Player Matchup

Nemesis
Nemesis
SK1LL_Nex
Nemesis
Level 54
God Stats
0W - 2L
1,624 SR
Queue Stats
19W - 29L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Soro_double_G
Kukulkan
Level 95
God Stats
4W - 8L
1,507 SR
Queue Stats
57W - 66L
1,416 Elo+
Party 1
Cerberus
Cerberus
White_Fireball
Cerberus
Level 142
God Stats
2W - 3L
1,610 SR
Queue Stats
76W - 91L
1,437 Elo+
Party 1
Team Averages
Level 97
1,581 SR
1,457 Elo+

VS

Team Averages
Level 97
1,548 SR
1,485 Elo+
Apollo
Apollo
CraQHOT
Apollo
Level 120
God Stats
5W - 1L
1,663 SR
Queue Stats
374W - 69L
1,887 Elo+
Solo
Medusa
Medusa
Radon22202
Medusa
Level 65
God Stats
3W - 4L
1,462 SR
Queue Stats
20W - 63L
1,206 Elo+
Party 2
Chiron
Chiron
awesome_reece
Chiron
Level 107
God Stats
4W - 2L
1,520 SR
Queue Stats
113W - 166L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SK1LL_Nex
Nemesis
14
0 / 8 / 7
9,544
636
10,896
19,697
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Soro_double_G
Kukulkan
16
3 / 7 / 3
10,206
680
13,979
15,753
6,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
17
6 / 7 / 0
11,642
776
10,336
25,688
27,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CraQHOT
Apollo
19
12 / 3 / 7
13,547
903
29,144
18,805
9,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Radon22202
Medusa
17
7 / 5 / 5
11,940
796
7,896
12,998
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 12
12,164
811
16,838
18,288
7,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
9
Kills
22
22
Deaths
9
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
CraQHOT
Apollo
12
3
7
5.17
W
Medusa
Radon22202
Medusa
7
5
5
1.9
L
Nemesis
SK1LL_Nex
Nemesis
0
8
7
0.44
L
Kukulkan
Soro_double_G
Kukulkan
3
7
3
0.64
L
Cerberus
6
7
0
0.86
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,211
Damage
53,878
61,138
Taken
50,091
42,359
Mitigated
23,596
6,939
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CraQHOT
Apollo
29,144
20,453
0
8,157
18,805
9,752
1,633
9,335
9,470
0
91,180
W
Medusa
Radon22202
Medusa
7,896
3,158
0
1,485
12,998
6,265
745
5,692
7,306
0
32,782
L
Nemesis
SK1LL_Nex
Nemesis
10,896
5,011
0
1,579
19,697
8,082
0
0
19,482
0
30,875
L
Kukulkan
Soro_double_G
Kukulkan
13,979
1,760
0
1,351
15,753
6,913
0
0
15,702
48,685
0
L
Cerberus
10,336
784
0
4,009
25,688
27,364
0
6
25,305
27,222
0
W
16,838
6,055
996
6,775
18,288
7,579
704
9,310
8,978
0
67,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
37,651
149
Minions Killed
226
0
Camps Cleared
0
737,981
Distance Traveled
771,769
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,547
903
101
7
0
250,009
3
W
Medusa
11,940
796
38
3
0
242,945
4
L
Nemesis
9,544
636
33
2
0
275,411
2
L
Kukulkan
10,206
680
71
5
0
235,859
2
L
Cerberus
11,642
776
45
3
0
226,711
5
W
Chiron
12,164
811
87
6
0
278,815
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role