Player Matchup

Danzaburou
Danzaburou
CF-KillerBlackja
Danzaburou
Level 84
God Stats
9W - 8L
1,421 SR
Queue Stats
255W - 279L
1,352 Elo+
Solo
Nemesis
Nemesis
PurpleSleet9630
Nemesis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 97L
1,354 Elo+
Party 2
Ares
Ares
doodnelley
Ares
Level 83
God Stats
5W - 11L
1,382 SR
Queue Stats
130W - 202L
1,290 Elo+
Party 1
Chaac
Chaac
lusahfur
Chaac
Level 23
God Stats
33W - 36L
1,481 SR
Queue Stats
85W - 116L
1,290 Elo+
Party 1
Hades
Hades
xEAGLExB345Tx14
Hades
Level 33
God Stats
3W - 2L
1,558 SR
Queue Stats
34W - 52L
1,263 Elo+
Party 2
Team Averages
Level 58
1,469 SR
1,310 Elo+

VS

Team Averages
Level 122
1,499 SR
1,399 Elo+
Ares
Ares
 
Ares
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CynicPsychotic
Janus
Level 135
God Stats
4W - 6L
1,468 SR
Queue Stats
512W - 581L
1,296 Elo+
Solo
Cernunnos
Cernunnos
LittleBit0ff
Cernunnos
Level 160
God Stats
3W - 3L
1,487 SR
Queue Stats
66W - 68L
1,364 Elo+
Solo
Susano
Susano
murkedu1994
Susano
Level 62
God Stats
4W - 4L
1,621 SR
Queue Stats
27W - 25L
1,470 Elo+
Solo
Olorun
Olorun
thetreehunter4
Olorun
Level 125
God Stats
284W - 294L
1,420 SR
Queue Stats
284W - 294L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CF-KillerBlackja
Danzaburou
9
0 / 0 / 0
5,105
511
311
3,132
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,465
447
1,592
5,516
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 0
5,527
553
1,283
4,311
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
lusahfur
Chaac
10
1 / 1 / 0
5,430
543
3,235
8,069
4,454
Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 0
5,769
577
3,285
5,544
2,605
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 0 / 0
4,420
442
774
3,105
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,262
426
1,814
3,285
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LittleBit0ff
Cernunnos
4
0 / 0 / 0
3,888
389
587
1,852
652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
6
0 / 2 / 0
4,187
419
1,221
6,077
1,996
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 0 / 0
5,681
568
4,595
4,511
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Danzaburou
CF-KillerBlackja
Danzaburou
0
0
0
0
L
0
1
0
0
L
Cernunnos
LittleBit0ff
Cernunnos
0
0
0
0
W
0
2
0
0
W
0
0
0
0
W
Chaac
lusahfur
Chaac
1
1
0
1
L
Susano
0
2
0
0
L
1
0
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,706
Damage
8,991
26,572
Taken
18,830
12,479
Mitigated
7,499
10,799
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
774
0
68
680
3,105
1,652
0
660
2,445
12,435
0
W
Danzaburou
CF-KillerBlackja
Danzaburou
311
94
0
1,930
3,132
1,122
0
36
3,096
0
35,960
L
1,814
361
0
414
3,285
1,177
0
1,872
1,413
19,816
0
L
Cernunnos
LittleBit0ff
Cernunnos
587
303
0
761
1,852
652
0
1,160
692
0
9,248
W
1,592
371
0
488
5,516
1,764
900
997
4,519
0
18,093
W
1,283
54
0
1,244
4,311
2,534
511
738
3,573
15,142
0
W
Chaac
lusahfur
Chaac
3,235
409
0
2,809
8,069
4,454
1,383
2,841
5,228
0
34,376
L
Susano
1,221
372
39
1,213
6,077
1,996
0
617
5,460
0
15,238
L
4,595
1,843
25
2,873
4,511
2,022
1,461
259
4,252
35,618
4,275
W
3,285
676
154
4,174
5,544
2,605
602
1,794
3,750
35,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,296
Gold Earned
22,438
236
Minions Killed
167
0
Camps Cleared
0
915,979
Distance Traveled
650,944
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,420
442
11
1
0
134,717
0
W
Danzaburou
5,105
511
70
7
0
195,901
2
L
Janus
4,262
426
34
3
0
101,647
0
L
Cernunnos
3,888
389
24
2
0
88,983
0
W
Nemesis
4,465
447
30
3
0
180,488
2
W
Ares
5,527
553
12
1
0
187,151
4
W
Chaac
5,430
543
53
5
0
177,712
0
L
Susano
4,187
419
33
3
0
163,089
0
L
Olorun
5,681
568
65
7
0
162,508
3
W
Hades
5,769
577
71
7
0
174,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role