Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DaddyMacPizzle
Cabrakan
Level 147
God Stats
6W - 2L
1,621 SR
Queue Stats
277W - 223L
1,637 Elo+
Solo
Loki
Loki
Fiddly Dingus
Loki
Level 113
God Stats
7W - 4L
1,626 SR
Queue Stats
273W - 246L
1,578 Elo+
Solo
Anubis
Anubis
KUATX
Anubis
Level 159
God Stats
7W - 11L
1,389 SR
Queue Stats
364W - 363L
1,651 Elo+
Solo
Danzaburou
Danzaburou
Th3 Rephlex
Danzaburou
Level 156
God Stats
48W - 24L
1,681 SR
Queue Stats
225W - 199L
1,597 Elo+
Solo
Team Averages
Level 147
1,563 SR
1,593 Elo+

VS

Team Averages
Level 60
1,397 SR
1,414 Elo+
Sol
Sol
KevTheGamer
Sol
Level 45
God Stats
4W - 5L
1,454 SR
Queue Stats
17W - 38L
1,319 Elo+
Party 1
Sylvanus
Sylvanus
MeatyVonSchmeat
Sylvanus
Level 51
God Stats
0W - 1L
1,505 SR
Queue Stats
27W - 55L
1,331 Elo+
Party 1
Bellona
Bellona
RooftopTyler
Bellona
Level 14
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chang'e
Chang'e
SenileCajin
Chang'e
Level 84
God Stats
0W - 2L
1,169 SR
Queue Stats
51W - 43L
1,489 Elo+
Party 1
Mercury
Mercury
dillonski22
Mercury
Level 107
God Stats
2W - 5L
1,557 SR
Queue Stats
69W - 94L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 2 / 17
8,484
848
5,541
14,113
9,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
16
4 / 1 / 21
9,254
925
8,190
9,822
11,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 2 / 12
8,914
891
7,995
7,870
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
KUATX
Anubis
18
11 / 1 / 8
10,302
1,030
17,293
10,200
5,955
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Th3 Rephlex
Danzaburou
16
12 / 0 / 8
9,898
990
12,465
7,213
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
7,378
738
9,493
12,982
5,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sylvanus
12
1 / 8 / 1
6,712
671
4,240
13,725
11,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
RooftopTyler
Bellona
12
0 / 5 / 1
6,672
667
4,489
10,532
7,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
SenileCajin
Chang'e
14
1 / 5 / 0
7,319
732
3,977
11,172
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dillonski22
Mercury
15
3 / 8 / 1
8,579
858
5,219
11,777
5,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
34
Kills
6
6
Deaths
34
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
17
5.25
W
Cabrakan
4
1
21
14.5
W
5
2
12
5.5
W
Anubis
KUATX
Anubis
11
1
8
15
L
1
8
2
0.25
L
Sylvanus
1
8
1
0.19
L
Bellona
RooftopTyler
Bellona
0
5
1
0.1
L
Chang'e
SenileCajin
Chang'e
1
5
0
0.2
W
Danzaburou
Th3 Rephlex
Danzaburou
12
0
8
16
L
Mercury
dillonski22
Mercury
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,484
Damage
27,418
49,218
Taken
60,188
33,817
Mitigated
32,569
14,287
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,541
183
0
1,887
14,113
9,371
300
2,797
11,300
17,256
0
W
Cabrakan
8,190
961
543
818
9,822
11,057
0
2,989
6,769
17,650
0
W
7,995
2,982
0
1,407
7,870
3,715
0
2,150
5,556
0
29,818
W
Anubis
KUATX
Anubis
17,293
1,025
0
6,717
10,200
5,955
1,232
4,899
5,156
55,430
0
L
9,493
3,103
0
1,547
12,982
5,262
0
7,639
5,343
25,380
0
L
Sylvanus
4,240
903
853
927
13,725
11,404
0
7,282
6,443
7,748
1,309
L
Bellona
RooftopTyler
Bellona
4,489
1,143
0
163
10,532
7,200
0
5,226
5,306
0
11,785
L
Chang'e
SenileCajin
Chang'e
3,977
385
615
2,795
11,172
3,701
0
7,659
3,513
21,867
0
W
Danzaburou
Th3 Rephlex
Danzaburou
12,465
5,974
0
2,915
7,213
3,719
4,326
4,179
2,988
0
34,543
L
Mercury
dillonski22
Mercury
5,219
1,437
0
83
11,777
5,002
0
3,218
8,559
0
21,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,852
Gold Earned
36,660
245
Minions Killed
168
0
Camps Cleared
0
1,111,674
Distance Traveled
889,225
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,484
848
27
3
0
241,929
0
W
Cabrakan
9,254
925
15
2
0
222,534
3
W
Loki
8,914
891
45
5
0
250,038
3
W
Anubis
10,302
1,030
97
10
0
183,824
3
L
Sol
7,378
738
49
5
0
168,607
0
L
Sylvanus
6,712
671
9
1
0
148,154
0
L
Bellona
6,672
667
18
2
0
179,512
1
L
Chang'e
7,319
732
61
6
0
193,452
0
W
Danzaburou
9,898
990
61
6
0
213,349
1
L
Mercury
8,579
858
31
3
0
199,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role