Player Matchup

Bastet
Bastet
 
Bastet
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ARIMBAWAAA
Apollo
Level 60
God Stats
4W - 6L
1,404 SR
Queue Stats
123W - 135L
1,434 Elo+
Solo
Neith
Neith
Gringer_79
Neith
Level 106
God Stats
118W - 145L
1,444 SR
Queue Stats
214W - 244L
1,396 Elo+
Solo
Bellona
Bellona
Noizack
Bellona
Level 48
God Stats
5W - 4L
1,525 SR
Queue Stats
112W - 121L
1,443 Elo+
Solo
Team Averages
Level 85
1,475 SR
1,455 Elo+

VS

Team Averages
Level 93
1,511 SR
1,391 Elo+
Cerberus
Cerberus
 
Cerberus
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigBadBoulton
Izanami
Level 88
God Stats
2W - 2L
1,414 SR
Queue Stats
166W - 173L
1,363 Elo+
Solo
Nu Wa
Nu Wa
Blitzahashi
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,322 Elo+
Solo
Neith
Neith
MilaAvatar
Neith
Level 159
God Stats
102W - 133L
1,407 SR
Queue Stats
651W - 695L
1,421 Elo+
Solo
Bastet
Bastet
skillerM78
Bastet
Level 69
God Stats
7W - 3L
1,733 SR
Queue Stats
26W - 36L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
3 / 2 / 3
7,357
526
6,523
11,623
3,707
Nike
 
Nike
12
0 / 0 / 2
7,075
505
4,919
10,582
6,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
ARIMBAWAAA
Apollo
13
2 / 0 / 0
7,399
529
5,347
7,511
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
13
3 / 2 / 1
8,197
586
5,215
9,112
4,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Noizack
Bellona
12
2 / 4 / 1
7,852
561
7,717
13,123
11,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 2 / 0
5,582
399
2,792
12,489
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
12
2 / 2 / 2
7,127
509
8,568
11,493
7,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 3 / 1
5,960
426
3,846
5,587
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
0 / 0 / 1
6,748
482
4,487
4,804
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
skillerM78
Bastet
13
5 / 3 / 0
7,594
542
6,141
14,502
5,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
11
10
Kills
7
8
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
2
3
2.25
W
Nike
 
Nike
0
0
2
1
L
Cerberus
 
Cerberus
0
2
0
0
W
Apollo
ARIMBAWAAA
Apollo
2
0
0
2
L
Izanami
2
2
2
1.5
L
0
3
1
0.17
W
Neith
3
2
1
1.75
L
Neith
0
0
1
0.5
W
Bellona
Noizack
Bellona
2
4
1
0.63
L
Bastet
skillerM78
Bastet
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,721
Damage
25,834
51,951
Taken
48,875
28,039
Mitigated
27,887
24,012
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,523
1,593
0
5,931
11,623
3,707
14
284
11,177
0
40,837
W
Nike
 
Nike
4,919
590
55
3,740
10,582
6,021
50
1,653
8,929
0
37,011
L
Cerberus
 
Cerberus
2,792
311
0
5,686
12,489
11,861
0
0
12,489
21,033
0
W
Apollo
ARIMBAWAAA
Apollo
5,347
3,957
0
5,106
7,511
2,863
700
1,816
5,695
0
59,269
L
Izanami
8,568
5,266
0
3,972
11,493
7,151
352
0
11,493
0
53,919
L
3,846
954
0
755
5,587
1,262
141
0
5,587
36,381
0
W
Neith
5,215
2,840
299
4,748
9,112
4,171
910
2,709
6,403
0
54,935
L
Neith
4,487
725
0
3,341
4,804
1,722
0
0
4,804
0
51,469
W
Bellona
Noizack
Bellona
7,717
4,046
0
4,133
13,123
11,277
1,314
176
12,080
0
52,668
L
Bastet
skillerM78
Bastet
6,141
1,659
0
6,120
14,502
5,891
0
0
14,502
0
46,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
33,011
416
Minions Killed
378
0
Camps Cleared
0
1,280,438
Distance Traveled
1,200,894
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,357
526
69
5
0
277,343
5
W
Nike
7,075
505
66
5
0
275,630
1
L
Cerberus
5,582
399
48
3
0
255,572
1
W
Apollo
7,399
529
98
7
0
240,338
3
L
Izanami
7,127
509
89
6
0
223,727
3
L
Nu Wa
5,960
426
59
4
0
194,395
6
W
Neith
8,197
586
79
6
0
235,917
0
L
Neith
6,748
482
105
8
0
232,767
4
W
Bellona
7,852
561
104
7
0
251,210
1
L
Bastet
7,594
542
77
6
0
294,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role