Player Matchup

Aphrodite
Aphrodite
Amplificador
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,594 Elo+
Party 3
Hercules
Hercules
Arohd
Hercules
Level 157
God Stats
0W - 1L
1,563 SR
Queue Stats
28W - 26L
1,543 Elo+
Party 2
Hun Batz
Hun Batz
Chardy
Hun Batz
Level 131
God Stats
1W - 1L
1,704 SR
Queue Stats
19W - 13L
1,592 Elo+
Party 2
Danzaburou
Danzaburou
Setu21
Danzaburou
Level 75
God Stats
4W - 2L
1,500 SR
Queue Stats
80W - 87L
1,430 Elo+
Party 3
Bellona
Bellona
T1po
Bellona
Level 122
God Stats
1W - 2L
1,682 SR
Queue Stats
52W - 47L
1,499 Elo+
Solo
Team Averages
Level 114
1,590 SR
1,532 Elo+

VS

Team Averages
Level 150
1,570 SR
1,544 Elo+
Danzaburou
Danzaburou
Mone91
Danzaburou
Level 149
God Stats
2W - 2L
1,440 SR
Queue Stats
63W - 57L
1,523 Elo+
Party 1
Atlas
Atlas
STEUpaladin
Atlas
Level 154
God Stats
2W - 1L
1,126 SR
Queue Stats
258W - 257L
1,560 Elo+
Party 1
Achilles
Achilles
THETROJIAN
Achilles
Level 129
God Stats
3W - 1L
1,802 SR
Queue Stats
121W - 123L
1,513 Elo+
Solo
Poseidon
Poseidon
Zena 2888
Poseidon
Level 157
God Stats
11W - 2L
1,651 SR
Queue Stats
325W - 338L
1,521 Elo+
Party 1
Yemoja
Yemoja
xx Armadio xx
Yemoja
Level 160
God Stats
1W - 0L
1,833 SR
Queue Stats
120W - 122L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Amplificador
Aphrodite
19
5 / 3 / 8
11,089
693
21,361
19,685
17,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Arohd
Hercules
19
6 / 4 / 5
11,687
730
22,428
39,336
34,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
Chardy
Hun Batz
16
1 / 7 / 9
9,346
584
14,236
19,798
18,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Setu21
Danzaburou
18
1 / 5 / 10
10,709
669
24,496
18,948
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
T1po
Bellona
14
1 / 5 / 7
8,882
555
7,406
16,791
14,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mone91
Danzaburou
19
5 / 2 / 14
11,758
735
28,573
16,868
11,179
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
10 / 4 / 8
12,602
788
26,048
27,789
49,921
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
THETROJIAN
Achilles
19
5 / 4 / 13
12,125
758
22,843
27,668
28,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Zena 2888
Poseidon
17
2 / 2 / 13
10,845
678
14,725
12,046
6,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 15
11,521
720
7,806
22,724
30,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
87
14
Kills
24
24
Deaths
14
39
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Amplificador
Aphrodite
5
3
8
3
L
Hercules
Arohd
Hercules
6
4
5
2.13
L
Hun Batz
Chardy
Hun Batz
1
7
9
0.79
W
Danzaburou
Mone91
Danzaburou
5
2
14
6
W
10
4
8
3.5
L
Danzaburou
Setu21
Danzaburou
1
5
10
1.2
L
Bellona
T1po
Bellona
1
5
7
0.9
W
Achilles
THETROJIAN
Achilles
5
4
13
2.88
W
Poseidon
Zena 2888
Poseidon
2
2
13
4.25
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,927
Damage
99,995
114,558
Taken
107,095
95,859
Mitigated
126,372
53,216
Healing
49,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Amplificador
Aphrodite
21,361
1,011
10,318
10,639
19,685
17,776
0
7,985
11,700
44,863
0
L
Hercules
Arohd
Hercules
22,428
6,669
382
17,257
39,336
34,414
0
13,926
25,410
0
31,765
L
Hun Batz
Chardy
Hun Batz
14,236
1,646
1,446
3,237
19,798
18,823
0
9,178
10,620
0
23,261
W
Danzaburou
Mone91
Danzaburou
28,573
12,707
1,602
3,521
16,868
11,179
3,300
2,841
14,027
0
52,243
W
26,048
8,431
1,903
5,876
27,789
49,921
796
6,787
21,002
47,231
0
L
Danzaburou
Setu21
Danzaburou
24,496
8,431
1,915
6,030
18,948
9,909
696
10,189
8,759
0
46,955
L
Bellona
T1po
Bellona
7,406
1,180
744
1,248
16,791
14,937
0
8,121
8,670
0
12,428
W
Achilles
THETROJIAN
Achilles
22,843
6,091
2,667
9,372
27,668
28,690
1,068
5,136
22,532
1,804
33,460
W
Poseidon
Zena 2888
Poseidon
14,725
1,388
3,278
1,984
12,046
6,337
2,053
1,962
10,084
33,951
0
W
7,806
1,484
14,402
5,267
22,724
30,245
857
4,635
18,089
15,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,713
Gold Earned
58,851
154
Minions Killed
177
0
Camps Cleared
0
1,486,300
Distance Traveled
1,496,202
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,089
693
41
3
0
319,264
0
L
Hercules
11,687
730
29
2
0
329,513
0
L
Hun Batz
9,346
584
11
1
0
297,655
4
W
Danzaburou
11,758
735
57
4
0
280,553
2
W
Atlas
12,602
788
37
2
0
300,193
0
L
Danzaburou
10,709
669
54
3
0
268,356
0
L
Bellona
8,882
555
19
1
0
271,512
4
W
Achilles
12,125
758
18
1
0
326,618
0
W
Poseidon
10,845
678
49
3
0
312,263
1
W
Yemoja
11,521
720
16
1
0
276,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role