Player Matchup

Olorun
Olorun
 
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Be Like Waterr
Hercules
Level 112
God Stats
1W - 0L
1,342 SR
Queue Stats
52W - 58L
1,452 Elo+
Party 2
Tyr
Tyr
Hurley2862
Tyr
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
24W - 9L
1,702 Elo+
Party 2
Poseidon
Poseidon
KSI Richdude460
Poseidon
Level 120
God Stats
39W - 27L
1,573 SR
Queue Stats
329W - 266L
1,567 Elo+
Party 2
Team Averages
Level 109
1,532 SR
1,544 Elo+

VS

Team Averages
Level 65
1,468 SR
1,410 Elo+
Khepri
Khepri
Cesar092002
Khepri
Level 39
God Stats
6W - 6L
1,742 SR
Queue Stats
108W - 109L
1,427 Elo+
Party 1
Thor
Thor
CoffeeCafe141
Thor
Level 35
God Stats
0W - 3L
1,157 SR
Queue Stats
10W - 19L
1,391 Elo+
Solo
Nox
Nox
ElTuetue204
Nox
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 113L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
Willdamoff
Nu Wa
Level 68
God Stats
82W - 103L
1,468 SR
Queue Stats
265W - 285L
1,418 Elo+
Solo
Cernunnos
Cernunnos
vCheetoh
Cernunnos
Level 81
God Stats
42W - 41L
1,471 SR
Queue Stats
128W - 118L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
5 / 2 / 0
8,964
690
8,688
12,523
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
13
8 / 1 / 4
8,122
625
12,512
8,431
3,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
2 / 0 / 12
7,648
588
4,413
11,028
11,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
7 / 2 / 4
8,692
669
7,332
12,842
8,519
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
12
2 / 2 / 7
7,500
577
7,079
11,250
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
1 / 6 / 3
6,434
495
2,868
11,883
8,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 6 / 1
6,027
464
5,371
12,783
4,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 3 / 2
6,498
500
5,714
8,202
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
11
2 / 5 / 3
6,942
534
9,009
8,212
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
vCheetoh
Cernunnos
9
0 / 4 / 3
5,804
446
7,641
11,084
4,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
24
Kills
6
7
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
2
0
2.5
W
Neith
 
Neith
8
1
4
10
W
Hercules
2
0
12
8
L
Khepri
1
6
3
0.42
L
1
6
1
0.25
L
2
3
2
1
W
7
2
4
4.5
W
Poseidon
2
2
7
2.75
L
Nu Wa
2
5
3
0.7
L
Cernunnos
vCheetoh
Cernunnos
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
30,603
56,074
Taken
52,164
32,348
Mitigated
23,767
17,053
Healing
9,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,688
5,596
66
6,853
12,523
5,245
4,072
2,066
10,457
78,866
3,851
W
Neith
 
Neith
12,512
3,573
0
2,541
8,431
3,313
1,404
4,047
4,384
0
69,787
W
Hercules
4,413
1,240
0
2,957
11,028
11,044
0
4,469
6,559
0
17,139
L
Khepri
2,868
798
0
1,531
11,883
8,811
0
5,720
6,163
11,454
0
L
5,371
1,251
0
2,772
12,783
4,609
0
1,080
11,703
0
36,264
L
5,714
958
0
0
8,202
3,411
0
1,547
6,655
33,084
0
W
7,332
536
0
3,656
12,842
8,519
0
3,330
9,512
0
55,147
W
Poseidon
7,079
1,414
0
980
11,250
4,227
0
4,043
7,207
55,736
0
L
Nu Wa
9,009
3,677
324
1,905
8,212
2,816
148
2,840
5,372
31,228
0
L
Cernunnos
vCheetoh
Cernunnos
7,641
2,829
0
2,525
11,084
4,120
0
4,430
6,654
0
36,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,926
Gold Earned
31,705
446
Minions Killed
240
0
Camps Cleared
0
1,222,225
Distance Traveled
1,244,214
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,964
690
125
10
0
198,846
1
W
Neith
8,122
625
110
8
0
219,433
1
W
Hercules
7,648
588
23
2
0
276,260
2
L
Khepri
6,434
495
16
1
0
250,648
0
L
Thor
6,027
464
67
5
0
266,543
0
L
Nox
6,498
500
55
4
0
259,237
0
W
Tyr
8,692
669
99
8
0
279,137
4
W
Poseidon
7,500
577
89
7
0
248,549
1
L
Nu Wa
6,942
534
49
4
0
219,650
2
L
Cernunnos
5,804
446
53
4
0
248,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role