Player Matchup

Ymir
Ymir
BTDarkDragonDD
Ymir
Level 108
God Stats
12W - 11L
1,436 SR
Queue Stats
232W - 248L
1,439 Elo+
Solo
Loki
Loki
Kingyassen
Loki
Level 58
God Stats
2W - 4L
1,304 SR
Queue Stats
56W - 54L
1,431 Elo+
Party 2
Ah Puch
Ah Puch
PogCemp
Ah Puch
Level 64
God Stats
4W - 3L
1,665 SR
Queue Stats
62W - 62L
1,408 Elo+
Party 2
Horus
Horus
Shumaa
Horus
Level 51
God Stats
1W - 1L
1,711 SR
Queue Stats
50W - 51L
1,425 Elo+
Party 2
Izanami
Izanami
Tadoshihamoriii
Izanami
Level 14
God Stats
8W - 9L
1,512 SR
Queue Stats
14W - 22L
1,356 Elo+
Party 2
Team Averages
Level 59
1,526 SR
1,412 Elo+

VS

Team Averages
Level 85
1,543 SR
1,515 Elo+
Chang'e
Chang'e
Bondir
Chang'e
Level 129
God Stats
13W - 10L
1,551 SR
Queue Stats
146W - 139L
1,576 Elo+
Party 1
Ymir
Ymir
Bondira
Ymir
Level 67
God Stats
8W - 4L
1,564 SR
Queue Stats
50W - 55L
1,478 Elo+
Party 1
Olorun
Olorun
MrThopeggy
Olorun
Level 108
God Stats
5W - 3L
1,583 SR
Queue Stats
161W - 161L
1,567 Elo+
Party 1
Chaac
Chaac
meesfit
Chaac
Level 31
God Stats
10W - 14L
1,364 SR
Queue Stats
21W - 25L
1,420 Elo+
Party 1
Bastet
Bastet
paolotnt00
Bastet
Level 88
God Stats
6W - 1L
1,651 SR
Queue Stats
165W - 149L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,611
348
4,733
16,228
13,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 8 / 1
9,347
492
5,053
17,209
6,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Puch
PogCemp
Ah Puch
13
0 / 6 / 3
8,441
444
11,469
15,537
6,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Shumaa
Horus
14
2 / 2 / 2
8,794
463
5,860
12,807
11,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 4 / 1
7,326
386
3,271
10,072
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bondir
Chang'e
18
6 / 1 / 7
11,247
592
13,480
8,986
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Bondira
Ymir
13
1 / 0 / 10
9,262
487
4,976
9,617
10,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
MrThopeggy
Olorun
19
8 / 0 / 2
11,679
615
18,538
17,947
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
meesfit
Chaac
15
1 / 0 / 4
9,501
500
4,442
8,075
8,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
paolotnt00
Bastet
14
6 / 5 / 5
9,827
517
10,809
16,114
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
22
23
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Chang'e
Bondir
Chang'e
6
1
7
9.5
W
Ymir
Bondira
Ymir
1
0
10
6
L
4
8
1
0.56
W
Olorun
MrThopeggy
Olorun
8
0
2
9
L
Ah Puch
PogCemp
Ah Puch
0
6
3
0.25
L
Horus
Shumaa
Horus
2
2
2
1.5
L
0
4
1
0.13
W
Chaac
meesfit
Chaac
1
0
4
3
W
Bastet
paolotnt00
Bastet
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,386
Damage
52,245
71,853
Taken
60,739
41,582
Mitigated
38,514
15,767
Healing
31,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,733
1,151
427
1,103
16,228
13,216
0
9,572
6,656
25,701
0
W
Chang'e
Bondir
Chang'e
13,480
671
1,702
5,383
8,986
4,004
380
3,205
5,383
89,671
0
W
Ymir
Bondira
Ymir
4,976
422
0
2,107
9,617
10,046
297
4,195
5,120
24,673
0
L
5,053
695
0
4,542
17,209
6,763
0
4,885
12,230
0
51,278
W
Olorun
MrThopeggy
Olorun
18,538
8,073
1,103
13,176
17,947
9,021
4,032
3,862
13,974
123,925
12,665
L
Ah Puch
PogCemp
Ah Puch
11,469
1,125
0
3,634
15,537
6,608
0
10,351
5,186
68,657
0
L
Horus
Shumaa
Horus
5,860
3,007
658
3,410
12,807
11,019
195
4,396
7,839
0
54,148
L
3,271
1,985
0
1,993
10,072
3,976
0
6,796
3,276
0
44,862
W
Chaac
meesfit
Chaac
4,442
980
0
2,234
8,075
8,737
331
314
7,244
0
54,764
W
Bastet
paolotnt00
Bastet
10,809
2,802
0
6,132
16,114
6,706
0
3,765
11,821
0
58,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,519
Gold Earned
51,516
406
Minions Killed
585
0
Camps Cleared
0
1,743,845
Distance Traveled
1,842,416
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,611
348
32
2
0
344,638
7
W
Chang'e
11,247
592
196
10
0
400,698
4
W
Ymir
9,262
487
36
2
0
371,805
5
L
Loki
9,347
492
90
5
0
386,634
1
W
Olorun
11,679
615
175
9
0
340,606
0
L
Ah Puch
8,441
444
119
6
0
310,263
5
L
Horus
8,794
463
85
4
0
361,257
1
L
Izanami
7,326
386
80
4
0
341,053
0
W
Chaac
9,501
500
95
5
0
353,935
0
W
Bastet
9,827
517
83
4
0
375,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role