Player Matchup

Janus
Janus
Alvpro23
Janus
Level 79
God Stats
0W - 1L
1,426 SR
Queue Stats
25W - 18L
1,517 Elo+
Party 3
Hun Batz
Hun Batz
Bloche88
Hun Batz
Level 155
God Stats
1W - 10L
1,655 SR
Queue Stats
268W - 301L
1,477 Elo+
Solo
Camazotz
Camazotz
Chaussete56
Camazotz
Level 92
God Stats
8W - 7L
1,572 SR
Queue Stats
220W - 250L
1,415 Elo+
Party 1
Jormungandr
Jormungandr
Jersko77
Jormungandr
Level 103
God Stats
0W - 2L
1,198 SR
Queue Stats
200W - 217L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
danlixX
Heimdallr
Level 68
God Stats
6W - 14L
1,365 SR
Queue Stats
70W - 84L
1,427 Elo+
Party 3
Team Averages
Level 99
1,443 SR
1,461 Elo+

VS

Team Averages
Level 115
1,740 SR
1,856 Elo+
Xbalanque
Xbalanque
Hakai XV
Xbalanque
Level 64
God Stats
2W - 1L
1,550 SR
Queue Stats
4W - 2L
1,541 Elo+
Solo
Bacchus
Bacchus
Zhoennix
Bacchus
Level 155
God Stats
3W - 2L
1,646 SR
Queue Stats
414W - 83L
2,007 Elo+
Party 2
Thoth
Thoth
ZzKSFDzZ
Thoth
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
438W - 133L
1,869 Elo+
Party 2
Baron Samedi
Baron Samedi
pyp33672
Baron Samedi
Level 149
God Stats
78W - 27L
1,825 SR
Queue Stats
1,298W - 580L
1,913 Elo+
Party 2
Nemesis
Nemesis
stoopovic7
Nemesis
Level 160
God Stats
3W - 0L
2,181 SR
Queue Stats
555W - 108L
1,949 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alvpro23
Janus
11
0 / 9 / 3
7,410
412
11,730
14,724
5,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Bloche88
Hun Batz
12
0 / 7 / 2
7,567
420
6,293
16,675
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
Chaussete56
Camazotz
12
2 / 4 / 1
8,012
445
9,356
20,173
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jersko77
Jormungandr
8
0 / 10 / 2
6,788
377
4,943
21,208
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
danlixX
Heimdallr
14
1 / 4 / 0
9,049
503
7,428
14,812
5,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Hakai XV
Xbalanque
16
6 / 0 / 5
9,662
537
10,016
11,914
4,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Zhoennix
Bacchus
14
3 / 0 / 15
9,431
524
11,038
12,512
7,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
ZzKSFDzZ
Thoth
17
11 / 0 / 7
11,159
620
16,780
8,756
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
pyp33672
Baron Samedi
15
10 / 1 / 12
10,886
605
19,369
15,869
13,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
stoopovic7
Nemesis
15
4 / 2 / 4
10,017
557
12,596
18,457
16,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
3
Kills
34
34
Deaths
3
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Janus
Alvpro23
Janus
0
9
3
0.17
L
Hun Batz
Bloche88
Hun Batz
0
7
2
0.14
L
Camazotz
Chaussete56
Camazotz
2
4
1
0.63
W
Xbalanque
Hakai XV
Xbalanque
6
0
5
8.5
L
Jormungandr
Jersko77
Jormungandr
0
10
2
0.1
W
Bacchus
Zhoennix
Bacchus
3
0
15
10.5
W
Thoth
ZzKSFDzZ
Thoth
11
0
7
14.5
L
Heimdallr
danlixX
Heimdallr
1
4
0
0.25
W
Baron Samedi
pyp33672
Baron Samedi
10
1
12
16
W
Nemesis
stoopovic7
Nemesis
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,750
Damage
69,799
87,592
Taken
67,508
44,659
Mitigated
46,296
19,935
Healing
28,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alvpro23
Janus
11,730
976
0
1,765
14,724
5,734
0
11,109
3,615
43,887
0
L
Hun Batz
Bloche88
Hun Batz
6,293
1,848
0
4,131
16,675
7,012
0
6,880
9,795
0
57,332
L
Camazotz
Chaussete56
Camazotz
9,356
2,191
0
7,206
20,173
12,377
819
9,242
10,931
0
37,772
W
Xbalanque
Hakai XV
Xbalanque
10,016
4,816
183
6,328
11,914
4,868
3,547
1,845
9,965
0
69,243
L
Jormungandr
Jersko77
Jormungandr
4,943
1,347
353
1,749
21,208
14,246
0
13,483
7,725
22,542
209
W
Bacchus
Zhoennix
Bacchus
11,038
1,443
0
2,806
12,512
7,831
0
3,195
8,938
63,556
0
W
Thoth
ZzKSFDzZ
Thoth
16,780
943
0
1,905
8,756
3,730
0
2,834
5,698
97,048
0
L
Heimdallr
danlixX
Heimdallr
7,428
3,795
0
4,731
14,812
5,290
1,362
6,991
7,821
0
64,399
W
Baron Samedi
pyp33672
Baron Samedi
19,369
2,359
2,463
8,524
15,869
13,526
144
4,383
11,100
63,751
0
W
Nemesis
stoopovic7
Nemesis
12,596
4,713
0
6,611
18,457
16,341
297
3,831
13,511
2,855
61,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
51,155
379
Minions Killed
528
0
Camps Cleared
0
1,546,683
Distance Traveled
1,845,628
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,410
412
86
5
0
299,462
0
L
Hun Batz
7,567
420
89
5
0
318,193
4
L
Camazotz
8,012
445
75
4
0
372,966
8
W
Xbalanque
9,662
537
89
5
0
375,190
4
L
Jormungandr
6,788
377
32
2
0
274,234
1
W
Bacchus
9,431
524
87
5
0
406,661
4
W
Thoth
11,159
620
157
9
0
360,378
3
L
Heimdallr
9,049
503
97
5
0
281,828
1
W
Baron Samedi
10,886
605
79
4
0
349,315
2
W
Nemesis
10,017
557
116
6
0
354,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role