Player Matchup

Thor
Thor
DarethBale
Thor
Level 141
God Stats
8W - 3L
1,414 SR
Queue Stats
92W - 82L
1,558 Elo+
Party 2
Nu Wa
Nu Wa
Itz_Suki
Nu Wa
Level 128
God Stats
4W - 2L
1,748 SR
Queue Stats
93W - 58L
1,634 Elo+
Party 2
Geb
Geb
JorgeProZomber
Geb
Level 116
God Stats
23W - 19L
1,650 SR
Queue Stats
89W - 70L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Zhache18
Danzaburou
Level 13
God Stats
11W - 3L
1,715 SR
Queue Stats
13W - 4L
1,563 Elo+
Party 2
Nike
Nike
superlolo-ESP
Nike
Level 159
God Stats
1W - 0L
1,568 SR
Queue Stats
186W - 121L
1,622 Elo+
Party 2
Team Averages
Level 111
1,619 SR
1,587 Elo+

VS

Team Averages
Level 54
1,395 SR
1,403 Elo+
Izanami
Izanami
EXB_Gadiitano
Izanami
Level 34
God Stats
0W - 2L
1,118 SR
Queue Stats
9W - 21L
1,142 Elo+
Solo
Nu Wa
Nu Wa
KukulcanSud
Nu Wa
Level 87
God Stats
14W - 13L
1,552 SR
Queue Stats
115W - 125L
1,458 Elo+
Party 1
Amaterasu
Amaterasu
czzeddy1
Amaterasu
Level 104
God Stats
2W - 8L
1,219 SR
Queue Stats
254W - 267L
1,435 Elo+
Party 1
Ratatoskr
Ratatoskr
nlbattleriskill
Ratatoskr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,490 Elo+
Party 1
Bacchus
Bacchus
sweciff
Bacchus
Level 43
God Stats
29W - 23L
1,585 SR
Queue Stats
50W - 48L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,412
578
13,109
12,076
5,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Itz_Suki
Nu Wa
16
4 / 3 / 6
10,078
560
14,519
8,954
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 10
8,996
500
6,708
12,283
10,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Zhache18
Danzaburou
15
1 / 0 / 1
8,973
499
3,306
9,538
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
10,158
564
12,638
12,166
12,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 3 / 0
8,252
458
3,893
13,588
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 3 / 2
8,597
478
7,186
10,665
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
czzeddy1
Amaterasu
15
2 / 4 / 0
8,774
487
6,088
20,615
18,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
nlbattleriskill
Ratatoskr
13
2 / 4 / 2
8,135
452
6,402
16,448
6,415
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
sweciff
Bacchus
11
0 / 3 / 2
7,654
425
6,054
17,433
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
17
Kills
6
7
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Izanami
1
3
0
0.33
W
Nu Wa
Itz_Suki
Nu Wa
4
3
6
2.33
W
2
2
10
3.5
L
1
3
2
0.67
W
Danzaburou
Zhache18
Danzaburou
1
0
1
1.5
L
Amaterasu
czzeddy1
Amaterasu
2
4
0
0.5
L
Ratatoskr
nlbattleriskill
Ratatoskr
2
4
2
0.75
W
2
2
4
2
L
Bacchus
sweciff
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,280
Damage
29,623
55,017
Taken
78,749
36,258
Mitigated
47,138
19,299
Healing
20,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,109
3,423
0
6,684
12,076
5,593
349
1,503
10,573
0
90,141
L
Izanami
3,893
2,348
312
4,645
13,588
5,024
847
3,502
10,086
0
64,688
W
Nu Wa
Itz_Suki
Nu Wa
14,519
3,581
0
1,523
8,954
3,610
749
4,198
4,756
99,507
0
W
6,708
737
0
2,500
12,283
10,652
144
2,916
9,244
23,029
0
L
7,186
1,493
0
1,965
10,665
2,939
26
7,816
2,849
74,811
0
W
Danzaburou
Zhache18
Danzaburou
3,306
1,049
0
6,567
9,538
3,885
534
1,937
7,601
0
74,052
L
Amaterasu
czzeddy1
Amaterasu
6,088
2,073
0
5,957
20,615
18,859
18
3,076
16,225
0
55,852
L
Ratatoskr
nlbattleriskill
Ratatoskr
6,402
733
0
5,538
16,448
6,415
0
2,539
13,809
0
61,940
W
12,638
1,510
0
2,025
12,166
12,518
550
2,133
9,943
0
82,321
L
Bacchus
sweciff
Bacchus
6,054
845
0
2,011
17,433
13,901
275
4,294
12,956
32,198
4,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,617
Gold Earned
41,412
575
Minions Killed
511
0
Camps Cleared
0
1,844,269
Distance Traveled
1,709,040
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,412
578
143
8
0
406,400
2
L
Izanami
8,252
458
115
6
0
276,818
4
W
Nu Wa
10,078
560
144
8
0
343,510
5
W
Geb
8,996
500
30
2
0
399,466
3
L
Nu Wa
8,597
478
129
7
0
326,005
7
W
Danzaburou
8,973
499
119
7
0
341,639
8
L
Amaterasu
8,774
487
111
6
0
347,629
4
L
Ratatoskr
8,135
452
100
6
0
421,435
3
W
Nike
10,158
564
139
8
0
353,254
9
L
Bacchus
7,654
425
56
3
0
337,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role