Player Matchup

Jormungandr
Jormungandr
ASIATOXIK
Jormungandr
Level 67
God Stats
5W - 6L
1,317 SR
Queue Stats
166W - 175L
1,423 Elo+
Party 3
Nu Wa
Nu Wa
Chocolop3
Nu Wa
Level 49
God Stats
10W - 7L
1,465 SR
Queue Stats
68W - 87L
1,485 Elo+
Party 1
Zhong Kui
Zhong Kui
Dimie
Zhong Kui
Level 129
God Stats
10W - 10L
1,513 SR
Queue Stats
175W - 155L
1,525 Elo+
Party 1
Neith
Neith
JudgeUnicorn
Neith
Level 121
God Stats
4W - 5L
1,392 SR
Queue Stats
9W - 7L
1,481 Elo+
Party 1
Mercury
Mercury
kingnetT
Mercury
Level 48
God Stats
16W - 13L
1,572 SR
Queue Stats
113W - 116L
1,419 Elo+
Party 3
Team Averages
Level 83
1,452 SR
1,467 Elo+

VS

Team Averages
Level 49
1,503 SR
1,404 Elo+
Bacchus
Bacchus
Kingyassen
Bacchus
Level 58
God Stats
23W - 31L
1,471 SR
Queue Stats
56W - 54L
1,423 Elo+
Party 2
Chaac
Chaac
PaVelSKY4
Chaac
Level 59
God Stats
8W - 12L
1,522 SR
Queue Stats
121W - 136L
1,435 Elo+
Solo
Ah Puch
Ah Puch
PogCemp
Ah Puch
Level 64
God Stats
4W - 3L
1,545 SR
Queue Stats
62W - 62L
1,400 Elo+
Party 2
Set
Set
Shumaa
Set
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,417 Elo+
Party 2
Izanami
Izanami
Tadoshihamoriii
Izanami
Level 14
God Stats
8W - 9L
1,478 SR
Queue Stats
14W - 22L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ASIATOXIK
Jormungandr
12
2 / 1 / 1
7,513
683
5,186
5,875
4,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Chocolop3
Nu Wa
12
1 / 0 / 6
7,255
660
5,304
4,871
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Dimie
Zhong Kui
10
4 / 1 / 4
6,732
612
9,330
9,154
6,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 3
6,398
582
6,386
6,033
2,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
kingnetT
Mercury
12
5 / 0 / 0
7,352
668
4,647
9,431
3,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kingyassen
Bacchus
7
0 / 3 / 1
4,703
428
1,920
9,964
6,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
PaVelSKY4
Chaac
10
0 / 3 / 1
5,892
536
2,440
9,453
4,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
PogCemp
Ah Puch
10
1 / 2 / 0
6,037
549
5,237
7,176
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Shumaa
Set
9
1 / 6 / 1
5,653
514
4,492
11,213
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 1 / 0
4,575
416
1,504
5,267
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
2
2
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ASIATOXIK
Jormungandr
2
1
1
2.5
W
Nu Wa
Chocolop3
Nu Wa
1
0
6
4
W
Zhong Kui
Dimie
Zhong Kui
4
1
4
6
W
3
0
3
4.5
L
Bacchus
Kingyassen
Bacchus
0
3
1
0.17
L
Chaac
PaVelSKY4
Chaac
0
3
1
0.17
L
Ah Puch
PogCemp
Ah Puch
1
2
0
0.5
L
Set
Shumaa
Set
1
6
1
0.25
L
0
1
0
0
W
Mercury
kingnetT
Mercury
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
15,593
35,364
Taken
43,073
18,320
Mitigated
21,201
11,068
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ASIATOXIK
Jormungandr
5,186
2,392
0
2,191
5,875
4,653
0
0
5,875
50,514
0
W
Nu Wa
Chocolop3
Nu Wa
5,304
1,534
0
2,110
4,871
1,909
829
2,326
2,315
53,810
0
W
Zhong Kui
Dimie
Zhong Kui
9,330
2,327
363
3,748
9,154
6,359
623
2,063
7,019
31,125
16,154
W
6,386
2,629
0
1,781
6,033
2,069
447
1,082
4,919
0
32,952
L
Bacchus
Kingyassen
Bacchus
1,920
254
0
670
9,964
6,932
0
3,801
6,163
9,817
0
L
Chaac
PaVelSKY4
Chaac
2,440
380
0
3,128
9,453
4,609
0
5,689
3,764
0
35,523
L
Ah Puch
PogCemp
Ah Puch
5,237
145
0
1,767
7,176
2,766
0
4,256
2,920
43,557
0
L
Set
Shumaa
Set
4,492
1,474
0
1,949
11,213
5,246
0
1,563
9,650
0
27,425
L
1,504
1,022
0
1,189
5,267
1,648
0
2,536
2,731
0
21,980
W
Mercury
kingnetT
Mercury
4,647
3,436
0
875
9,431
3,330
0
1,294
8,079
0
57,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
26,860
408
Minions Killed
258
0
Camps Cleared
0
1,072,435
Distance Traveled
1,097,990
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,513
683
106
10
0
191,949
1
W
Nu Wa
7,255
660
92
8
0
200,091
0
W
Zhong Kui
6,732
612
61
6
0
188,585
1
W
Neith
6,398
582
55
5
0
213,652
5
L
Bacchus
4,703
428
12
1
0
230,326
1
L
Chaac
5,892
536
71
6
0
225,178
4
L
Ah Puch
6,037
549
93
8
0
213,288
4
L
Set
5,653
514
47
4
0
214,761
2
L
Izanami
4,575
416
35
3
0
214,437
0
W
Mercury
7,352
668
94
9
0
278,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role