Player Matchup

Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CrimsonGodV
Chang'e
Level 105
God Stats
0W - 3L
1,238 SR
Queue Stats
51W - 55L
1,455 Elo+
Party 3
Serqet
Serqet
SladelGreen
Serqet
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 21L
1,507 Elo+
Party 3
Sol
Sol
TELONIUS35
Sol
Level 23
God Stats
6W - 14L
1,230 SR
Queue Stats
24W - 36L
1,416 Elo+
Party 1
Team Averages
Level 65
1,394 SR
1,476 Elo+

VS

Team Averages
Level 160
1,758 SR
1,690 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Fwib
Ganesha
Level 160
God Stats
180W - 22L
1,960 SR
Queue Stats
2,588W - 457L
1,905 Elo+
Party 2
Mercury
Mercury
No Synergy
Mercury
Level 160
God Stats
38W - 4L
1,977 SR
Queue Stats
2,101W - 731L
1,632 Elo+
Party 2
Aphrodite
Aphrodite
Syaenr
Aphrodite
Level 158
God Stats
171W - 23L
1,896 SR
Queue Stats
714W - 148L
1,795 Elo+
Party 2
Heimdallr
Heimdallr
Zen禅
Heimdallr
Level 160
God Stats
2W - 1L
1,457 SR
Queue Stats
444W - 137L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 9 / 1
8,099
900
4,020
13,436
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
 
Ymir
13
0 / 6 / 0
8,093
899
2,793
15,371
10,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
CrimsonGodV
Chang'e
14
0 / 9 / 1
8,721
969
10,842
23,335
7,337
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
13
1 / 6 / 0
8,764
974
8,046
22,390
11,816
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 14 / 1
8,303
923
6,881
21,553
6,597
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
9 / 0 / 28
10,606
1,178
15,153
9,951
7,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
Fwib
Ganesha
18
0 / 0 / 41
11,701
1,300
8,053
9,526
13,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
No Synergy
Mercury
17
8 / 0 / 25
11,200
1,244
19,406
6,599
3,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Aphrodite
Syaenr
Aphrodite
17
7 / 1 / 28
10,527
1,170
13,354
8,517
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Zen禅
Heimdallr
18
20 / 0 / 20
12,669
1,408
35,863
9,674
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
186
1
Kills
44
44
Deaths
1
3
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
9
1
0.06
L
Ymir
 
Ymir
0
6
0
0
W
Shiva
 
Shiva
9
0
28
23
L
Chang'e
CrimsonGodV
Chang'e
0
9
1
0.06
W
Ganesha
Fwib
Ganesha
0
0
41
20.5
W
Mercury
No Synergy
Mercury
8
0
25
20.5
L
Serqet
1
6
0
0.17
W
Aphrodite
Syaenr
Aphrodite
7
1
28
21
L
0
14
1
0.04
W
Heimdallr
Zen禅
Heimdallr
20
0
20
30

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,582
Damage
91,829
96,085
Taken
44,267
39,877
Mitigated
33,753
5,421
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,020
1,118
352
244
13,436
3,909
0
2,372
11,064
6,296
0
L
Ymir
 
Ymir
2,793
283
0
123
15,371
10,218
0
4,251
11,063
4,597
0
W
Shiva
 
Shiva
15,153
2,517
0
2,340
9,951
7,134
0
5,223
4,170
0
27,246
L
Chang'e
CrimsonGodV
Chang'e
10,842
827
1,398
2,166
23,335
7,337
0
4,241
19,094
34,204
0
W
Ganesha
Fwib
Ganesha
8,053
741
0
3,795
9,526
13,477
0
3,702
5,824
24,340
0
W
Mercury
No Synergy
Mercury
19,406
7,850
0
944
6,599
3,503
0
3,914
2,685
0
28,572
L
Serqet
8,046
1,146
0
260
22,390
11,816
0
4,241
18,149
0
15,152
W
Aphrodite
Syaenr
Aphrodite
13,354
1,589
6,824
5,605
8,517
4,888
0
5,679
2,384
22,328
0
L
6,881
849
0
878
21,553
6,597
0
6,302
15,247
14,944
0
W
Heimdallr
Zen禅
Heimdallr
35,863
21,592
0
1,241
9,674
4,751
0
6,018
3,386
0
51,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
56,703
102
Minions Killed
157
3
Camps Cleared
6
706,579
Distance Traveled
839,306
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,099
900
6
1
2
89,991
0
L
Ymir
8,093
899
4
0
1
100,194
0
W
Shiva
10,606
1,178
42
5
1
162,637
1
L
Chang'e
8,721
969
50
6
0
180,436
0
W
Ganesha
11,701
1,300
4
0
0
172,727
3
W
Mercury
11,200
1,244
41
5
1
187,203
3
L
Serqet
8,764
974
27
3
0
175,535
0
W
Aphrodite
10,527
1,170
34
4
1
149,453
3
L
Sol
8,303
923
15
2
0
160,423
0
W
Heimdallr
12,669
1,408
36
4
3
167,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role