Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Funkykillerox
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Party 4
Danzaburou
Danzaburou
Sonicmarios
Danzaburou
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,491 Elo+
Party 4
Kali
Kali
Xouné
Kali
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 40L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
ice_wolf05
Sylvanus
Level 152
God Stats
6W - 4L
1,672 SR
Queue Stats
324W - 262L
1,624 Elo+
Party 1
Team Averages
Level 73
1,534 SR
1,504 Elo+

VS

Team Averages
Level 51
1,640 SR
1,506 Elo+
Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Josecazador73
Set
Level 35
God Stats
3W - 0L
1,905 SR
Queue Stats
113W - 106L
1,438 Elo+
Party 3
Anubis
Anubis
LebXs
Anubis
Level 33
God Stats
4W - 0L
1,881 SR
Queue Stats
52W - 52L
1,532 Elo+
Party 2
Amaterasu
Amaterasu
SpawiYami
Amaterasu
Level 33
God Stats
9W - 1L
1,415 SR
Queue Stats
97W - 62L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 3 / 0
6,574
506
3,251
5,591
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Funkykillerox
Cerberus
8
0 / 4 / 1
5,677
437
5,539
10,819
6,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
Sonicmarios
Danzaburou
9
1 / 6 / 0
5,507
424
4,561
9,413
2,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Xouné
Kali
9
1 / 5 / 0
5,844
450
3,386
12,466
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
ice_wolf05
Sylvanus
12
0 / 3 / 0
6,784
522
8,369
9,202
5,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 0 / 9
7,800
600
4,781
8,250
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
 
Medusa
12
4 / 2 / 5
7,440
572
11,471
7,667
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
10 / 0 / 3
9,424
725
9,903
10,121
4,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
LebXs
Anubis
14
2 / 0 / 4
8,409
647
4,353
7,873
4,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
SpawiYami
Amaterasu
12
3 / 0 / 3
7,450
573
2,672
8,203
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
2
Kills
21
21
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Bacchus
 
Bacchus
2
0
9
6.5
W
Medusa
 
Medusa
4
2
5
3.25
L
Cerberus
Funkykillerox
Cerberus
0
4
1
0.13
W
10
0
3
11.5
W
Anubis
LebXs
Anubis
2
0
4
4
L
Danzaburou
Sonicmarios
Danzaburou
1
6
0
0.17
W
Amaterasu
SpawiYami
Amaterasu
3
0
3
4.5
L
Kali
Xouné
Kali
1
5
0
0.2
L
Sylvanus
ice_wolf05
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,106
Damage
33,180
47,491
Taken
42,114
20,270
Mitigated
24,176
9,878
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,251
100
0
650
5,591
1,805
0
1,898
3,693
53,362
0
W
Bacchus
 
Bacchus
4,781
754
178
2,870
8,250
7,676
280
2,633
5,617
17,854
3,597
W
Medusa
 
Medusa
11,471
5,260
0
244
7,667
2,793
759
3,205
4,462
0
54,319
L
Cerberus
Funkykillerox
Cerberus
5,539
566
0
1,571
10,819
6,401
0
1,496
9,323
12,351
0
W
9,903
4,380
0
1,190
10,121
4,660
1,638
2,739
7,382
0
84,957
W
Anubis
LebXs
Anubis
4,353
517
0
5,811
7,873
4,195
1,176
3,013
4,860
58,959
0
L
Danzaburou
Sonicmarios
Danzaburou
4,561
2,620
0
2,157
9,413
2,883
0
1,926
7,487
0
37,149
W
Amaterasu
SpawiYami
Amaterasu
2,672
1,692
0
3,232
8,203
4,852
122
4,856
3,347
0
31,600
L
Kali
Xouné
Kali
3,386
2,013
0
2,195
12,466
4,158
0
2,065
10,401
0
35,207
L
Sylvanus
ice_wolf05
Sylvanus
8,369
2,424
99
3,206
9,202
5,023
0
1,002
8,200
43,717
10,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
40,523
323
Minions Killed
419
0
Camps Cleared
0
1,186,491
Distance Traveled
1,284,953
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,574
506
99
8
0
233,927
2
W
Bacchus
7,800
600
40
3
0
261,826
2
W
Medusa
7,440
572
79
6
0
242,976
0
L
Cerberus
5,677
437
9
1
0
248,033
3
W
Set
9,424
725
133
10
0
290,737
2
W
Anubis
8,409
647
114
9
0
222,972
4
L
Danzaburou
5,507
424
58
4
0
225,767
3
W
Amaterasu
7,450
573
53
4
0
266,442
1
L
Kali
5,844
450
57
4
0
264,768
0
L
Sylvanus
6,784
522
100
8
0
213,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role