0.5
W
Chaac
Totovics
Chaac
1
0
6
4
L
Odin
1
2
2
1
L
Guan Yu
garland21
Guan Yu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
20,240
28,115
Taken
16,709
20,199
Mitigated
10,243
3,894
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,432
5,812
0
1,543
4,642
1,661
2,234
0
4,402
0
31,027
W
Merlin
6,657
837
0
690
6,058
2,017
270
44
5,862
28,623
0
L
Bellona
Perryk
Bellona
5,762
1,163
0
1,234
9,447
6,725
0
2,316
6,901
0
12,768
W
Chaac
Totovics
Chaac
5,151
733
0
2,533
6,009
6,565
149
0
5,927
0
18,456
L
Odin
1,863
362
0
802
9,487
8,045
0
1,726
7,613
0
8,126
L
Guan Yu
garland21
Guan Yu
3,517
506
826
1,032
9,181
5,429
0
2,120
6,899
0
19,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,592
Gold Earned
21,802
61
Minions Killed
129
0
Camps Cleared
0
477,755
Distance Traveled
486,659
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,521
836
58
6
0
155,248
1
W
Merlin
7,748
861
49
5
0
153,673
2
L
Bellona
6,269
697
8
1
0
145,348
0
W
Chaac
6,533
726
22
2
0
177,738
4
L
Odin
6,657
740
12
1
0
173,439
2
L
Guan Yu
5,666
630
41
5
0
158,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role