Player Matchup

Nu Wa
Nu Wa
Arise Oblivion
Nu Wa
Level 160
God Stats
25W - 31L
1,491 SR
Queue Stats
405W - 425L
1,506 Elo+
Solo
Hera
Hera
ImYokubo
Hera
Level 127
God Stats
2W - 0L
1,783 SR
Queue Stats
79W - 88L
1,430 Elo+
Party 1
Lancelot
Lancelot
Imhotep2008
Lancelot
Level 160
God Stats
6W - 3L
1,452 SR
Queue Stats
281W - 272L
1,483 Elo+
Party 3
Chiron
Chiron
Jack Rory
Chiron
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ares
Ares
VikingKing2014
Ares
Level 158
God Stats
3W - 1L
1,664 SR
Queue Stats
234W - 240L
1,431 Elo+
Party 3
Team Averages
Level 146
1,578 SR
1,470 Elo+

VS

Team Averages
Level 124
1,572 SR
1,478 Elo+
Chang'e
Chang'e
Bovice7634
Chang'e
Level 136
God Stats
4W - 4L
1,668 SR
Queue Stats
567W - 647L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Vegito357
Sun Wukong
Level 128
God Stats
1W - 2L
1,609 SR
Queue Stats
479W - 474L
1,442 Elo+
Party 2
Ishtar
Ishtar
rufftoke
Ishtar
Level 66
God Stats
52W - 53L
1,524 SR
Queue Stats
217W - 227L
1,522 Elo+
Solo
Hun Batz
Hun Batz
smilortwins357
Hun Batz
Level 130
God Stats
4W - 5L
1,524 SR
Queue Stats
538W - 528L
1,445 Elo+
Party 2
Geb
Geb
zano1000
Geb
Level 160
God Stats
3W - 4L
1,534 SR
Queue Stats
315W - 292L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 2
8,085
674
9,986
5,418
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
12
5 / 0 / 5
7,589
632
10,102
5,160
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Imhotep2008
Lancelot
13
7 / 0 / 7
7,869
656
9,952
8,265
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Jack Rory
Chiron
11
0 / 0 / 2
6,515
543
4,058
6,498
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 5
5,610
468
3,631
12,415
8,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bovice7634
Chang'e
9
1 / 7 / 1
5,656
471
7,659
13,787
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Vegito357
Sun Wukong
8
1 / 3 / 1
5,633
469
3,285
11,399
8,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
rufftoke
Ishtar
11
0 / 2 / 0
6,273
523
5,557
8,446
3,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
10
0 / 1 / 1
5,746
479
2,867
8,999
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,295
525
3,969
11,613
5,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
2
2
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
Chang'e
Bovice7634
Chang'e
1
7
1
0.21
W
Hera
5
0
5
7.5
W
Lancelot
Imhotep2008
Lancelot
7
0
7
10.5
W
Chiron
Jack Rory
Chiron
0
0
2
1
L
Sun Wukong
Vegito357
Sun Wukong
1
3
1
0.5
W
0
2
5
1.25
L
Ishtar
rufftoke
Ishtar
0
2
0
0
L
Hun Batz
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,729
Damage
23,337
37,756
Taken
54,244
18,468
Mitigated
25,584
10,139
Healing
19,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,986
4,448
0
2,608
5,418
1,988
354
2,846
1,947
62,143
0
L
Chang'e
Bovice7634
Chang'e
7,659
745
632
4,074
13,787
5,173
0
7,912
5,875
36,503
0
W
Hera
10,102
2,446
0
1,817
5,160
2,225
1,086
2,507
2,653
49,911
0
W
Lancelot
Imhotep2008
Lancelot
9,952
3,191
0
1,420
8,265
3,745
0
1,662
6,603
0
52,959
W
Chiron
Jack Rory
Chiron
4,058
1,099
175
1,727
6,498
1,883
714
0
6,498
0
35,730
L
Sun Wukong
Vegito357
Sun Wukong
3,285
1,032
171
2,941
11,399
8,326
0
5,476
5,923
0
16,432
W
3,631
351
216
2,176
12,415
8,627
0
3,898
8,427
20,779
0
L
Ishtar
rufftoke
Ishtar
5,557
2,710
0
4,275
8,446
3,067
340
547
7,899
0
52,661
L
Hun Batz
2,867
519
0
3,732
8,999
3,090
0
1,810
7,189
0
39,858
L
3,969
448
0
4,106
11,613
5,928
0
7,974
3,639
55,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
29,603
383
Minions Killed
362
0
Camps Cleared
0
1,273,016
Distance Traveled
1,156,264
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,085
674
111
9
0
211,292
4
L
Chang'e
5,656
471
61
5
0
204,013
0
W
Hera
7,589
632
93
8
0
258,896
8
W
Lancelot
7,869
656
77
6
0
298,760
5
W
Chiron
6,515
543
76
6
0
253,394
0
L
Sun Wukong
5,633
469
20
2
0
248,391
2
W
Ares
5,610
468
26
2
0
250,674
4
L
Ishtar
6,273
523
109
9
0
212,730
2
L
Hun Batz
5,746
479
76
6
0
279,751
0
L
Geb
6,295
525
96
8
0
211,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role