Player Matchup

Rama
Rama
Col-DRX
Rama
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 23L
1,104 Elo+
Party 2
Bacchus
Bacchus
Enzomouss
Bacchus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,068 Elo+
Party 2
Sun Wukong
Sun Wukong
morlane_13
Sun Wukong
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,016 Elo+
Party 2
Team Averages
Level 43
1,500 SR
1,062 Elo+

VS

Team Averages
Level 63
1,451 SR
1,143 Elo+
Ishtar
Ishtar
DestructiveLion
Ishtar
Level 18
God Stats
1W - 2L
1,548 SR
Queue Stats
2W - 3L
1,173 Elo+
Party 1
Bacchus
Bacchus
GruntledGamer
Bacchus
Level 65
God Stats
2W - 4L
1,422 SR
Queue Stats
2W - 4L
1,127 Elo+
Party 1
Vulcan
Vulcan
lilghostbaby
Vulcan
Level 106
God Stats
2W - 1L
1,381 SR
Queue Stats
2W - 4L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Col-DRX
Rama
11
1 / 4 / 0
7,211
601
3,251
10,904
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Enzomouss
Bacchus
12
0 / 0 / 0
7,874
656
6,843
11,795
13,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
morlane_13
Sun Wukong
12
0 / 4 / 1
7,396
616
7,570
14,527
11,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
8,284
690
10,656
10,961
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
13
2 / 0 / 4
8,560
713
6,141
10,262
9,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
15
5 / 0 / 3
9,257
771
14,567
4,488
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
Col-DRX
Rama
1
4
0
0.25
W
1
1
5
3.5
L
Bacchus
Enzomouss
Bacchus
0
0
0
0
W
Bacchus
2
0
4
4
W
Vulcan
5
0
3
6.5
L
Sun Wukong
morlane_13
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
31,364
37,226
Taken
25,711
29,442
Mitigated
16,084
7,362
Healing
5,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Col-DRX
Rama
3,251
2,744
0
2,087
10,904
4,334
0
7,139
3,765
0
16,426
W
10,656
5,014
0
2,061
10,961
4,691
991
2,590
8,371
0
31,303
L
Bacchus
Enzomouss
Bacchus
6,843
788
0
2,754
11,795
13,823
0
6,075
5,720
14,816
0
W
Bacchus
6,141
334
391
1,435
10,262
9,342
262
3,099
7,163
15,533
0
W
Vulcan
14,567
5,540
639
1,119
4,488
2,051
803
1,166
3,322
49,943
0
L
Sun Wukong
morlane_13
Sun Wukong
7,570
1,135
0
2,521
14,527
11,285
0
7,519
7,008
0
36,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,481
Gold Earned
26,101
97
Minions Killed
122
0
Camps Cleared
0
660,787
Distance Traveled
724,191
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,211
601
27
2
0
186,276
1
W
Ishtar
8,284
690
38
3
0
217,441
0
L
Bacchus
7,874
656
16
1
0
256,644
0
W
Bacchus
8,560
713
28
2
0
250,796
0
W
Vulcan
9,257
771
56
5
0
255,954
0
L
Sun Wukong
7,396
616
54
5
0
217,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role