Player Matchup

Danzaburou
Danzaburou
Heaga Beaga
Danzaburou
Level 117
God Stats
2W - 0L
1,727 SR
Queue Stats
55W - 63L
1,474 Elo+
Party 2
Bacchus
Bacchus
Kurokoken
Bacchus
Level 84
God Stats
2W - 1L
1,284 SR
Queue Stats
96W - 79L
1,538 Elo+
Solo
Yemoja
Yemoja
PBleacher
Yemoja
Level 85
God Stats
3W - 1L
1,831 SR
Queue Stats
71W - 77L
1,435 Elo+
Party 2
Nike
Nike
SEEDORF
Nike
Level 139
God Stats
2W - 2L
1,421 SR
Queue Stats
107W - 130L
1,490 Elo+
Solo
Cernunnos
Cernunnos
YOREALD4DDY97
Cernunnos
Level 98
God Stats
2W - 0L
1,874 SR
Queue Stats
64W - 63L
1,482 Elo+
Solo
Team Averages
Level 105
1,627 SR
1,484 Elo+

VS

Team Averages
Level 116
1,373 SR
1,455 Elo+
Cliodhna
Cliodhna
HEKTIC_TREASON
Cliodhna
Level 61
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 11L
1,424 Elo+
Solo
Sol
Sol
RonBurrgunddyyy
Sol
Level 125
God Stats
4W - 5L
1,549 SR
Queue Stats
463W - 494L
1,498 Elo+
Solo
Yemoja
Yemoja
UhuruWarrior
Yemoja
Level 143
God Stats
1W - 2L
1,278 SR
Queue Stats
324W - 343L
1,436 Elo+
Solo
Cthulhu
Cthulhu
YougotTPeed
Cthulhu
Level 127
God Stats
0W - 4L
1,161 SR
Queue Stats
156W - 166L
1,462 Elo+
Party 1
Persephone
Persephone
o JeSsDoG
Persephone
Level 123
God Stats
14W - 15L
1,560 SR
Queue Stats
405W - 422L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Heaga Beaga
Danzaburou
20
10 / 1 / 10
13,307
783
32,607
22,293
14,779
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Kurokoken
Bacchus
18
2 / 4 / 19
11,519
678
13,824
19,096
33,581
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Yemoja
PBleacher
Yemoja
20
4 / 1 / 18
11,530
678
5,479
14,571
17,727
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nike
SEEDORF
Nike
15
1 / 7 / 10
9,980
587
11,293
18,968
17,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
YOREALD4DDY97
Cernunnos
20
6 / 2 / 11
11,562
680
19,012
19,068
11,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
5 / 8 / 1
10,174
598
15,742
24,918
15,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 10
9,763
574
17,393
19,325
10,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
18
2 / 4 / 8
11,154
656
7,564
24,473
25,138
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
YougotTPeed
Cthulhu
20
4 / 3 / 8
11,883
699
25,084
22,351
27,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
o JeSsDoG
Persephone
17
2 / 2 / 6
10,459
615
18,543
8,883
4,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
23
Kills
14
15
Deaths
23
68
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
5
8
1
0.69
W
Danzaburou
Heaga Beaga
Danzaburou
10
1
10
15
W
Bacchus
Kurokoken
Bacchus
2
4
19
2.88
W
Yemoja
PBleacher
Yemoja
4
1
18
13
L
1
6
10
1
W
Nike
SEEDORF
Nike
1
7
10
0.86
L
Yemoja
2
4
8
1.5
W
Cernunnos
YOREALD4DDY97
Cernunnos
6
2
11
5.75
L
Cthulhu
YougotTPeed
Cthulhu
4
3
8
2.67
L
Persephone
o JeSsDoG
Persephone
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,215
Damage
84,326
93,996
Taken
99,950
94,938
Mitigated
83,639
52,021
Healing
36,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
15,742
1,822
453
4,193
24,918
15,444
0
5,550
19,368
0
26,420
W
Danzaburou
Heaga Beaga
Danzaburou
32,607
12,063
0
12,537
22,293
14,779
180
16,566
5,727
0
60,045
W
Bacchus
Kurokoken
Bacchus
13,824
1,648
2,203
2,454
19,096
33,581
386
12,735
6,361
18,946
0
W
Yemoja
PBleacher
Yemoja
5,479
1,492
14,487
4,438
14,571
17,727
908
10,334
4,237
10,404
0
L
17,393
3,162
490
2,667
19,325
10,671
1,401
5,004
14,321
28,449
263
W
Nike
SEEDORF
Nike
11,293
1,344
2,495
3,176
18,968
17,196
632
12,874
6,094
0
19,863
L
Yemoja
7,564
1,828
15,449
5,276
24,473
25,138
216
4,733
19,740
13,534
0
W
Cernunnos
YOREALD4DDY97
Cernunnos
19,012
8,723
3,420
6,811
19,068
11,655
2,662
15,812
3,256
0
53,445
L
Cthulhu
YougotTPeed
Cthulhu
25,084
804
3,907
2,104
22,351
27,407
144
2,498
19,853
52,815
0
L
Persephone
o JeSsDoG
Persephone
18,543
393
532
987
8,883
4,979
117
1,518
7,363
36,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,898
Gold Earned
53,433
175
Minions Killed
167
0
Camps Cleared
0
1,407,193
Distance Traveled
1,484,153
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,174
598
20
1
0
314,781
1
W
Danzaburou
13,307
783
78
5
0
282,660
5
W
Bacchus
11,519
678
7
0
0
303,595
0
W
Yemoja
11,530
678
12
1
0
284,008
0
L
Sol
9,763
574
38
2
0
260,701
0
W
Nike
9,980
587
20
1
0
231,383
5
L
Yemoja
11,154
656
13
1
0
266,253
0
W
Cernunnos
11,562
680
58
3
0
305,547
0
L
Cthulhu
11,883
699
60
4
0
327,256
4
L
Persephone
10,459
615
36
2
0
315,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role