Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
HyDroZone
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,404 Elo+
Solo
Nox
Nox
Kaikenxx
Nox
Level 105
God Stats
5W - 3L
1,445 SR
Queue Stats
163W - 171L
1,463 Elo+
Party 3
Hades
Hades
Victorisss
Hades
Level 88
God Stats
4W - 3L
1,250 SR
Queue Stats
192W - 211L
1,428 Elo+
Party 3
Raijin
Raijin
Vwildfire
Raijin
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,681 Elo+
Party 2
Team Averages
Level 85
1,439 SR
1,495 Elo+

VS

Team Averages
Level 96
1,588 SR
1,482 Elo+
Artio
Artio
ElJuancho2000
Artio
Level 57
God Stats
1W - 1L
1,744 SR
Queue Stats
31W - 24L
1,547 Elo+
Solo
Charybdis
Charybdis
Lielover
Charybdis
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 37L
1,312 Elo+
Solo
He Bo
He Bo
Raaav3n
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,479 Elo+
Party 1
Izanami
Izanami
Zayne79
Izanami
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,547 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lxNatsuxl
Tsukuyomi
Level 151
God Stats
1W - 1L
1,696 SR
Queue Stats
35W - 27L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 4 / 21
8,780
878
12,617
12,107
8,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
HyDroZone
Bastet
16
10 / 2 / 18
9,519
952
15,240
12,623
5,769
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 3 / 18
8,698
870
8,572
9,924
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
15
5 / 2 / 20
9,538
954
7,286
14,483
21,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Vwildfire
Raijin
15
4 / 2 / 15
8,930
893
9,526
9,297
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
7,790
779
3,769
15,010
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lielover
Charybdis
14
2 / 7 / 8
7,838
784
9,966
11,783
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Raaav3n
He Bo
15
4 / 5 / 4
8,356
836
8,645
9,574
5,130
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Zayne79
Izanami
16
6 / 5 / 2
9,273
927
8,463
10,674
4,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
lxNatsuxl
Tsukuyomi
13
1 / 6 / 8
7,283
728
11,419
11,154
5,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
43
28
Kills
13
13
Deaths
28
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
4
4
21
3.63
L
0
5
8
0.8
W
Bastet
HyDroZone
Bastet
10
2
18
9.5
W
5
3
18
4.67
L
Charybdis
Lielover
Charybdis
2
7
8
0.86
L
He Bo
Raaav3n
He Bo
4
5
4
1.2
W
Hades
5
2
20
7.5
W
Raijin
Vwildfire
Raijin
4
2
15
5.75
L
Izanami
Zayne79
Izanami
6
5
2
1.4
L
Tsukuyomi
lxNatsuxl
Tsukuyomi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,241
Damage
42,262
58,434
Taken
58,195
46,248
Mitigated
38,577
22,891
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,617
2,043
1,102
2,586
12,107
8,931
463
2,604
9,503
18,718
0
L
3,769
593
1,199
2,667
15,010
17,238
0
10,256
4,754
7,257
0
W
Bastet
HyDroZone
Bastet
15,240
1,795
2,680
2,850
12,623
5,769
1,289
1,366
11,257
0
18,250
W
8,572
258
2,190
996
9,924
5,420
741
2,143
7,781
13,789
0
L
Charybdis
Lielover
Charybdis
9,966
2,509
248
888
11,783
5,941
0
9,612
2,171
0
17,421
L
He Bo
Raaav3n
He Bo
8,645
756
0
553
9,574
5,130
0
6,968
2,606
16,306
0
W
Hades
7,286
902
2,274
3,877
14,483
21,478
303
3,213
11,270
13,474
0
W
Raijin
Vwildfire
Raijin
9,526
444
2,525
1,811
9,297
4,650
1,042
3,088
6,209
28,490
0
L
Izanami
Zayne79
Izanami
8,463
5,503
186
1,635
10,674
4,995
84
4,464
6,210
0
21,773
L
Tsukuyomi
lxNatsuxl
Tsukuyomi
11,419
1,216
57
832
11,154
5,273
0
6,701
4,453
0
19,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,465
Gold Earned
40,540
94
Minions Killed
108
0
Camps Cleared
0
952,137
Distance Traveled
866,458
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,780
878
17
2
0
174,756
1
L
Artio
7,790
779
9
1
0
190,318
0
W
Bastet
9,519
952
6
1
0
212,361
2
W
Nox
8,698
870
13
1
0
205,357
0
L
Charybdis
7,838
784
22
2
0
154,658
2
L
He Bo
8,356
836
21
2
0
174,168
0
W
Hades
9,538
954
8
1
0
192,190
0
W
Raijin
8,930
893
50
5
0
167,473
1
L
Izanami
9,273
927
42
4
0
163,649
0
L
Tsukuyomi
7,283
728
14
1
0
183,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role