Player Matchup

Nox
Nox
ErbyStupidFresh
Nox
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
LIL-A-the-GooN
Sylvanus
Level 122
God Stats
21W - 24L
1,520 SR
Queue Stats
127W - 163L
1,399 Elo+
Party 2
Hercules
Hercules
MonkeywthAMotive
Hercules
Level 32
God Stats
0W - 3L
1,112 SR
Queue Stats
18W - 28L
1,349 Elo+
Solo
Team Averages
Level 94
1,377 SR
1,410 Elo+

VS

Team Averages
Level 113
1,592 SR
1,484 Elo+
Horus
Horus
Romarino27
Horus
Level 108
God Stats
23W - 27L
1,421 SR
Queue Stats
260W - 274L
1,459 Elo+
Solo
Artemis
Artemis
Swagg CnoiiZe
Artemis
Level 102
God Stats
14W - 2L
1,828 SR
Queue Stats
225W - 213L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
sac995
Baron Samedi
Level 128
God Stats
11W - 10L
1,529 SR
Queue Stats
140W - 131L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,689
692
10,745
15,062
7,957
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
13
3 / 5 / 2
8,802
629
13,553
20,718
18,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 3 / 6
8,052
575
7,090
16,005
21,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
4 / 1 / 7
11,064
790
11,672
27,978
22,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
16
4 / 3 / 6
10,177
727
14,766
14,727
6,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
sac995
Baron Samedi
15
3 / 3 / 6
10,091
721
18,936
15,827
7,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
11
11
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
Sylvanus
3
5
2
0.8
L
0
3
6
1
W
Horus
4
1
7
7.5
W
Artemis
4
3
6
2.33
W
Baron Samedi
sac995
Baron Samedi
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,388
Damage
45,374
51,785
Taken
58,532
47,214
Mitigated
36,717
13,423
Healing
32,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,745
666
0
245
15,062
7,957
144
5,829
9,233
46,152
0
L
Sylvanus
13,553
3,988
3,236
5,867
20,718
18,070
138
7,127
13,591
25,058
4,018
L
7,090
2,182
0
4,075
16,005
21,187
24
6,004
10,001
0
14,018
W
Horus
11,672
4,537
1,572
13,887
27,978
22,099
147
9,614
18,364
0
35,237
W
Artemis
14,766
7,145
789
3,953
14,727
6,646
1,642
8,010
6,717
0
46,880
W
Baron Samedi
sac995
Baron Samedi
18,936
1,631
4,934
7,242
15,827
7,972
642
5,388
10,439
48,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
31,332
123
Minions Killed
158
0
Camps Cleared
0
675,711
Distance Traveled
736,725
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,689
692
76
5
0
241,882
0
L
Sylvanus
8,802
629
32
2
0
193,481
0
L
Hercules
8,052
575
15
1
0
240,348
0
W
Horus
11,064
790
39
3
0
260,215
0
W
Artemis
10,177
727
61
4
0
226,407
2
W
Baron Samedi
10,091
721
58
4
0
250,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role