Player Matchup

Cupid
Cupid
AnOldPromise
Cupid
Level 38
God Stats
0W - 1L
1,480 SR
Queue Stats
58W - 35L
1,629 Elo+
Solo
Merlin
Merlin
DaMuffinMan1291
Merlin
Level 14
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Achilles
Achilles
Feathered Fang
Achilles
Level 104
God Stats
5W - 1L
1,884 SR
Queue Stats
27W - 26L
1,588 Elo+
Party 1
Persephone
Persephone
Mxdness404
Persephone
Level 129
God Stats
4W - 3L
1,559 SR
Queue Stats
342W - 382L
1,547 Elo+
Solo
Fenrir
Fenrir
Sir_Pepper_Roni
Fenrir
Level 127
God Stats
6W - 9L
1,500 SR
Queue Stats
132W - 145L
1,471 Elo+
Solo
Team Averages
Level 82
1,626 SR
1,587 Elo+

VS

Team Averages
Level 71
1,390 SR
1,386 Elo+
Lancelot
Lancelot
ForceNado
Lancelot
Level 42
God Stats
1W - 0L
1,221 SR
Queue Stats
13W - 10L
1,427 Elo+
Party 2
Hera
Hera
GartyGame
Hera
Level 24
God Stats
1W - 1L
1,262 SR
Queue Stats
15W - 32L
1,211 Elo+
Solo
Hercules
Hercules
Hyderz
Hercules
Level 97
God Stats
2W - 2L
1,598 SR
Queue Stats
21W - 13L
1,475 Elo+
Solo
Scylla
Scylla
Keabot
Scylla
Level 46
God Stats
1W - 1L
1,406 SR
Queue Stats
4W - 8L
1,448 Elo+
Solo
Xbalanque
Xbalanque
UnspokenLegend9
Xbalanque
Level 147
God Stats
1W - 0L
1,464 SR
Queue Stats
9W - 17L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 3
10,986
785
12,159
16,980
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 5 / 0
8,379
599
3,913
9,639
4,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
16
3 / 5 / 4
9,567
683
11,020
19,068
21,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Persephone
Mxdness404
Persephone
17
2 / 3 / 4
9,985
713
11,354
8,332
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 9 / 3
9,446
675
9,155
17,758
9,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ForceNado
Lancelot
15
1 / 5 / 7
9,271
662
5,920
9,940
5,299
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
18
4 / 2 / 5
10,455
747
12,233
8,376
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Hyderz
Hercules
20
15 / 2 / 5
12,185
870
13,606
19,840
33,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Keabot
Scylla
18
4 / 4 / 10
10,775
770
10,268
12,132
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
UnspokenLegend9
Xbalanque
19
4 / 1 / 11
11,353
811
17,419
15,942
11,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
14
Kills
28
28
Deaths
14
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
0
5
0
0
L
Achilles
3
5
4
1
W
Lancelot
ForceNado
Lancelot
1
5
7
0.9
W
Hera
4
2
5
3.25
W
Hercules
Hyderz
Hercules
15
2
5
8.75
W
Scylla
Keabot
Scylla
4
4
10
2.25
L
Persephone
Mxdness404
Persephone
2
3
4
1.33
L
4
9
3
0.61
W
Xbalanque
UnspokenLegend9
Xbalanque
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,601
Damage
59,446
71,777
Taken
66,230
48,408
Mitigated
58,403
12,386
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,159
6,308
1,602
4,813
16,980
8,935
0
5,011
11,509
0
49,850
L
3,913
632
0
683
9,639
4,859
0
5,244
4,395
19,102
0
L
Achilles
11,020
2,081
344
2,256
19,068
21,160
0
4,540
14,226
0
23,827
W
Lancelot
ForceNado
Lancelot
5,920
1,380
0
729
9,940
5,299
530
1,440
8,500
0
11,814
W
Hera
12,233
2,932
0
498
8,376
3,445
1,181
3,210
5,166
44,363
0
W
Hercules
Hyderz
Hercules
13,606
4,399
0
6,724
19,840
33,443
463
3,749
16,091
0
28,109
W
Scylla
Keabot
Scylla
10,268
1,152
0
0
12,132
4,879
1,139
3,952
8,180
41,626
0
L
Persephone
Mxdness404
Persephone
11,354
87
0
1,242
8,332
3,965
1,255
4,954
3,317
40,438
0
L
9,155
2,296
256
1,190
17,758
9,489
28
2,750
14,757
0
20,086
W
Xbalanque
UnspokenLegend9
Xbalanque
17,419
9,231
0
8,244
15,942
11,337
2,109
2,916
13,026
0
65,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,363
Gold Earned
54,039
238
Minions Killed
280
0
Camps Cleared
0
1,199,821
Distance Traveled
1,314,850
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,986
785
88
6
0
253,317
3
L
Merlin
8,379
599
40
3
0
204,289
0
L
Achilles
9,567
683
31
2
0
272,816
1
W
Lancelot
9,271
662
14
1
0
223,635
3
W
Hera
10,455
747
61
4
0
271,822
4
W
Hercules
12,185
870
35
3
0
274,264
2
W
Scylla
10,775
770
70
5
0
263,415
0
L
Persephone
9,985
713
47
3
0
238,033
0
L
Fenrir
9,446
675
32
2
0
231,366
0
W
Xbalanque
11,353
811
100
7
0
281,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role