Player Matchup

Chang'e
Chang'e
Carlo7773
Chang'e
Level 44
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 242L
1,478 Elo+
Solo
Da Ji
Da Ji
Destroy11S
Da Ji
Level 93
God Stats
1W - 0L
1,292 SR
Queue Stats
55W - 44L
1,330 Elo+
Party 1
Eset
Eset
DingBingsRevenge
Eset
Level 43
God Stats
6W - 2L
1,329 SR
Queue Stats
42W - 38L
1,355 Elo+
Party 1
Artemis
Artemis
Juanchokroyz
Artemis
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 8L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MANTIS01
Ah Muzen Cab
Level 29
God Stats
3W - 4L
1,247 SR
Queue Stats
46W - 53L
1,311 Elo+
Party 1
Team Averages
Level 44
1,374 SR
1,374 Elo+

VS

Team Averages
Level 61
1,366 SR
1,423 Elo+
Horus
Horus
ChiefJ3
Horus
Level 67
God Stats
0W - 4L
1,159 SR
Queue Stats
95W - 101L
1,424 Elo+
Solo
Izanami
Izanami
EatAnteater
Izanami
Level 39
God Stats
10W - 11L
1,425 SR
Queue Stats
19W - 20L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
Follerman
Ao Kuang
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 170L
1,406 Elo+
Solo
Ganesha
Ganesha
TrynnaPeel
Ganesha
Level 17
God Stats
2W - 6L
1,334 SR
Queue Stats
37W - 48L
1,450 Elo+
Solo
Ah Puch
Ah Puch
bathSaltTazG
Ah Puch
Level 124
God Stats
29W - 44L
1,415 SR
Queue Stats
132W - 171L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Carlo7773
Chang'e
20
2 / 2 / 16
12,901
679
13,036
19,373
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
20
16 / 2 / 7
15,300
805
32,278
21,303
12,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 2 / 14
14,127
744
25,544
13,703
6,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Juanchokroyz
Artemis
20
4 / 2 / 16
13,198
695
18,365
18,871
7,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
MANTIS01
Ah Muzen Cab
20
3 / 3 / 9
13,542
713
21,821
13,373
6,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ChiefJ3
Horus
18
0 / 7 / 1
10,941
576
11,281
32,377
26,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
EatAnteater
Izanami
20
4 / 8 / 1
13,822
727
18,705
27,711
12,776
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Follerman
Ao Kuang
20
6 / 6 / 1
14,507
764
11,068
28,174
14,013
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
TrynnaPeel
Ganesha
19
1 / 1 / 5
12,631
665
10,082
13,681
14,055
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
bathSaltTazG
Ah Puch
19
0 / 10 / 1
11,838
623
9,753
25,255
9,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
32
Kills
11
11
Deaths
32
62
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Carlo7773
Chang'e
2
2
16
5
L
Horus
ChiefJ3
Horus
0
7
1
0.07
W
Da Ji
16
2
7
9.75
W
7
2
14
7
L
Izanami
EatAnteater
Izanami
4
8
1
0.56
L
Ao Kuang
Follerman
Ao Kuang
6
6
1
1.08
W
Artemis
Juanchokroyz
Artemis
4
2
16
6
W
Ah Muzen Cab
MANTIS01
Ah Muzen Cab
3
3
9
2.5
L
Ganesha
TrynnaPeel
Ganesha
1
1
5
3.5
L
Ah Puch
bathSaltTazG
Ah Puch
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,044
Damage
60,889
86,623
Taken
127,198
41,424
Mitigated
76,895
25,646
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Carlo7773
Chang'e
13,036
1,246
4,534
8,194
19,373
8,615
1,366
6,805
12,273
39,116
0
L
Horus
ChiefJ3
Horus
11,281
5,324
917
5,043
32,377
26,885
96
11,755
20,622
0
24,118
W
Da Ji
32,278
8,859
0
896
21,303
12,475
566
5,712
14,874
0
72,566
W
25,544
2,332
1,915
3,652
13,703
6,570
3,073
5,409
8,210
60,421
0
L
Izanami
EatAnteater
Izanami
18,705
10,309
0
2,740
27,711
12,776
1,440
10,155
17,556
0
63,578
L
Ao Kuang
Follerman
Ao Kuang
11,068
4,476
1,187
6,395
28,174
14,013
0
7,070
21,104
33,827
0
W
Artemis
Juanchokroyz
Artemis
18,365
11,269
0
4,527
18,871
7,517
1,564
6,736
11,896
0
49,674
W
Ah Muzen Cab
MANTIS01
Ah Muzen Cab
21,821
7,889
0
1,928
13,373
6,247
2,806
6,241
7,085
0
69,333
L
Ganesha
TrynnaPeel
Ganesha
10,082
0
0
883
13,681
14,055
0
2,220
11,461
30,793
0
L
Ah Puch
bathSaltTazG
Ah Puch
9,753
223
94
966
25,255
9,166
0
7,380
17,875
47,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,068
Gold Earned
63,739
376
Minions Killed
301
0
Camps Cleared
0
1,944,263
Distance Traveled
1,406,115
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,901
679
48
3
0
402,191
1
L
Horus
10,941
576
57
3
0
346,669
0
W
Da Ji
15,300
805
71
4
0
424,033
1
W
Eset
14,127
744
72
4
0
399,608
7
L
Izanami
13,822
727
91
5
0
277,388
0
L
Ao Kuang
14,507
764
44
2
0
257,061
0
W
Artemis
13,198
695
69
4
0
360,588
0
W
Ah Muzen Cab
13,542
713
116
6
0
357,843
1
L
Ganesha
12,631
665
16
1
0
233,690
0
L
Ah Puch
11,838
623
93
5
0
291,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role