Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Milken muh dawg
Fenrir
Level 147
God Stats
1W - 4L
1,247 SR
Queue Stats
385W - 368L
1,536 Elo+
Solo
Freya
Freya
N7Reyez
Freya
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 60L
1,487 Elo+
Solo
Chiron
Chiron
VixaJr
Chiron
Level 125
God Stats
2W - 3L
1,418 SR
Queue Stats
264W - 245L
1,610 Elo+
Solo
Nox
Nox
blackkami999_
Nox
Level 124
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 2L
1,561 Elo+
Solo
Team Averages
Level 137
1,477 SR
1,539 Elo+

VS

Team Averages
Level 118
1,464 SR
1,525 Elo+
Osiris
Osiris
AZ-goodwillfond
Osiris
Level 131
God Stats
2W - 3L
1,207 SR
Queue Stats
244W - 234L
1,549 Elo+
Solo
Raijin
Raijin
Blitzerboi502
Raijin
Level 160
God Stats
3W - 3L
1,415 SR
Queue Stats
576W - 594L
1,525 Elo+
Solo
Bacchus
Bacchus
Cole12145
Bacchus
Level 127
God Stats
8W - 3L
1,525 SR
Queue Stats
564W - 575L
1,544 Elo+
Solo
Hercules
Hercules
MistahWarnklez
Hercules
Level 86
God Stats
2W - 1L
1,726 SR
Queue Stats
57W - 63L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Powerblast922
Hun Batz
Level 85
God Stats
5W - 9L
1,446 SR
Queue Stats
251W - 226L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 7 / 6
7,789
708
8,126
10,761
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 8
8,634
785
7,547
11,656
12,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
N7Reyez
Freya
17
5 / 6 / 8
9,167
833
7,815
11,813
5,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chiron
VixaJr
Chiron
18
4 / 4 / 8
9,729
884
13,356
12,256
6,013
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

7
0 / 0 / 0
6,183
562
0
613
262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 12
8,845
804
5,817
12,283
11,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
5 / 3 / 9
10,378
943
9,885
8,650
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Cole12145
Bacchus
17
9 / 4 / 7
10,491
954
9,154
11,572
9,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
15
4 / 2 / 5
9,410
855
5,675
14,254
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Powerblast922
Hun Batz
15
1 / 5 / 15
9,031
821
9,328
12,747
8,249
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
68
15
Kills
20
20
Deaths
17
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
7
6
0.57
W
1
3
12
2.33
W
5
3
9
3.17
W
Bacchus
Cole12145
Bacchus
9
4
7
3.13
L
5
3
8
3
W
Hercules
4
2
5
3.25
L
Freya
N7Reyez
Freya
5
6
8
1.5
W
Hun Batz
Powerblast922
Hun Batz
1
5
15
1.7
L
Chiron
VixaJr
Chiron
4
4
8
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,844
Damage
39,859
47,099
Taken
59,506
29,021
Mitigated
46,449
11,541
Healing
21,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,126
173
0
260
10,761
4,890
480
4,866
5,836
15,764
0
W
5,817
1,368
2,034
2,330
12,283
11,716
587
3,357
8,926
0
9,292
W
9,885
353
2,861
1,822
8,650
3,991
2,762
3,859
4,791
38,093
0
W
Bacchus
Cole12145
Bacchus
9,154
1,015
1,729
1,547
11,572
9,033
1,368
1,542
10,030
12,499
0
L
7,547
1,258
1,553
4,340
11,656
12,188
654
4,632
6,829
247
8,207
W
Hercules
5,675
666
1,413
7,176
14,254
13,460
324
4,210
10,044
0
11,601
L
Freya
N7Reyez
Freya
7,815
2,366
0
628
11,813
5,668
308
4,804
6,703
12,890
0
W
Hun Batz
Powerblast922
Hun Batz
9,328
2,519
149
295
12,747
8,249
2,087
3,220
9,527
0
15,585
L
Chiron
VixaJr
Chiron
13,356
3,542
1,030
3,730
12,256
6,013
245
4,256
7,819
0
39,630
L
0
0
0
0
613
262
0
477
136
1,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,502
Gold Earned
48,155
90
Minions Killed
117
0
Camps Cleared
0
763,623
Distance Traveled
1,022,533
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,789
708
26
2
0
170,510
0
W
Osiris
8,845
804
17
2
0
208,313
0
W
Raijin
10,378
943
71
6
0
190,934
1
W
Bacchus
10,491
954
5
0
0
202,966
1
L
Fenrir
8,634
785
2
0
0
209,372
0
W
Hercules
9,410
855
12
1
0
239,738
2
L
Freya
9,167
833
12
1
0
173,861
1
W
Hun Batz
9,031
821
12
1
0
180,582
0
L
Chiron
9,729
884
50
5
0
187,677
1
L
Nox
6,183
562
0
0
0
22,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role