Player Matchup

Atlas
Atlas
Destlenox
Atlas
Level 14
God Stats
2W - 1L
1,720 SR
Queue Stats
7W - 5L
1,402 Elo+
Party 3
Chaac
Chaac
PassagenRoland
Chaac
Level 68
God Stats
52W - 46L
1,480 SR
Queue Stats
100W - 101L
1,440 Elo+
Party 3
Chiron
Chiron
TheEickers
Chiron
Level 59
God Stats
8W - 4L
1,544 SR
Queue Stats
135W - 113L
1,454 Elo+
Party 3
Hun Batz
Hun Batz
Wz_Bayas21
Hun Batz
Level 43
God Stats
1W - 3L
1,189 SR
Queue Stats
23W - 23L
1,394 Elo+
Solo
Agni
Agni
iPablitoo
Agni
Level 126
God Stats
39W - 27L
1,512 SR
Queue Stats
306W - 275L
1,514 Elo+
Party 3
Team Averages
Level 62
1,489 SR
1,441 Elo+

VS

Team Averages
Level 64
1,400 SR
1,437 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
The_East10
Fenrir
Level 85
God Stats
1W - 15L
1,084 SR
Queue Stats
321W - 333L
1,458 Elo+
Party 1
Hades
Hades
apemanjoe
Hades
Level 57
God Stats
59W - 62L
1,553 SR
Queue Stats
120W - 158L
1,381 Elo+
Party 2
Hou Yi
Hou Yi
l-_Trxy-hxrd_-l
Hou Yi
Level 48
God Stats
2W - 7L
1,365 SR
Queue Stats
95W - 137L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Destlenox
Atlas
12
4 / 1 / 8
8,033
536
7,565
13,319
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 2
8,321
555
8,120
10,817
8,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
TheEickers
Chiron
12
7 / 3 / 3
7,830
522
11,159
12,698
5,237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Wz_Bayas21
Hun Batz
14
1 / 0 / 8
8,374
558
4,773
10,082
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
15
3 / 0 / 3
8,869
591
9,184
4,428
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
4 / 5 / 0
7,196
480
10,669
16,531
11,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
 
Bakasura
11
0 / 2 / 1
6,535
436
1,039
10,861
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
The_East10
Fenrir
12
1 / 4 / 0
7,324
488
8,695
15,704
10,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hades
apemanjoe
Hades
14
0 / 0 / 0
7,936
529
3,228
8,832
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 7 / 2
5,913
394
5,107
11,561
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
18
Kills
5
5
Deaths
18
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
0
0.8
L
Bakasura
 
Bakasura
0
2
1
0.25
W
Atlas
Destlenox
Atlas
4
1
8
8
W
3
1
2
4
W
Chiron
TheEickers
Chiron
7
3
3
2.83
L
Fenrir
The_East10
Fenrir
1
4
0
0.25
W
Hun Batz
Wz_Bayas21
Hun Batz
1
0
8
5
L
Hades
apemanjoe
Hades
0
0
0
0
W
Agni
3
0
3
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
28,738
51,344
Taken
63,489
32,101
Mitigated
34,100
19,660
Healing
22,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,669
1,888
662
4,705
16,531
11,228
0
4,785
11,746
26,390
219
L
Bakasura
 
Bakasura
1,039
659
0
2,396
10,861
3,947
0
2,432
8,429
0
34,311
W
Atlas
Destlenox
Atlas
7,565
3,939
321
4,552
13,319
11,893
0
5,173
7,981
25,179
1,494
W
8,120
1,061
15
3,906
10,817
8,967
485
0
10,053
0
43,792
W
Chiron
TheEickers
Chiron
11,159
5,852
582
4,845
12,698
5,237
0
5,528
7,020
0
51,975
L
Fenrir
The_East10
Fenrir
8,695
3,876
0
6,532
15,704
10,548
0
473
15,231
0
41,878
W
Hun Batz
Wz_Bayas21
Hun Batz
4,773
1,561
0
4,622
10,082
4,250
0
1,126
8,931
0
69,228
L
Hades
apemanjoe
Hades
3,228
206
279
6,271
8,832
4,663
0
5,301
3,531
72,179
0
W
Agni
9,184
759
0
817
4,428
1,754
1,161
1,701
2,699
72,413
0
L
5,107
1,730
0
1,666
11,561
3,714
140
3,039
8,522
0
32,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,427
Gold Earned
34,904
435
Minions Killed
393
0
Camps Cleared
0
1,465,287
Distance Traveled
1,453,877
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,196
480
26
2
0
293,023
0
L
Bakasura
6,535
436
89
6
0
336,112
1
W
Atlas
8,033
536
29
2
0
287,342
2
W
Chaac
8,321
555
72
5
0
280,159
2
W
Chiron
7,830
522
77
5
0
261,618
4
L
Fenrir
7,324
488
86
6
0
273,501
1
W
Hun Batz
8,374
558
127
8
0
320,524
3
L
Hades
7,936
529
138
9
0
294,408
1
W
Agni
8,869
591
130
9
0
315,644
6
L
Hou Yi
5,913
394
54
4
0
256,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role