Player Matchup

Cernunnos
Cernunnos
Momsexer69
Cernunnos
Level 84
God Stats
1W - 1L
1,273 SR
Queue Stats
42W - 32L
1,580 Elo+
Solo
Sol
Sol
ObleRS
Sol
Level 123
God Stats
4W - 1L
1,687 SR
Queue Stats
252W - 232L
1,561 Elo+
Solo
Ymir
Ymir
UrWifesNewbf96
Ymir
Level 132
God Stats
2W - 2L
1,511 SR
Queue Stats
638W - 470L
1,551 Elo+
Solo
Chang'e
Chang'e
sadd87
Chang'e
Level 160
God Stats
5W - 6L
1,641 SR
Queue Stats
400W - 405L
1,559 Elo+
Solo
Tsukuyomi
Tsukuyomi
vahnzizka
Tsukuyomi
Level 147
God Stats
7W - 4L
1,691 SR
Queue Stats
614W - 598L
1,615 Elo+
Solo
Team Averages
Level 129
1,560 SR
1,573 Elo+

VS

Team Averages
Level 118
1,544 SR
1,623 Elo+
Ullr
Ullr
BIGBOOTYFLAVORS
Ullr
Level 121
God Stats
6W - 14L
1,437 SR
Queue Stats
523W - 482L
1,688 Elo+
Party 1
Maui
Maui
Benefacto
Maui
Level 158
God Stats
10W - 14L
1,559 SR
Queue Stats
137W - 132L
1,576 Elo+
Solo
Lancelot
Lancelot
Mallampati4Gamer
Lancelot
Level 128
God Stats
7W - 9L
1,643 SR
Queue Stats
636W - 544L
1,589 Elo+
Party 2
Hachiman
Hachiman
Pandaman59
Hachiman
Level 123
God Stats
7W - 7L
1,720 SR
Queue Stats
259W - 215L
1,675 Elo+
Party 2
Bellona
Bellona
Toner56
Bellona
Level 58
God Stats
6W - 6L
1,359 SR
Queue Stats
135W - 101L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Momsexer69
Cernunnos
20
3 / 4 / 4
13,776
574
21,375
23,200
11,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
ObleRS
Sol
20
1 / 4 / 7
13,218
551
20,720
24,787
11,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 2 / 6
12,203
508
9,282
18,644
22,421
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
sadd87
Chang'e
20
2 / 2 / 2
13,934
581
16,313
16,938
20,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tsukuyomi
vahnzizka
Tsukuyomi
20
7 / 3 / 4
14,062
586
18,179
21,699
10,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
11,895
496
12,999
19,656
10,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maui
16
3 / 1 / 7
11,418
476
7,083
20,758
26,255
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
4 / 6 / 6
11,387
474
18,022
24,607
13,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Pandaman59
Hachiman
20
3 / 2 / 3
13,046
544
15,125
23,485
10,312
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Toner56
Bellona
19
0 / 3 / 2
12,222
509
7,576
25,749
29,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
13
15
Deaths
16
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Maui
3
1
7
6.5
L
4
6
6
1.17
W
Cernunnos
Momsexer69
Cernunnos
3
4
4
1.25
W
Sol
ObleRS
Sol
1
4
7
1.13
L
Hachiman
Pandaman59
Hachiman
3
2
3
2.25
L
Bellona
Toner56
Bellona
0
3
2
0.33
W
3
2
6
3
W
Chang'e
sadd87
Chang'e
2
2
2
1.5
W
Tsukuyomi
vahnzizka
Tsukuyomi
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,869
Damage
60,805
105,268
Taken
114,255
75,725
Mitigated
90,358
47,462
Healing
33,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,999
5,386
0
1,264
19,656
10,360
1,611
11,213
8,443
0
107,706
L
Maui
7,083
1,249
3,569
3,866
20,758
26,255
0
6,259
14,429
30,053
1,593
L
18,022
4,169
0
500
24,607
13,857
149
9,282
15,325
0
109,202
W
Cernunnos
Momsexer69
Cernunnos
21,375
11,272
0
12,676
23,200
11,025
2,938
2,475
20,725
0
139,239
W
Sol
ObleRS
Sol
20,720
6,496
0
15,758
24,787
11,187
1,254
1,761
23,026
157,645
0
L
Hachiman
Pandaman59
Hachiman
15,125
9,799
0
13,993
23,485
10,312
0
3,419
20,066
0
132,470
L
Bellona
Toner56
Bellona
7,576
2,576
0
10,215
25,749
29,574
334
16,450
9,185
0
112,418
W
9,282
2,393
0
2,814
18,644
22,421
225
2,123
16,521
37,140
1,308
W
Chang'e
sadd87
Chang'e
16,313
1,358
120
8,437
16,938
20,195
486
108
16,830
124,568
0
W
Tsukuyomi
vahnzizka
Tsukuyomi
18,179
4,910
0
7,657
21,699
10,897
549
1,107
20,164
0
142,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,193
Gold Earned
59,968
844
Minions Killed
784
0
Camps Cleared
0
2,331,587
Distance Traveled
2,466,793
33
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,895
496
160
7
0
454,820
6
L
Maui
11,418
476
46
2
0
525,272
11
L
Lancelot
11,387
474
144
6
0
538,836
4
W
Cernunnos
13,776
574
207
9
0
450,278
3
W
Sol
13,218
551
217
9
0
414,637
7
L
Hachiman
13,046
544
224
9
0
450,351
8
L
Bellona
12,222
509
210
9
0
497,514
2
W
Ymir
12,203
508
42
2
0
477,737
15
W
Chang'e
13,934
581
198
8
0
435,950
1
W
Tsukuyomi
14,062
586
180
8
0
552,985
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role