Player Matchup

Sun Wukong
Sun Wukong
Rylogomn
Sun Wukong
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,669 Elo+
Party 1
Zhong Kui
Zhong Kui
Skullhead35
Zhong Kui
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,682 Elo+
Party 1
Hel
Hel
imallnewtothis
Hel
Level 65
God Stats
1W - 0L
1,769 SR
Queue Stats
11W - 4L
1,732 Elo+
Party 1
Team Averages
Level 32
1,590 SR
1,694 Elo+

VS

Team Averages
Level 138
1,565 SR
1,274 Elo+
Gilgamesh
Gilgamesh
Caprone
Gilgamesh
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 206L
1,391 Elo+
Solo
Nemesis
Nemesis
Johanxd43
Nemesis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 19L
964 Elo+
Solo
Scylla
Scylla
iurismite
Scylla
Level 147
God Stats
20W - 30L
1,696 SR
Queue Stats
128W - 170L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rylogomn
Sun Wukong
12
0 / 0 / 16
7,531
753
5,647
11,204
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
Skullhead35
Zhong Kui
13
5 / 2 / 9
8,027
803
9,607
10,938
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
14 / 0 / 5
10,112
1,011
18,247
14,968
6,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Caprone
Gilgamesh
9
1 / 5 / 1
6,623
662
7,852
14,731
8,743
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Johanxd43
Nemesis
10
0 / 8 / 0
6,246
625
4,534
14,936
7,634
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Scylla
iurismite
Scylla
11
0 / 6 / 2
6,268
627
9,633
9,167
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
19
Kills
1
2
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Caprone
Gilgamesh
1
5
1
0.3
L
Nemesis
Johanxd43
Nemesis
0
8
0
0
W
Sun Wukong
Rylogomn
Sun Wukong
0
0
16
8
W
Zhong Kui
Skullhead35
Zhong Kui
5
2
9
4.75
W
14
0
5
16.5
L
Scylla
iurismite
Scylla
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,501
Damage
22,019
37,110
Taken
38,834
20,395
Mitigated
19,875
23,554
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Caprone
Gilgamesh
7,852
2,734
755
1,195
14,731
8,743
0
10,069
4,662
0
19,558
L
Nemesis
Johanxd43
Nemesis
4,534
1,341
560
1,366
14,936
7,634
0
10,763
4,173
0
14,191
W
Sun Wukong
Rylogomn
Sun Wukong
5,647
1,338
0
1,212
11,204
7,001
453
3,699
7,505
0
15,051
W
Zhong Kui
Skullhead35
Zhong Kui
9,607
2,858
63
2,234
10,938
6,897
192
3,653
7,285
30,117
0
W
18,247
2,764
8,914
11,131
14,968
6,497
1,215
2,299
12,669
53,624
0
L
Scylla
iurismite
Scylla
9,633
1,058
0
872
9,167
3,498
0
7,095
2,072
27,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
19,137
135
Minions Killed
77
0
Camps Cleared
0
570,602
Distance Traveled
453,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,623
662
17
2
0
147,182
2
L
Nemesis
6,246
625
24
2
0
174,477
0
W
Sun Wukong
7,531
753
20
2
0
204,657
0
W
Zhong Kui
8,027
803
34
3
0
174,638
2
W
Hel
10,112
1,011
81
8
0
191,307
1
L
Scylla
6,268
627
36
4
0
132,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role