Player Matchup

Osiris
Osiris
Cheemster
Osiris
Level 53
God Stats
5W - 6L
1,435 SR
Queue Stats
169W - 172L
1,484 Elo+
Party 3
Sol
Sol
IShockeyI
Sol
Level 160
God Stats
17W - 17L
1,418 SR
Queue Stats
726W - 667L
1,476 Elo+
Party 1
Yemoja
Yemoja
KINDATOXICC
Yemoja
Level 53
God Stats
12W - 17L
1,787 SR
Queue Stats
317W - 301L
1,503 Elo+
Party 1
Izanami
Izanami
StarEmpty1
Izanami
Level 108
God Stats
3W - 8L
958 SR
Queue Stats
512W - 479L
1,543 Elo+
Party 3
Achilles
Achilles
matteochill
Achilles
Level 24
God Stats
11W - 11L
1,837 SR
Queue Stats
76W - 67L
1,580 Elo+
Party 3
Team Averages
Level 80
1,487 SR
1,517 Elo+

VS

Team Averages
Level 57
1,427 SR
1,355 Elo+
Maui
Maui
AquaSauce
Maui
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 2
Thor
Thor
Nidaclasar
Thor
Level 128
God Stats
12W - 21L
1,450 SR
Queue Stats
32W - 47L
1,408 Elo+
Solo
Apollo
Apollo
PixelatedSam
Apollo
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,369 Elo+
Party 2
Loki
Loki
TomCruze
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
lStasisl
Ao Kuang
Level 7
God Stats
0W - 3L
1,188 SR
Queue Stats
0W - 6L
1,140 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cheemster
Osiris
12
6 / 2 / 4
7,789
599
6,106
10,194
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 0 / 0
8,138
626
7,634
7,517
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
13
2 / 0 / 4
7,250
558
2,402
6,224
2,324
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
StarEmpty1
Izanami
14
5 / 1 / 5
8,055
620
14,084
8,650
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
matteochill
Achilles
11
2 / 1 / 4
7,499
577
5,994
10,434
9,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
8
1 / 3 / 0
5,870
452
1,987
11,557
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 1 / 1
5,837
449
4,152
10,454
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Apollo
9
1 / 3 / 1
5,567
428
7,796
9,713
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Loki
8
0 / 5 / 2
5,462
420
3,053
10,011
2,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
lStasisl
Ao Kuang
9
2 / 4 / 1
5,877
452
5,934
10,780
3,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
16
Kills
4
4
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Maui
1
3
0
0.33
W
Osiris
Cheemster
Osiris
6
2
4
4
W
1
0
0
1
W
Yemoja
2
0
4
4
L
0
1
1
0.5
L
Apollo
1
3
1
0.5
W
Izanami
StarEmpty1
Izanami
5
1
5
7.5
L
Loki
0
5
2
0.2
L
Ao Kuang
lStasisl
Ao Kuang
2
4
1
0.63
W
Achilles
matteochill
Achilles
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,220
Damage
22,922
43,019
Taken
52,515
23,845
Mitigated
22,448
21,049
Healing
16,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
1,987
832
0
1,915
11,557
6,134
72
323
11,234
15,517
0
W
Osiris
Cheemster
Osiris
6,106
2,822
0
4,628
10,194
5,217
108
3,023
7,127
0
41,871
W
7,634
3,662
0
5,284
7,517
3,329
564
104
6,756
54,928
7,991
W
Yemoja
2,402
305
376
1,571
6,224
2,324
1,086
1,642
4,582
46,965
0
L
4,152
469
0
4,175
10,454
6,696
0
5,858
4,596
0
31,562
L
Apollo
7,796
5,361
0
3,340
9,713
2,895
406
162
9,551
0
44,291
W
Izanami
StarEmpty1
Izanami
14,084
10,039
0
5,855
8,650
3,209
1,391
871
7,779
0
78,848
L
Loki
3,053
854
0
2,953
10,011
2,946
0
1,523
8,488
0
28,868
L
Ao Kuang
lStasisl
Ao Kuang
5,934
1,679
0
4,224
10,780
3,777
490
1,288
9,492
20,992
0
W
Achilles
matteochill
Achilles
5,994
1,132
0
3,335
10,434
9,766
816
2,281
8,153
79
16,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,731
Gold Earned
28,613
422
Minions Killed
234
0
Camps Cleared
0
1,281,479
Distance Traveled
1,195,200
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,870
452
24
2
0
245,520
1
W
Osiris
7,789
599
71
5
0
274,478
0
W
Sol
8,138
626
124
10
0
238,681
4
W
Yemoja
7,250
558
86
7
0
260,412
3
L
Thor
5,837
449
49
4
0
241,826
3
L
Apollo
5,567
428
65
5
0
233,729
0
W
Izanami
8,055
620
123
9
0
233,625
2
L
Loki
5,462
420
56
4
0
259,441
1
L
Ao Kuang
5,877
452
40
3
0
214,684
2
W
Achilles
7,499
577
18
1
0
274,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role