Player Matchup

Ra
Ra
BackToDaBeach
Ra
Level 121
God Stats
4W - 2L
1,444 SR
Queue Stats
140W - 175L
1,362 Elo+
Party 2
Hachiman
Hachiman
CourageousChase
Hachiman
Level 46
God Stats
9W - 1L
1,857 SR
Queue Stats
31W - 26L
1,474 Elo+
Party 2
Atlas
Atlas
Hard2AnaIyze
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
111W - 148L
1,460 Elo+
Party 2
Team Averages
Level 96
1,601 SR
1,432 Elo+

VS

Team Averages
Level 124
1,433 SR
1,453 Elo+
Ganesha
Ganesha
FluffySuce
Ganesha
Level 135
God Stats
18W - 15L
1,527 SR
Queue Stats
217W - 220L
1,453 Elo+
Party 1
Sol
Sol
Ketsh2A
Sol
Level 160
God Stats
3W - 9L
1,174 SR
Queue Stats
432W - 425L
1,471 Elo+
Party 1
Pele
Pele
Unity_Lever
Pele
Level 77
God Stats
4W - 4L
1,598 SR
Queue Stats
68W - 82L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 4
8,010
801
4,915
6,545
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
13
3 / 1 / 4
7,674
767
4,985
5,187
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 4
8,194
819
6,138
9,536
8,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FluffySuce
Ganesha
12
0 / 2 / 0
6,926
693
2,643
8,435
6,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
12
0 / 1 / 0
6,647
665
7,323
4,796
1,869
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 0
6,172
617
4,697
8,609
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
1
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
Hachiman
3
1
4
5
L
Ganesha
FluffySuce
Ganesha
0
2
0
0
W
3
0
4
5
L
Sol
0
1
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
14,663
21,268
Taken
21,840
13,410
Mitigated
11,624
8,272
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,915
617
602
2,830
6,545
3,027
48
3,492
3,053
44,328
0
W
Hachiman
4,985
2,167
404
1,639
5,187
2,035
210
1,402
3,785
0
28,352
L
Ganesha
FluffySuce
Ganesha
2,643
516
1,654
1,313
8,435
6,139
0
3,909
4,526
17,957
0
W
6,138
2,312
0
2,797
9,536
8,348
0
5,924
3,612
18,868
0
L
Sol
7,323
2,724
0
1,514
4,796
1,869
360
2,313
2,483
31,097
0
L
4,697
895
0
1,179
8,609
3,616
0
4,858
3,751
0
18,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,878
Gold Earned
19,745
148
Minions Killed
123
0
Camps Cleared
0
610,334
Distance Traveled
524,576
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,010
801
92
9
0
217,553
6
W
Hachiman
7,674
767
37
4
0
210,856
1
L
Ganesha
6,926
693
2
0
0
188,076
3
W
Atlas
8,194
819
19
2
0
181,925
1
L
Sol
6,647
665
77
8
0
161,333
2
L
Pele
6,172
617
44
4
0
175,167
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role