Player Matchup

Pele
Pele
Deus-Ex_Ragnarok
Pele
Level 119
God Stats
23W - 8L
1,756 SR
Queue Stats
1,190W - 1,222L
1,502 Elo+
Solo
Loki
Loki
JafetOsvDNCYT
Loki
Level 82
God Stats
8W - 10L
1,459 SR
Queue Stats
154W - 151L
1,462 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 137
God Stats
317W - 309L
1,595 SR
Queue Stats
541W - 570L
1,494 Elo+
Solo
Ra
Ra
MorganLaFaye
Ra
Level 146
God Stats
7W - 8L
1,536 SR
Queue Stats
241W - 250L
1,414 Elo+
Solo
Medusa
Medusa
War Machine 63
Medusa
Level 116
God Stats
21W - 12L
1,501 SR
Queue Stats
71W - 70L
1,391 Elo+
Solo
Team Averages
Level 120
1,570 SR
1,453 Elo+

VS

Team Averages
Level 127
1,418 SR
1,453 Elo+
Fenrir
Fenrir
 
Fenrir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DreadLobster943
Ishtar
Level 132
God Stats
2W - 5L
1,435 SR
Queue Stats
191W - 204L
1,465 Elo+
Party 2
Nox
Nox
HotXxmanxX420
Nox
Level 121
God Stats
2W - 3L
1,412 SR
Queue Stats
299W - 319L
1,397 Elo+
Party 2
Chaac
Chaac
SeB Rager
Chaac
Level 109
God Stats
1W - 7L
1,231 SR
Queue Stats
223W - 237L
1,424 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Thegoldenmonkey3
Kumbhakarna
Level 144
God Stats
36W - 34L
1,514 SR
Queue Stats
315W - 321L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,256
726
8,767
9,839
3,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 1
6,215
622
4,433
7,337
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
10
2 / 1 / 1
6,202
620
6,194
8,431
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 2
6,020
602
5,014
4,631
1,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
2 / 1 / 5
5,817
582
6,416
5,935
2,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 0 / 1
6,172
617
6,166
7,865
3,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,349
535
3,268
8,282
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,832
483
3,279
6,572
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
SeB Rager
Chaac
9
1 / 4 / 2
5,739
574
3,742
11,255
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kumbhakarna
Thegoldenmonkey3
Kumbhakarna
6
0 / 4 / 1
4,662
466
1,636
8,734
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
4
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
0
1
2.5
W
4
1
0
4
L
1
3
0
0.33
L
0
3
1
0.17
W
4
2
1
2.25
W
Sol
2
1
1
2.5
W
2
0
2
3
L
Chaac
SeB Rager
Chaac
1
4
2
0.5
L
Kumbhakarna
Thegoldenmonkey3
Kumbhakarna
0
4
1
0.13
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
18,091
36,173
Taken
42,708
12,562
Mitigated
18,776
17,423
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,166
1,249
0
1,085
7,865
3,479
0
1,545
6,320
0
42,752
W
8,767
3,106
0
5,037
9,839
3,628
0
0
9,839
0
57,392
L
3,268
1,975
0
3,655
8,282
2,741
66
1,558
6,724
0
35,798
L
3,279
172
0
1,565
6,572
2,750
172
3,575
2,997
27,289
0
W
4,433
1,932
0
2,372
7,337
2,257
0
324
6,997
0
37,738
W
Sol
6,194
2,716
0
5,934
8,431
2,813
1,646
2,983
5,074
46,095
0
W
5,014
542
333
2,997
4,631
1,765
276
231
4,400
38,556
2,479
L
Chaac
SeB Rager
Chaac
3,742
1,173
0
4,167
11,255
5,355
0
0
11,255
0
31,934
L
Kumbhakarna
Thegoldenmonkey3
Kumbhakarna
1,636
103
0
1,282
8,734
4,451
0
4,012
4,722
8,857
0
W
6,416
2,030
0
750
5,935
2,099
531
985
4,948
0
32,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,510
Gold Earned
26,754
370
Minions Killed
245
0
Camps Cleared
0
985,975
Distance Traveled
997,226
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,172
617
73
7
0
253,112
1
W
Pele
7,256
726
108
11
0
204,434
2
L
Ishtar
5,349
535
62
6
0
159,260
1
L
Nox
4,832
483
38
4
0
201,291
1
W
Loki
6,215
622
67
7
0
223,903
1
W
Sol
6,202
620
69
7
0
175,163
1
W
Ra
6,020
602
72
7
0
190,389
1
L
Chaac
5,739
574
59
6
0
190,958
2
L
Kumbhakarna
4,662
466
13
1
0
192,605
1
W
Medusa
5,817
582
54
5
0
192,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role